Syntax

Garry Newman 2016-11-02 19:40:41 +00:00
parent b6722bbee9
commit d1403f064b
23 changed files with 231 additions and 231 deletions

@ -1,10 +1,10 @@
# App # App
### Methods ### Methods
* `void` [[MarkContentCorrupt|Facepunch.Steamworks.App.MarkContentCorrupt]]( `bool` **missingFilesOnly** ) * void [[MarkContentCorrupt|Facepunch.Steamworks.App.MarkContentCorrupt]]( bool **missingFilesOnly** )
### Properties ### Properties
* `int` [[BuildId|Facepunch.Steamworks.App.BuildId]] * int [[BuildId|Facepunch.Steamworks.App.BuildId]]
### Fields ### Fields

@ -1,7 +1,7 @@
# Auth # Auth
### Methods ### Methods
* `Ticket` [[GetAuthSessionTicket|Facepunch.Steamworks.Auth.GetAuthSessionTicket]]( ) * Ticket [[GetAuthSessionTicket|Facepunch.Steamworks.Auth.GetAuthSessionTicket]]( )
### Properties ### Properties

@ -1,22 +1,22 @@
# BaseSteamworks # BaseSteamworks
### Methods ### Methods
* `void` [[Dispose|Facepunch.Steamworks.BaseSteamworks.Dispose]]( ) * void [[Dispose|Facepunch.Steamworks.BaseSteamworks.Dispose]]( )
* `void` [[SetupCommonInterfaces|Facepunch.Steamworks.BaseSteamworks.SetupCommonInterfaces]]( ) * void [[SetupCommonInterfaces|Facepunch.Steamworks.BaseSteamworks.SetupCommonInterfaces]]( )
* `void` [[Update|Facepunch.Steamworks.BaseSteamworks.Update]]( ) * void [[Update|Facepunch.Steamworks.BaseSteamworks.Update]]( )
### Properties ### Properties
* `UInt32` [[AppId|Facepunch.Steamworks.BaseSteamworks.AppId]] * uint [[AppId|Facepunch.Steamworks.BaseSteamworks.AppId]]
* `Inventory` [[Inventory|Facepunch.Steamworks.BaseSteamworks.Inventory]] * Inventory [[Inventory|Facepunch.Steamworks.BaseSteamworks.Inventory]]
* `bool` [[IsValid|Facepunch.Steamworks.BaseSteamworks.IsValid]] * bool [[IsValid|Facepunch.Steamworks.BaseSteamworks.IsValid]]
* `Networking` [[Networking|Facepunch.Steamworks.BaseSteamworks.Networking]] * Networking [[Networking|Facepunch.Steamworks.BaseSteamworks.Networking]]
* `Workshop` [[Workshop|Facepunch.Steamworks.BaseSteamworks.Workshop]] * Workshop [[Workshop|Facepunch.Steamworks.BaseSteamworks.Workshop]]
### Fields ### Fields
* `Action\<MessageType, string\>` [[OnMessage|Facepunch.Steamworks.BaseSteamworks.OnMessage]] * Action\<MessageType, string\> [[OnMessage|Facepunch.Steamworks.BaseSteamworks.OnMessage]]
* `Action` [[OnUpdate|Facepunch.Steamworks.BaseSteamworks.OnUpdate]] * Action [[OnUpdate|Facepunch.Steamworks.BaseSteamworks.OnUpdate]]

@ -1,7 +1,7 @@
# CallbackHandle # CallbackHandle
### Methods ### Methods
* `void` [[Dispose|Facepunch.Steamworks.CallbackHandle.Dispose]]( ) * void [[Dispose|Facepunch.Steamworks.CallbackHandle.Dispose]]( )
### Properties ### Properties

@ -5,50 +5,50 @@
### Properties ### Properties
### Fields ### Fields
* `int` [[SteamUser|Facepunch.Steamworks.CallbackIdentifiers.SteamUser]] * int [[SteamUser|Facepunch.Steamworks.CallbackIdentifiers.SteamUser]]
* `int` [[SteamGameServer|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServer]] * int [[SteamGameServer|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServer]]
* `int` [[SteamFriends|Facepunch.Steamworks.CallbackIdentifiers.SteamFriends]] * int [[SteamFriends|Facepunch.Steamworks.CallbackIdentifiers.SteamFriends]]
