diff --git a/Facepunch.Steamworks.App.md b/Facepunch.Steamworks.App.md index 5d1bac1..a615d8e 100644 --- a/Facepunch.Steamworks.App.md +++ b/Facepunch.Steamworks.App.md @@ -1,11 +1,11 @@ # App ## Methods -### `void` [[MarkContentCorrupt|Facepunch.Steamworks.App.MarkContentCorrupt]]( `bool` **missingFilesOnly** ) +##### `void` [[MarkContentCorrupt|Facepunch.Steamworks.App.MarkContentCorrupt]]( `bool` **missingFilesOnly** ) *No documentation available* -## Properties +##### Properties ### `int` [[BuildId|Facepunch.Steamworks.App.BuildId]] Returns the current BuildId of the game. This is pretty useless, as it isn't guarenteed to return diff --git a/Facepunch.Steamworks.Auth.md b/Facepunch.Steamworks.Auth.md index d661cf9..950109e 100644 --- a/Facepunch.Steamworks.Auth.md +++ b/Facepunch.Steamworks.Auth.md @@ -1,11 +1,11 @@ # Auth ## Methods -### `Ticket` [[GetAuthSessionTicket|Facepunch.Steamworks.Auth.GetAuthSessionTicket]]( ) +##### `Ticket` [[GetAuthSessionTicket|Facepunch.Steamworks.Auth.GetAuthSessionTicket]]( ) Creates an auth ticket. Which you can send to a server to authenticate that you are who you say you are. -## Properties +##### Properties ## Fields diff --git a/Facepunch.Steamworks.BaseSteamworks.md b/Facepunch.Steamworks.BaseSteamworks.md index 01ece72..48ce88b 100644 --- a/Facepunch.Steamworks.BaseSteamworks.md +++ b/Facepunch.Steamworks.BaseSteamworks.md @@ -1,17 +1,17 @@ # BaseSteamworks ## Methods -### `void` [[Dispose|Facepunch.Steamworks.BaseSteamworks.Dispose]]( ) +##### `void` [[Dispose|Facepunch.Steamworks.BaseSteamworks.Dispose]]( ) *No documentation available* -### `void` [[SetupCommonInterfaces|Facepunch.Steamworks.BaseSteamworks.SetupCommonInterfaces]]( ) +##### `void` [[SetupCommonInterfaces|Facepunch.Steamworks.BaseSteamworks.SetupCommonInterfaces]]( ) *No documentation available* -### `void` [[Update|Facepunch.Steamworks.BaseSteamworks.Update]]( ) +##### `void` [[Update|Facepunch.Steamworks.BaseSteamworks.Update]]( ) *No documentation available* -## Properties +##### Properties ### `UInt32` [[AppId|Facepunch.Steamworks.BaseSteamworks.AppId]] Current running program's AppId diff --git a/Facepunch.Steamworks.CallbackHandle.md b/Facepunch.Steamworks.CallbackHandle.md index 98815fb..7dac731 100644 --- a/Facepunch.Steamworks.CallbackHandle.md +++ b/Facepunch.Steamworks.CallbackHandle.md @@ -1,10 +1,10 @@ # CallbackHandle ## Methods -### `void` [[Dispose|Facepunch.Steamworks.CallbackHandle.Dispose]]( ) +##### `void` [[Dispose|Facepunch.Steamworks.CallbackHandle.Dispose]]( ) *No documentation available* -## Properties +##### Properties ## Fields diff --git a/Facepunch.Steamworks.CallbackIdentifiers.md b/Facepunch.Steamworks.CallbackIdentifiers.md index e1034ba..3843e24 100644 --- a/Facepunch.Steamworks.CallbackIdentifiers.md +++ b/Facepunch.Steamworks.CallbackIdentifiers.md @@ -2,7 +2,7 @@ ## Methods -## Properties +##### Properties ## Fields ### SteamUser diff --git a/Facepunch.Steamworks.Client.md b/Facepunch.Steamworks.Client.md index 11bfc11..39935cb 100644 --- a/Facepunch.Steamworks.Client.md +++ b/Facepunch.Steamworks.Client.md @@ -1,14 +1,14 @@ # Client ## Methods -### `void` [[Dispose|Facepunch.Steamworks.Client.Dispose]]( ) +##### `void` [[Dispose|Facepunch.Steamworks.Client.Dispose]]( ) *No documentation available* -### `void` [[Update|Facepunch.Steamworks.Client.Update]]( ) +##### `void` [[Update|Facepunch.Steamworks.Client.Update]]( ) Should be called at least once every frame -## Properties +##### Properties ### `App` [[App|Facepunch.Steamworks.Client.App]] *No documentation available* diff --git a/Facepunch.Steamworks.Config.md b/Facepunch.Steamworks.Config.md index d5d40ee..3898ef4 100644 --- a/Facepunch.Steamworks.Config.md +++ b/Facepunch.Steamworks.Config.md @@ -1,11 +1,11 @@ # Config ## Methods -### `void` [[ForcePlatform|Facepunch.Steamworks.Config.ForcePlatform]]( `OperatingSystem` **os**, `Architecture` **arch** ) +##### `void` [[ForcePlatform|Facepunch.Steamworks.Config.ForcePlatform]]( `OperatingSystem` **os**, `Architecture` **arch** ) *No documentation available* -## Properties +##### Properties ### `bool` [[UseThisCall|Facepunch.Steamworks.Config.UseThisCall]] Some platforms allow/need CallingConvention.ThisCall. If you're crashing with argument null errors on certain platforms, try flipping this to true. diff --git a/Facepunch.Steamworks.Defines.md b/Facepunch.Steamworks.Defines.md index f047035..c83ee2c 100644 --- a/Facepunch.Steamworks.Defines.md +++ b/Facepunch.Steamworks.Defines.md @@ -2,7 +2,7 @@ ## Methods -## Properties +##### Properties ## Fields ### STEAMAPPLIST_INTERFACE_VERSION diff --git a/Facepunch.Steamworks.Friends.md b/Facepunch.Steamworks.Friends.md index 3a654c6..2175e80 100644 --- a/Facepunch.Steamworks.Friends.md +++ b/Facepunch.Steamworks.Friends.md @@ -1,20 +1,20 @@ # Friends ## Methods -### `SteamFriend` [[Get|Facepunch.Steamworks.Friends.Get]]( `ulong` **steamid** ) +##### `SteamFriend` [[Get|Facepunch.Steamworks.Friends.Get]]( `ulong` **steamid** ) *No documentation available* -### `Image` [[GetAvatar|Facepunch.Steamworks.Friends.GetAvatar]]( `AvatarSize` **size**, `ulong` **steamid** ) +##### `Image` [[GetAvatar|Facepunch.Steamworks.Friends.GetAvatar]]( `AvatarSize` **size**, `ulong` **steamid** ) *No documentation available* -### `string` [[GetName|Facepunch.Steamworks.Friends.GetName]]( `ulong` **steamid** ) +##### `string` [[GetName|Facepunch.Steamworks.Friends.GetName]]( `ulong` **steamid** ) *No documentation available* -### `void` [[Refresh|Facepunch.Steamworks.Friends.Refresh]]( ) +##### `void` [[Refresh|Facepunch.Steamworks.Friends.Refresh]]( ) *No documentation available* -## Properties +##### Properties ### `IEnumerable\` [[All|Facepunch.Steamworks.Friends.All]] Returns all friends, even blocked, ignored, friend requests etc diff --git a/Facepunch.Steamworks.Inventory.md b/Facepunch.Steamworks.Inventory.md index 4b321ee..62e5410 100644 --- a/Facepunch.Steamworks.Inventory.md +++ b/Facepunch.Steamworks.Inventory.md @@ -1,34 +1,34 @@ # Inventory ## Methods -### `Definition` [[CreateDefinition|Facepunch.Steamworks.Inventory.CreateDefinition]]( `int` **id** ) +##### `Definition` [[CreateDefinition|Facepunch.Steamworks.Inventory.CreateDefinition]]( `int` **id** ) *No