* `int` [[SteamBilling|Facepunch.Steamworks.CallbackIdentifiers.SteamBilling]] * int [[SteamBilling|Facepunch.Steamworks.CallbackIdentifiers.SteamBilling]]
* `int` [[SteamMatchmaking|Facepunch.Steamworks.CallbackIdentifiers.SteamMatchmaking]] * int [[SteamMatchmaking|Facepunch.Steamworks.CallbackIdentifiers.SteamMatchmaking]]
* `int` [[SteamContentServer|Facepunch.Steamworks.CallbackIdentifiers.SteamContentServer]] * int [[SteamContentServer|Facepunch.Steamworks.CallbackIdentifiers.SteamContentServer]]
* `int` [[SteamUtils|Facepunch.Steamworks.CallbackIdentifiers.SteamUtils]] * int [[SteamUtils|Facepunch.Steamworks.CallbackIdentifiers.SteamUtils]]
* `int` [[ClientFriends|Facepunch.Steamworks.CallbackIdentifiers.ClientFriends]] * int [[ClientFriends|Facepunch.Steamworks.CallbackIdentifiers.ClientFriends]]
* `int` [[ClientUser|Facepunch.Steamworks.CallbackIdentifiers.ClientUser]] * int [[ClientUser|Facepunch.Steamworks.CallbackIdentifiers.ClientUser]]
* `int` [[SteamApps|Facepunch.Steamworks.CallbackIdentifiers.SteamApps]] * int [[SteamApps|Facepunch.Steamworks.CallbackIdentifiers.SteamApps]]
* `int` [[SteamUserStats|Facepunch.Steamworks.CallbackIdentifiers.SteamUserStats]] * int [[SteamUserStats|Facepunch.Steamworks.CallbackIdentifiers.SteamUserStats]]
* `int` [[SteamNetworking|Facepunch.Steamworks.CallbackIdentifiers.SteamNetworking]] * int [[SteamNetworking|Facepunch.Steamworks.CallbackIdentifiers.SteamNetworking]]
* `int` [[ClientRemoteStorage|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteStorage]] * int [[ClientRemoteStorage|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteStorage]]
* `int` [[ClientDepotBuilder|Facepunch.Steamworks.CallbackIdentifiers.ClientDepotBuilder]] * int [[ClientDepotBuilder|Facepunch.Steamworks.CallbackIdentifiers.ClientDepotBuilder]]
* `int` [[SteamGameServerItems|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServerItems]] * int [[SteamGameServerItems|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServerItems]]
* `int` [[ClientUtils|Facepunch.Steamworks.CallbackIdentifiers.ClientUtils]] * int [[ClientUtils|Facepunch.Steamworks.CallbackIdentifiers.ClientUtils]]
* `int` [[SteamGameCoordinator|Facepunch.Steamworks.CallbackIdentifiers.SteamGameCoordinator]] * int [[SteamGameCoordinator|Facepunch.Steamworks.CallbackIdentifiers.SteamGameCoordinator]]
* `int` [[SteamGameServerStats|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServerStats]] * int [[SteamGameServerStats|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServerStats]]
* `int` [[Steam2Async|Facepunch.Steamworks.CallbackIdentifiers.Steam2Async]] * int [[Steam2Async|Facepunch.Steamworks.CallbackIdentifiers.Steam2Async]]
* `int` [[SteamGameStats|Facepunch.Steamworks.CallbackIdentifiers.SteamGameStats]] * int [[SteamGameStats|Facepunch.Steamworks.CallbackIdentifiers.SteamGameStats]]
* `int` [[ClientHTTP|Facepunch.Steamworks.CallbackIdentifiers.ClientHTTP]] * int [[ClientHTTP|Facepunch.Steamworks.CallbackIdentifiers.ClientHTTP]]