documentation available* -### `Result` [[Deserialize|Facepunch.Steamworks.Inventory.Deserialize]]( `Byte[]` **data**, `int` **dataLength** ) +##### `Result` [[Deserialize|Facepunch.Steamworks.Inventory.Deserialize]]( `Byte[]` **data**, `int` **dataLength** ) *No documentation available* -### `void` [[Dispose|Facepunch.Steamworks.Inventory.Dispose]]( ) +##### `void` [[Dispose|Facepunch.Steamworks.Inventory.Dispose]]( ) *No documentation available* -### `Definition` [[FindDefinition|Facepunch.Steamworks.Inventory.FindDefinition]]( `int` **DefinitionId** ) +##### `Definition` [[FindDefinition|Facepunch.Steamworks.Inventory.FindDefinition]]( `int` **DefinitionId** ) *No documentation available* -### `void` [[PlaytimeHeartbeat|Facepunch.Steamworks.Inventory.PlaytimeHeartbeat]]( ) +##### `void` [[PlaytimeHeartbeat|Facepunch.Steamworks.Inventory.PlaytimeHeartbeat]]( ) Call this at least every two minutes, every frame doesn't hurt. You should call it when you consider it active play time. IE - your player is alive, and playing. Don't stress on it too much tho cuz it's super hijackable anyway. -### `Single` [[PriceCategoryToFloat|Facepunch.Steamworks.Inventory.PriceCategoryToFloat]]( `string` **price** ) +##### `Single` [[PriceCategoryToFloat|Facepunch.Steamworks.Inventory.PriceCategoryToFloat]]( `string` **price** ) *No documentation available* -### `void` [[Refresh|Facepunch.Steamworks.Inventory.Refresh]]( ) +##### `void` [[Refresh|Facepunch.Steamworks.Inventory.Refresh]]( ) Call this to retrieve the items. Note that if this has already been called it won't trigger a call to OnUpdate unless the items have changed -## Properties +##### Properties ## Fields ### OnUpdate diff --git a/Facepunch.Steamworks.Networking.md b/Facepunch.Steamworks.Networking.md index 9137eca..77b2ffa 100644 --- a/Facepunch.Steamworks.Networking.md +++ b/Facepunch.Steamworks.Networking.md @@ -1,14 +1,14 @@ # Networking ## Methods -### `void` [[Dispose|Facepunch.Steamworks.Networking.Dispose]]( ) +##### `void` [[Dispose|Facepunch.Steamworks.Networking.Dispose]]( ) *No documentation available* -### `bool` [[SendP2PPacket|Facepunch.Steamworks.Networking.SendP2PPacket]]( `ulong` **steamid**, `Byte[]` **data**, `int` **length**, `SendType` **eP2PSendType**, `int` **nChannel** ) +##### `bool` [[SendP2PPacket|Facepunch.Steamworks.Networking.SendP2PPacket]]( `ulong` **steamid**, `Byte[]` **data**, `int` **length**, `SendType` **eP2PSendType**, `int` **nChannel** ) *No documentation available* -## Properties +##### Properties ## Fields ### OnP2PData diff --git a/Facepunch.Steamworks.Overlay.md b/Facepunch.Steamworks.Overlay.md index a59096d..c766f51 100644 --- a/Facepunch.Steamworks.Overlay.md +++ b/Facepunch.Steamworks.Overlay.md @@ -1,40 +1,40 @@ # Overlay ## Methods -### `void` [[AcceptFriendRequest|Facepunch.Steamworks.Overlay.AcceptFriendRequest]]( `ulong` **steamid** ) +##### `void` [[AcceptFriendRequest|Facepunch.Steamworks.Overlay.AcceptFriendRequest]]( `ulong` **steamid** ) *No documentation available* -### `void` [[AddFriend|Facepunch.Steamworks.Overlay.AddFriend]]( `ulong` **steamid** ) +##### `void` [[AddFriend|Facepunch.Steamworks.Overlay.AddFriend]]( `ulong` **steamid** ) *No documentation available* -### `void` [[IgnoreFriendRequest|Facepunch.Steamworks.Overlay.IgnoreFriendRequest]]( `ulong` **steamid** ) +##### `void` [[IgnoreFriendRequest|Facepunch.Steamworks.Overlay.IgnoreFriendRequest]]( `ulong` **steamid** ) *No documentation available* -### `void` [[OpenAchievements|Facepunch.Steamworks.Overlay.OpenAchievements]]( `ulong` **steamid** ) +##### `void` [[OpenAchievements|Facepunch.Steamworks.Overlay.OpenAchievements]]( `ulong` **steamid** ) *No documentation available* -### `void` [[OpenChat|Facepunch.Steamworks.Overlay.OpenChat]]( `ulong` **steamid** ) +##### `void` [[OpenChat|Facepunch.Steamworks.Overlay.OpenChat]]( `ulong` **steamid** ) *No documentation available* -### `void` [[OpenProfile|Facepunch.Steamworks.Overlay.OpenProfile]]( `ulong` **steamid** ) +##### `void` [[OpenProfile|Facepunch.Steamworks.Overlay.OpenProfile]]( `ulong` **steamid** ) *No documentation available* -### `void` [[OpenStats|Facepunch.Steamworks.Overlay.OpenStats]]( `ulong` **steamid** ) +##### `void` [[OpenStats|Facepunch.Steamworks.Overlay.OpenStats]]( `ulong` **steamid** ) *No documentation available* -### `void` [[OpenTrade|Facepunch.Steamworks.Overlay.OpenTrade]]( `ulong` **steamid** ) +##### `void` [[OpenTrade|Facepunch.Steamworks.Overlay.OpenTrade]]( `ulong` **steamid** ) *No documentation available* -### `void` [[OpenUrl|Facepunch.Steamworks.Overlay.OpenUrl]]( `string` **url** ) +##### `void` [[OpenUrl|Facepunch.Steamworks.Overlay.OpenUrl]]( `string` **url** ) *No documentation available* -### `void` [[OpenUserPage|Facepunch.Steamworks.Overlay.OpenUserPage]]( `string` **name**, `ulong` **steamid** ) +##### `void` [[OpenUserPage|Facepunch.Steamworks.Overlay.OpenUserPage]]( `string` **name**, `ulong` **steamid** ) *No documentation available* -### `void` [[RemoveFriend|Facepunch.Steamworks.Overlay.RemoveFriend]]( `ulong` **steamid** ) +##### `void` [[RemoveFriend|Facepunch.Steamworks.Overlay.RemoveFriend]]( `ulong` **steamid** ) *No documentation available* -## Properties +##### Properties ## Fields diff --git a/Facepunch.Steamworks.Screenshots.md b/Facepunch.Steamworks.Screenshots.md index c73a399..05e024f 100644 --- a/Facepunch.Steamworks.Screenshots.md +++ b/Facepunch.Steamworks.Screenshots.md @@ -1,10 +1,10 @@ # Screenshots ## Methods -### `void` [[Trigger|Facepunch.Steamworks.Screenshots.Trigger]]( ) +##### `void` [[Trigger|Facepunch.Steamworks.Screenshots.Trigger]]( ) *No documentation available* -## Properties +##### Properties ## Fields diff --git a/Facepunch.Steamworks.Server.md b/Facepunch.Steamworks.Server.md index a61a050..aec42d2 100644 --- a/Facepunch.Steamworks.Server.md +++ b/Facepunch.Steamworks.Server.md @@ -1,20 +1,20 @@ # Server ## Methods -### `void` [[LogOnAnonymous|Facepunch.Steamworks.Server.LogOnAnonymous]]( ) +##### `void` [[LogOnAnonymous|Facepunch.Steamworks.Server.LogOnAnonymous]]( ) Log