* `int` [[ClientScreenshots|Facepunch.Steamworks.CallbackIdentifiers.ClientScreenshots]] * int [[ClientScreenshots|Facepunch.Steamworks.CallbackIdentifiers.ClientScreenshots]]
* `int` [[SteamScreenshots|Facepunch.Steamworks.CallbackIdentifiers.SteamScreenshots]] * int [[SteamScreenshots|Facepunch.Steamworks.CallbackIdentifiers.SteamScreenshots]]
* `int` [[ClientAudio|Facepunch.Steamworks.CallbackIdentifiers.ClientAudio]] * int [[ClientAudio|Facepunch.Steamworks.CallbackIdentifiers.ClientAudio]]
* `int` [[ClientUnifiedMessages|Facepunch.Steamworks.CallbackIdentifiers.ClientUnifiedMessages]] * int [[ClientUnifiedMessages|Facepunch.Steamworks.CallbackIdentifiers.ClientUnifiedMessages]]
* `int` [[SteamStreamLauncher|Facepunch.Steamworks.CallbackIdentifiers.SteamStreamLauncher]] * int [[SteamStreamLauncher|Facepunch.Steamworks.CallbackIdentifiers.SteamStreamLauncher]]
* `int` [[ClientController|Facepunch.Steamworks.CallbackIdentifiers.ClientController]] * int [[ClientController|Facepunch.Steamworks.CallbackIdentifiers.ClientController]]
* `int` [[SteamController|Facepunch.Steamworks.CallbackIdentifiers.SteamController]] * int [[SteamController|Facepunch.Steamworks.CallbackIdentifiers.SteamController]]
* `int` [[ClientParentalSettings|Facepunch.Steamworks.CallbackIdentifiers.ClientParentalSettings]] * int [[ClientParentalSettings|Facepunch.Steamworks.CallbackIdentifiers.ClientParentalSettings]]
* `int` [[ClientDeviceAuth|Facepunch.Steamworks.CallbackIdentifiers.ClientDeviceAuth]] * int [[ClientDeviceAuth|Facepunch.Steamworks.CallbackIdentifiers.ClientDeviceAuth]]
* `int` [[ClientNetworkDeviceManager|Facepunch.Steamworks.CallbackIdentifiers.ClientNetworkDeviceManager]] * int [[ClientNetworkDeviceManager|Facepunch.Steamworks.CallbackIdentifiers.ClientNetworkDeviceManager]]
* `int` [[ClientMusic|Facepunch.Steamworks.CallbackIdentifiers.ClientMusic]] * int [[ClientMusic|Facepunch.Steamworks.CallbackIdentifiers.ClientMusic]]
* `int` [[ClientRemoteClientManager|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteClientManager]] * int [[ClientRemoteClientManager|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteClientManager]]
* `int` [[ClientUGC|Facepunch.Steamworks.CallbackIdentifiers.ClientUGC]] * int [[ClientUGC|Facepunch.Steamworks.CallbackIdentifiers.ClientUGC]]
* `int` [[SteamStreamClient|Facepunch.Steamworks.CallbackIdentifiers.SteamStreamClient]] * int [[SteamStreamClient|Facepunch.Steamworks.CallbackIdentifiers.SteamStreamClient]]
* `int` [[ClientShortcuts|Facepunch.Steamworks.CallbackIdentifiers.ClientShortcuts]] * int [[ClientShortcuts|Facepunch.Steamworks.CallbackIdentifiers.ClientShortcuts]]
* `int` [[ClientRemoteControlManager|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteControlManager]] * int [[ClientRemoteControlManager|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteControlManager]]
* `int` [[SteamAppList|Facepunch.Steamworks.CallbackIdentifiers.SteamAppList]] * int [[SteamAppList|Facepunch.Steamworks.CallbackIdentifiers.SteamAppList]]
* `int` [[SteamMusic|Facepunch.Steamworks.CallbackIdentifiers.SteamMusic]] * int [[SteamMusic|Facepunch.Steamworks.CallbackIdentifiers.SteamMusic]]