onto Steam anonymously -### `void` [[SetKey|Facepunch.Steamworks.Server.SetKey]]( `string` **Key**, `string` **Value** ) +##### `void` [[SetKey|Facepunch.Steamworks.Server.SetKey]]( `string` **Key**, `string` **Value** ) *No documentation available* -### `void` [[Update|Facepunch.Steamworks.Server.Update]]( ) +##### `void` [[Update|Facepunch.Steamworks.Server.Update]]( ) Should be called at least once every frame -### `void` [[UpdatePlayer|Facepunch.Steamworks.Server.UpdatePlayer]]( `ulong` **steamid**, `string` **name**, `int` **score** ) +##### `void` [[UpdatePlayer|Facepunch.Steamworks.Server.UpdatePlayer]]( `ulong` **steamid**, `string` **name**, `int` **score** ) *No documentation available* -## Properties +##### Properties ### `UInt32` [[AppId|Facepunch.Steamworks.Server.AppId]] Current running program's AppId diff --git a/Facepunch.Steamworks.ServerAuth.md b/Facepunch.Steamworks.ServerAuth.md index 59ebaf0..f7b746a 100644 --- a/Facepunch.Steamworks.ServerAuth.md +++ b/Facepunch.Steamworks.ServerAuth.md @@ -1,14 +1,14 @@ # ServerAuth ## Methods -### `void` [[EndSession|Facepunch.Steamworks.ServerAuth.EndSession]]( `ulong` **steamid** ) +##### `void` [[EndSession|Facepunch.Steamworks.ServerAuth.EndSession]]( `ulong` **steamid** ) *No documentation available* -### `bool` [[StartSession|Facepunch.Steamworks.ServerAuth.StartSession]]( `Byte[]` **data**, `ulong` **steamid** ) +##### `bool` [[StartSession|Facepunch.Steamworks.ServerAuth.StartSession]]( `Byte[]` **data**, `ulong` **steamid** ) *No documentation available* -## Properties +##### Properties ## Fields ### OnAuthChange diff --git a/Facepunch.Steamworks.ServerList.md b/Facepunch.Steamworks.ServerList.md index b5f7780..59daacc 100644 --- a/Facepunch.Steamworks.ServerList.md +++ b/Facepunch.Steamworks.ServerList.md @@ -1,36 +1,36 @@ # ServerList ## Methods -### `void` [[AddToFavourite|Facepunch.Steamworks.ServerList.AddToFavourite]]( `Server` **server** ) +##### `void` [[AddToFavourite|Facepunch.Steamworks.ServerList.AddToFavourite]]( `Server` **server** ) *No documentation available* -### `void` [[AddToHistory|Facepunch.Steamworks.ServerList.AddToHistory]]( `Server` **server** ) +##### `void` [[AddToHistory|Facepunch.Steamworks.ServerList.AddToHistory]]( `Server` **server** ) *No documentation available* -### `Request` [[Custom|Facepunch.Steamworks.ServerList.Custom]]( `IEnumerable\` **serverList** ) +##### `Request` [[Custom|Facepunch.Steamworks.ServerList.Custom]]( `IEnumerable\` **serverList** ) *No documentation available* -### `Request` [[Favourites|Facepunch.Steamworks.ServerList.Favourites]]( ) +##### `Request` [[Favourites|Facepunch.Steamworks.ServerList.Favourites]]( ) Favourite filters don't seem to work, so we don't bother. You should apply them post process'dly -### `Request` [[History|Facepunch.Steamworks.ServerList.History]]( ) +##### `Request` [[History|Facepunch.Steamworks.ServerList.History]]( ) History filters don't seem to work, so we don't bother. You should apply them post process'dly -### `Request` [[Internet|Facepunch.Steamworks.ServerList.Internet]]( `Filter` **filter** ) +##### `Request` [[Internet|Facepunch.Steamworks.ServerList.Internet]]( `Filter` **filter** ) *No documentation available* -### `bool` [[IsFavourite|Facepunch.Steamworks.ServerList.IsFavourite]]( `Server` **server** ) +##### `bool` [[IsFavourite|Facepunch.Steamworks.ServerList.IsFavourite]]( `Server` **server** ) *No documentation available* -### `void` [[RemoveFromFavourite|Facepunch.Steamworks.ServerList.RemoveFromFavourite]]( `Server` **server** ) +##### `void` [[RemoveFromFavourite|Facepunch.Steamworks.ServerList.RemoveFromFavourite]]( `Server` **server** ) *No documentation available* -### `void` [[RemoveFromHistory|Facepunch.Steamworks.ServerList.RemoveFromHistory]]( `Server` **server** ) +##### `void` [[RemoveFromHistory|Facepunch.Steamworks.ServerList.RemoveFromHistory]]( `Server` **server** ) *No documentation available* -## Properties +##### Properties ## Fields diff --git a/Facepunch.Steamworks.ServerQuery.md b/Facepunch.Steamworks.ServerQuery.md index cd22979..0a1a2c0 100644 --- a/Facepunch.Steamworks.ServerQuery.md +++ b/Facepunch.Steamworks.ServerQuery.md @@ -1,13 +1,13 @@ # ServerQuery ## Methods -### `bool` [[GetOutgoingPacket|Facepunch.Steamworks.ServerQuery.GetOutgoingPacket]]( `Packet&` **packet** ) +##### `bool` [[GetOutgoingPacket|Facepunch.Steamworks.ServerQuery.GetOutgoingPacket]]( `Packet&` **packet** ) *No documentation available* -### `void` [[Handle|Facepunch.Steamworks.ServerQuery.Handle]]( `Byte[]` **data**, `int` **size**, `UInt32` **address**, `UInt16` **port** ) +##### `void` [[Handle|Facepunch.Steamworks.ServerQuery.Handle]]( `Byte[]` **data**, `int` **size**, `UInt32` **address**, `UInt16` **port** ) *No documentation available* -## Properties +##### Properties ## Fields diff --git a/Facepunch.Steamworks.ServerStats.md b/Facepunch.Steamworks.ServerStats.md index 7515a5e..278a989 100644 --- a/Facepunch.Steamworks.ServerStats.md +++ b/Facepunch.Steamworks.ServerStats.md @@ -1,25 +1,25 @@ # ServerStats ## Methods -### `void` [[Commit|Facepunch.Steamworks.ServerStats.Commit]]( `ulong` **steamid** ) +##### `void` [[Commit|Facepunch.Steamworks.ServerStats.Commit]]( `ulong` **steamid** ) *No documentation available* -### `Single` [[GetFloat|Facepunch.Steamworks.ServerStats.GetFloat]]( `ulong` **steamid**, `string` **name**, `Single` **defaultValue** ) +##### `Single` [[GetFloat|Facepunch.Steamworks.ServerStats.GetFloat]]( `ulong` **steamid**, `string` **name**, `Single` **defaultValue** ) *No documentation available* -### `int` [[GetInt|Facepunch.Steamworks.ServerStats.GetInt]]( `ulong` **steamid**, `string` **name**, `int` **defaultValue** ) +##### `int` [[GetInt|Facepunch.Steamworks.ServerStats.GetInt]]( `ulong` **steamid**, `string` **name**, `int` **defaultValue** ) *No documentation available* -### `void` [[Refresh|Facepunch.Steamworks.ServerStats.Refresh]]( `ulong` **steamid** ) +##### `void` [[Refresh|Facepunch.Steamworks.ServerStats.Refresh]]( `ulong` **steamid** ) *No documentation