* `int` [[SteamMusicRemote|Facepunch.Steamworks.CallbackIdentifiers.SteamMusicRemote]] * int [[SteamMusicRemote|Facepunch.Steamworks.CallbackIdentifiers.SteamMusicRemote]]
* `int` [[ClientVR|Facepunch.Steamworks.CallbackIdentifiers.ClientVR]] * int [[ClientVR|Facepunch.Steamworks.CallbackIdentifiers.ClientVR]]
* `int` [[ClientGameNotification|Facepunch.Steamworks.CallbackIdentifiers.ClientGameNotification]] * int [[ClientGameNotification|Facepunch.Steamworks.CallbackIdentifiers.ClientGameNotification]]
* `int` [[SteamGameNotification|Facepunch.Steamworks.CallbackIdentifiers.SteamGameNotification]] * int [[SteamGameNotification|Facepunch.Steamworks.CallbackIdentifiers.SteamGameNotification]]
* `int` [[SteamHTMLSurface|Facepunch.Steamworks.CallbackIdentifiers.SteamHTMLSurface]] * int [[SteamHTMLSurface|Facepunch.Steamworks.CallbackIdentifiers.SteamHTMLSurface]]
* `int` [[ClientVideo|Facepunch.Steamworks.CallbackIdentifiers.ClientVideo]] * int [[ClientVideo|Facepunch.Steamworks.CallbackIdentifiers.ClientVideo]]
* `int` [[ClientInventory|Facepunch.Steamworks.CallbackIdentifiers.ClientInventory]] * int [[ClientInventory|Facepunch.Steamworks.CallbackIdentifiers.ClientInventory]]
* `int` [[ClientBluetoothManager|Facepunch.Steamworks.CallbackIdentifiers.ClientBluetoothManager]] * int [[ClientBluetoothManager|Facepunch.Steamworks.CallbackIdentifiers.ClientBluetoothManager]]

@ -1,43 +1,43 @@
# Client # Client
### Methods ### Methods
* `void` [[Dispose|Facepunch.Steamworks.Client.Dispose]]( ) * void [[Dispose|Facepunch.Steamworks.Client.Dispose]]( )
* `void` [[Update|Facepunch.Steamworks.Client.Update]]( ) * void [[Update|Facepunch.Steamworks.Client.Update]]( )
### Properties ### Properties
* `App` [[App|Facepunch.Steamworks.Client.App]] * App [[App|Facepunch.Steamworks.Client.App]]
* `UInt32` [[AppId|Facepunch.Steamworks.Client.AppId]] * uint [[AppId|Facepunch.Steamworks.Client.AppId]]
* `Auth` [[Auth|Facepunch.Steamworks.Client.Auth]] * Auth [[Auth|Facepunch.Steamworks.Client.Auth]]
* `string` [[BetaName|Facepunch.Steamworks.Client.BetaName]] * string [[BetaName|Facepunch.Steamworks.Client.BetaName]]
* `Friends` [[Friends|Facepunch.Steamworks.Client.Friends]] * Friends [[Friends|Facepunch.Steamworks.Client.Friends]]
* `Inventory` [[Inventory|Facepunch.Steamworks.Client.Inventory]] * Inventory [[Inventory|Facepunch.Steamworks.Client.Inventory]]
* `bool` [[IsValid|Facepunch.Steamworks.Client.IsValid]] * bool [[IsValid|Facepunch.Steamworks.Client.IsValid]]
* `Networking` [[Networking|Facepunch.Steamworks.Client.Networking]] * Networking [[Networking|Facepunch.Steamworks.Client.Networking]]
* `Overlay` [[Overlay|Facepunch.Steamworks.Client.Overlay]] * Overlay [[Overlay|Facepunch.Steamworks.Client.Overlay]]
* `Screenshots` [[Screenshots|Facepunch.Steamworks.Client.Screenshots]] * Screenshots [[Screenshots|Facepunch.Steamworks.Client.Screenshots]]
* `ServerList` [[ServerList|Facepunch.Steamworks.Client.ServerList]] * ServerList [[ServerList|Facepunch.Steamworks.Client.ServerList]]
* `Stats` [[Stats|Facepunch.Steamworks.Client.Stats]] * Stats [[Stats|Facepunch.Steamworks.Client.Stats]]