available* -### `bool` [[Set|Facepunch.Steamworks.ServerStats.Set]]( `ulong` **steamid**, `string` **name**, `int` **stat** ) +##### `bool` [[Set|Facepunch.Steamworks.ServerStats.Set]]( `ulong` **steamid**, `string` **name**, `int` **stat** ) *No documentation available* -### `bool` [[Set|Facepunch.Steamworks.ServerStats.Set]]( `ulong` **steamid**, `string` **name**, `Single` **stat** ) +##### `bool` [[Set|Facepunch.Steamworks.ServerStats.Set]]( `ulong` **steamid**, `string` **name**, `Single` **stat** ) *No documentation available* -## Properties +##### Properties ## Fields diff --git a/Facepunch.Steamworks.Stats.md b/Facepunch.Steamworks.Stats.md index c94dc44..9e984bf 100644 --- a/Facepunch.Steamworks.Stats.md +++ b/Facepunch.Steamworks.Stats.md @@ -1,25 +1,25 @@ # Stats ## Methods -### `Single` [[GetFloat|Facepunch.Steamworks.Stats.GetFloat]]( `string` **name** ) +##### `Single` [[GetFloat|Facepunch.Steamworks.Stats.GetFloat]]( `string` **name** ) *No documentation available* -### `Double` [[GetGlobalFloat|Facepunch.Steamworks.Stats.GetGlobalFloat]]( `string` **name** ) +##### `Double` [[GetGlobalFloat|Facepunch.Steamworks.Stats.GetGlobalFloat]]( `string` **name** ) *No documentation available* -### `Int64` [[GetGlobalInt|Facepunch.Steamworks.Stats.GetGlobalInt]]( `string` **name** ) +##### `Int64` [[GetGlobalInt|Facepunch.Steamworks.Stats.GetGlobalInt]]( `string` **name** ) *No documentation available* -### `int` [[GetInt|Facepunch.Steamworks.Stats.GetInt]]( `string` **name** ) +##### `int` [[GetInt|Facepunch.Steamworks.Stats.GetInt]]( `string` **name** ) *No documentation available* -### `void` [[UpdateGlobalStats|Facepunch.Steamworks.Stats.UpdateGlobalStats]]( `int` **days** ) +##### `void` [[UpdateGlobalStats|Facepunch.Steamworks.Stats.UpdateGlobalStats]]( `int` **days** ) *No documentation available* -### `void` [[UpdateStats|Facepunch.Steamworks.Stats.UpdateStats]]( ) +##### `void` [[UpdateStats|Facepunch.Steamworks.Stats.UpdateStats]]( ) *No documentation available* -## Properties +##### Properties ## Fields diff --git a/Facepunch.Steamworks.SteamFriend.md b/Facepunch.Steamworks.SteamFriend.md index 2ab121f..fa27274 100644 --- a/Facepunch.Steamworks.SteamFriend.md +++ b/Facepunch.Steamworks.SteamFriend.md @@ -1,11 +1,11 @@ # SteamFriend ## Methods -### `void` [[Refresh|Facepunch.Steamworks.SteamFriend.Refresh]]( ) +##### `void` [[Refresh|Facepunch.Steamworks.SteamFriend.Refresh]]( ) *No documentation available* -## Properties +##### Properties ### `ulong` [[CurrentAppId|Facepunch.Steamworks.SteamFriend.CurrentAppId]] The AppId this guy is playing diff --git a/Facepunch.Steamworks.Voice.md b/Facepunch.Steamworks.Voice.md index dfbb12e..83483fa 100644 --- a/Facepunch.Steamworks.Voice.md +++ b/Facepunch.Steamworks.Voice.md @@ -1,17 +1,17 @@ # Voice ## Methods -### `bool` [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( `Byte[]` **input**, `MemoryStream` **output**, `UInt32` **samepleRate** ) +##### `bool` [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( `Byte[]` **input**, `MemoryStream` **output**, `UInt32` **samepleRate** ) *No documentation available* -### `bool` [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( `IntPtr` **input**, `int` **inputoffset**, `int` **inputsize**, `MemoryStream` **output**, `UInt32` **samepleRate** ) +##### `bool` [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( `IntPtr` **input**, `int` **inputoffset**, `int` **inputsize**, `MemoryStream` **output**, `UInt32` **samepleRate** ) *No documentation available* -### `void` [[Dispose|Facepunch.Steamworks.Voice.Dispose]]( ) +##### `void` [[Dispose|Facepunch.Steamworks.Voice.Dispose]]( ) *No documentation available* -## Properties +##### Properties ### `DateTime` [[LastVoiceRecordTime|Facepunch.Steamworks.Voice.LastVoiceRecordTime]] The last time voice was detected, recorded diff --git a/Facepunch.Steamworks.Workshop.md b/Facepunch.Steamworks.Workshop.md index 23df34c..865329f 100644 --- a/Facepunch.Steamworks.Workshop.md +++ b/Facepunch.Steamworks.Workshop.md @@ -1,22 +1,22 @@ # Workshop ## Methods -### `Editor` [[CreateItem|Facepunch.Steamworks.Workshop.CreateItem]]( `ItemType` **type** ) +##### `Editor` [[CreateItem|Facepunch.Steamworks.Workshop.CreateItem]]( `ItemType` **type** ) *No documentation available* -### `Query` [[CreateQuery|Facepunch.Steamworks.Workshop.CreateQuery]]( ) +##### `Query` [[CreateQuery|Facepunch.Steamworks.Workshop.CreateQuery]]( ) *No documentation available* -### `void` [[Dispose|Facepunch.Steamworks.Workshop.Dispose]]( ) +##### `void` [[Dispose|Facepunch.Steamworks.Workshop.Dispose]]( ) *No documentation available* -### `Editor` [[EditItem|Facepunch.Steamworks.Workshop.EditItem]]( `ulong` **itemId** ) +##### `Editor` [[EditItem|Facepunch.Steamworks.Workshop.EditItem]]( `ulong` **itemId** ) *No documentation available* -### `Item` [[GetItem|Facepunch.Steamworks.Workshop.GetItem]]( `ulong` **itemid** ) +##### `Item` [[GetItem|Facepunch.Steamworks.Workshop.GetItem]]( `ulong` **itemid** ) *No documentation available* -## Properties +##### Properties ## Fields diff --git a/Home.md b/Home.md index 2b704c1..eaa6a4c 100644 --- a/Home.md +++ b/Home.md @@ -1,5 +1,11 @@ # Facepunch.Steamworks + +## SteamNative +* [[CallbackIdentifiers|SteamNative.CallbackIdentifiers]] +* [[Defines|SteamNative.Defines]] +* [[CallbackHandle|SteamNative.CallbackHandle]] + ## Facepunch.Steamworks * [[BaseSteamworks|Facepunch.Steamworks.BaseSteamworks]] * [[Inventory|Facepunch.Steamworks.Inventory]] @@ -21,7 +27,5 @@ * [[ServerAuth|Facepunch.Steamworks.ServerAuth]] * [[ServerQuery|Facepunch.Steamworks.ServerQuery]] * [[ServerStats|Facepunch.Steamworks.ServerStats]] -* [[Color|Facepunch.Steamworks.Color]] ## Facepunch.Steamworks.Callbacks -* [[Result|Facepunch.Steamworks.Callbacks.Result]] diff --git a/Image.md b/Image.md index 031cf1e..e64afbf 100644 --- a/Image.md +++ b/Image.md @@ -1,11 +1,11 @@ # Image ## Methods -### `Color` [[GetPixel|Facepunch.Steamworks.Image.GetPixel]]( `int` **x**, `int` **y** ) +##### `Color` [[GetPixel|Facepunch.Steamworks.Image.GetPixel]]( `int` **x**, `int` **y** ) *No documentation available* -## Properties +##### Properties ### `Byte[]` [[Data|Facepunch.Steamworks.Image.Data]] *No documentation available*