* `ulong` [[SteamId|Facepunch.Steamworks.Client.SteamId]] * ulong [[SteamId|Facepunch.Steamworks.Client.SteamId]]
* `string` [[Username|Facepunch.Steamworks.Client.Username]] * string [[Username|Facepunch.Steamworks.Client.Username]]
* `Voice` [[Voice|Facepunch.Steamworks.Client.Voice]] * Voice [[Voice|Facepunch.Steamworks.Client.Voice]]
* `Workshop` [[Workshop|Facepunch.Steamworks.Client.Workshop]] * Workshop [[Workshop|Facepunch.Steamworks.Client.Workshop]]
### Fields ### Fields
* `Action\<MessageType, string\>` [[OnMessage|Facepunch.Steamworks.Client.OnMessage]] * Action\<MessageType, string\> [[OnMessage|Facepunch.Steamworks.Client.OnMessage]]
* `Action` [[OnUpdate|Facepunch.Steamworks.Client.OnUpdate]] * Action [[OnUpdate|Facepunch.Steamworks.Client.OnUpdate]]

@ -1,10 +1,10 @@
# Config # Config
### Methods ### Methods
* `void` [[ForcePlatform|Facepunch.Steamworks.Config.ForcePlatform]]( `OperatingSystem` **os**, `Architecture` **arch** ) * void [[ForcePlatform|Facepunch.Steamworks.Config.ForcePlatform]]( OperatingSystem **os**, Architecture **arch** )
### Properties ### Properties
* `bool` [[UseThisCall|Facepunch.Steamworks.Config.UseThisCall]] * bool [[UseThisCall|Facepunch.Steamworks.Config.UseThisCall]]
### Fields ### Fields

@ -5,27 +5,27 @@
### Properties ### Properties
### Fields ### Fields
* `string` [[STEAMAPPLIST_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPLIST_INTERFACE_VERSION]] * string [[STEAMAPPLIST_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPLIST_INTERFACE_VERSION]]
* `string` [[STEAMAPPS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPS_INTERFACE_VERSION]] * string [[STEAMAPPS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPS_INTERFACE_VERSION]]
* `string` [[STEAMAPPTICKET_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPTICKET_INTERFACE_VERSION]] * string [[STEAMAPPTICKET_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPTICKET_INTERFACE_VERSION]]
* `string` [[STEAMCONTROLLER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMCONTROLLER_INTERFACE_VERSION]] * string [[STEAMCONTROLLER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMCONTROLLER_INTERFACE_VERSION]]
* `string` [[STEAMFRIENDS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMFRIENDS_INTERFACE_VERSION]] * string [[STEAMFRIENDS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMFRIENDS_INTERFACE_VERSION]]
* `string` [[STEAMGAMECOORDINATOR_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMECOORDINATOR_INTERFACE_VERSION]] * string [[STEAMGAMECOORDINATOR_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMECOORDINATOR_INTERFACE_VERSION]]
* `string` [[STEAMGAMESERVER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMESERVER_INTERFACE_VERSION]] * string [[STEAMGAMESERVER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMESERVER_INTERFACE_VERSION]]
* `string` [[STEAMGAMESERVERSTATS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMESERVERSTATS_INTERFACE_VERSION]] * string [[STEAMGAMESERVERSTATS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMESERVERSTATS_INTERFACE_VERSION]]
* `string` [[STEAMHTMLSURFACE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMHTMLSURFACE_INTERFACE_VERSION]] * string [[STEAMHTMLSURFACE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMHTMLSURFACE_INTERFACE_VERSION]]
* `string` [[STEAMHTTP_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMHTTP_INTERFACE_VERSION]] * string [[STEAMHTTP_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMHTTP_INTERFACE_VERSION]]
* `string` [[STEAMINVENTORY_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMINVENTORY_INTERFACE_VERSION]] * string [[STEAMINVENTORY_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMINVENTORY_INTERFACE_VERSION]]
* `string` [[STEAMMATCHMAKING_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMATCHMAKING_INTERFACE_VERSION]] * string [[STEAMMATCHMAKING_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMATCHMAKING_INTERFACE_VERSION]]
* `string` [[STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION]] * string [[STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION]]
* `string` [[STEAMMUSIC_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMUSIC_INTERFACE_VERSION]] * string [[STEAMMUSIC_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMUSIC_INTERFACE_VERSION]]
* `string` [[STEAMMUSICREMOTE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMUSICREMOTE_INTERFACE_VERSION]] * string [[STEAMMUSICREMOTE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMUSICREMOTE_INTERFACE_VERSION]]
* `string` [[STEAMNETWORKING_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMNETWORKING_INTERFACE_VERSION]] * string [[STEAMNETWORKING_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMNETWORKING_INTERFACE_VERSION]]
* `string` [[STEAMREMOTESTORAGE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMREMOTESTORAGE_INTERFACE_VERSION]] * string [[STEAMREMOTESTORAGE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMREMOTESTORAGE_INTERFACE_VERSION]]
* `string` [[STEAMSCREENSHOTS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMSCREENSHOTS_INTERFACE_VERSION]] * string [[STEAMSCREENSHOTS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMSCREENSHOTS_INTERFACE_VERSION]]
* `string` [[STEAMUGC_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUGC_INTERFACE_VERSION]] * string [[STEAMUGC_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUGC_INTERFACE_VERSION]]
* `string` [[STEAMUNIFIEDMESSAGES_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUNIFIEDMESSAGES_INTERFACE_VERSION]] * string [[STEAMUNIFIEDMESSAGES_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUNIFIEDMESSAGES_INTERFACE_VERSION]]
* `string` [[STEAMUSER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUSER_INTERFACE_VERSION]] * string [[STEAMUSER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUSER_INTERFACE_VERSION]]
* `string` [[STEAMUSERSTATS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUSERSTATS_INTERFACE_VERSION]] * string [[STEAMUSERSTATS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUSERSTATS_INTERFACE_VERSION]]
* `string` [[STEAMUTILS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUTILS_INTERFACE_VERSION]] * string [[STEAMUTILS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUTILS_INTERFACE_VERSION]]
* `string` [[STEAMVIDEO_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMVIDEO_INTERFACE_VERSION]] * string [[STEAMVIDEO_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMVIDEO_INTERFACE_VERSION]]

@ -1,17 +1,17 @@
# Friends # Friends
### Methods ### Methods
* `SteamFriend` [[Get|Facepunch.Steamworks.Friends.Get]]( `ulong` **steamid** ) * SteamFriend [[Get|Facepunch.Steamworks.Friends.Get]]( ulong **steamid** )
* `Image` [[GetAvatar|Facepunch.Steamworks.Friends.GetAvatar]]( `AvatarSize` **size**, `ulong` **steamid** ) * Image [[GetAvatar|Facepunch.Steamworks.Friends.GetAvatar]]( AvatarSize **size**, ulong **steamid** )
* `string` [[GetName|Facepunch.Steamworks.Friends.GetName]]( `ulong` **steamid** ) * string [[GetName|Facepunch.Steamworks.Friends.GetName]]( ulong **steamid** )
* `void` [[Refresh|Facepunch.Steamworks.Friends.Refresh]]( ) * void [[Refresh|Facepunch.Steamworks.Friends.Refresh]]( )
### Properties ### Properties
* `IEnumerable\<SteamFriend\>` [[All|Facepunch.Steamworks.Friends.All]] * IEnumerable\<SteamFriend\> [[All|Facepunch.Steamworks.Friends.All]]
* `IEnumerable\<SteamFriend\>` [[AllBlocked|Facepunch.Steamworks.Friends.AllBlocked]] * IEnumerable\<SteamFriend\> [[AllBlocked|Facepunch.Steamworks.Friends.AllBlocked]]
* `IEnumerable\<SteamFriend\>` [[AllFriends|Facepunch.Steamworks.Friends.AllFriends]] * IEnumerable\<SteamFriend\> [[AllFriends|Facepunch.Steamworks.Friends.AllFriends]]
### Fields ### Fields

@ -1,20 +1,20 @@
# Image # Image
### Methods ### Methods
* `Color` [[GetPixel|Facepunch.Steamworks.Image.GetPixel]]( `int` **x**, `int` **y** ) * Color [[GetPixel|Facepunch.Steamworks.Image.GetPixel]]( int **x**, int **y** )
### Properties ### Properties
* `Byte[]` [[Data|Facepunch.Steamworks.Image.Data]] * Byte[] [[Data|Facepunch.Steamworks.Image.Data]]
* `int` [[Height|Facepunch.Steamworks.Image.Height]] * int [[Height|Facepunch.Steamworks.Image.Height]]
* `int` [[Id|Facepunch.Steamworks.Image.Id]] * int [[Id|Facepunch.Steamworks.Image.Id]]
* `bool` [[IsError|Facepunch.Steamworks.Image.IsError]] * bool [[IsError|Facepunch.Steamworks.Image.IsError]]
* `bool` [[IsLoaded|Facepunch.Steamworks.Image.IsLoaded]] * bool [[IsLoaded|Facepunch.Steamworks.Image.IsLoaded]]
* `int` [[Width|Facepunch.Steamworks.Image.Width]] * int [[Width|Facepunch.Steamworks.Image.Width]]
### Fields ### Fields

@ -1,19 +1,19 @@
# Inventory # Inventory
### Methods ### Methods
* `Definition` [[CreateDefinition|Facepunch.Steamworks.Inventory.CreateDefinition]]( `int` **id** ) * Definition [[CreateDefinition|Facepunch.Steamworks.Inventory.CreateDefinition]]( int **id** )
* `Result` [[Deserialize|Facepunch.Steamworks.Inventory.Deserialize]]( `Byte[]` **data**, `int` **dataLength** ) * Result [[Deserialize|Facepunch.Steamworks.Inventory.Deserialize]]( Byte[] **data**, int **dataLength** )
* `void` [[Dispose|Facepunch.Steamworks.Inventory.Dispose]]( ) * void [[Dispose|Facepunch.Steamworks.Inventory.Dispose]]( )
* `Definition` [[FindDefinition|Facepunch.Steamworks.Inventory.FindDefinition]]( `int` **DefinitionId** ) * Definition [[FindDefinition|Facepunch.Steamworks.Inventory.FindDefinition]]( int **DefinitionId** )
* `void` [[PlaytimeHeartbeat|Facepunch.Steamworks.Inventory.PlaytimeHeartbeat]]( ) * void [[PlaytimeHeartbeat|Facepunch.Steamworks.Inventory.PlaytimeHeartbeat]]( )
* `Single` [[PriceCategoryToFloat|Facepunch.Steamworks.Inventory.PriceCategoryToFloat]]( `string` **price** ) * Single [[PriceCategoryToFloat|Facepunch.Steamworks.Inventory.PriceCategoryToFloat]]( string **price** )
* `void` [[Refresh|Facepunch.Steamworks.Inventory.Refresh]]( ) * void [[Refresh|Facepunch.Steamworks.Inventory.Refresh]]( )
### Properties ### Properties
### Fields ### Fields
* `Action` [[OnUpdate|Facepunch.Steamworks.Inventory.OnUpdate]] * Action [[OnUpdate|Facepunch.Steamworks.Inventory.OnUpdate]]
* `Item[]` [[Items|Facepunch.Steamworks.Inventory.Items]] * Item[] [[Items|Facepunch.Steamworks.Inventory.Items]]
* `Byte[]` [[SerializedItems|Facepunch.Steamworks.Inventory.SerializedItems]] * Byte[] [[SerializedItems|Facepunch.Steamworks.Inventory.SerializedItems]]
* `DateTime` [[SerializedExpireTime|Facepunch.Steamworks.Inventory.SerializedExpireTime]] * DateTime [[SerializedExpireTime|Facepunch.Steamworks.Inventory.SerializedExpireTime]]
* `Definition[]` [[Definitions|Facepunch.Steamworks.Inventory.Definitions]] * Definition[] [[Definitions|Facepunch.Steamworks.Inventory.Definitions]]

@ -1,12 +1,12 @@
# Networking # Networking
### Methods ### Methods
* `void` [[Dispose|Facepunch.Steamworks.Networking.Dispose]]( ) * void [[Dispose|Facepunch.Steamworks.Networking.Dispose]]( )
* `bool` [[SendP2PPacket|Facepunch.Steamworks.Networking.SendP2PPacket]]( `ulong` **steamid**, `Byte[]` **data**, `int` **length**, `SendType` **eP2PSendType**, `int` **nChannel** ) * bool [[SendP2PPacket|Facepunch.Steamworks.Networking.SendP2PPacket]]( ulong **steamid**, Byte[] **data**, int **length**, SendType **eP2PSendType**, int **nChannel** )
### Properties ### Properties
### Fields ### Fields
* `Action\<ulong, MemoryStream, int\>` [[OnP2PData|Facepunch.Steamworks.Networking.OnP2PData]] * Action\<ulong, MemoryStream, int\> [[OnP2PData|Facepunch.Steamworks.Networking.OnP2PData]]
* `Func\<ulong, bool\>` [[OnIncomingConnection|Facepunch.Steamworks.Networking.OnIncomingConnection]] * Func\<ulong, bool\> [[OnIncomingConnection|Facepunch.Steamworks.Networking.OnIncomingConnection]]
* `Action\<ulong, SessionError\>` [[OnConnectionFailed|Facepunch.Steamworks.Networking.OnConnectionFailed]] * Action\<ulong, SessionError\> [[OnConnectionFailed|Facepunch.Steamworks.Networking.OnConnectionFailed]]

@ -1,17 +1,17 @@
# Overlay # Overlay
### Methods ### Methods
* `void` [[AcceptFriendRequest|Facepunch.Steamworks.Overlay.AcceptFriendRequest]]( `ulong` **steamid** ) * void [[AcceptFriendRequest|Facepunch.Steamworks.Overlay.AcceptFriendRequest]]( ulong **steamid** )
* `void` [[AddFriend|Facepunch.Steamworks.Overlay.AddFriend]]( `ulong` **steamid** ) * void [[AddFriend|Facepunch.Steamworks.Overlay.AddFriend]]( ulong **steamid** )
* `void` [[IgnoreFriendRequest|Facepunch.Steamworks.Overlay.IgnoreFriendRequest]]( `ulong` **steamid** ) * void [[IgnoreFriendRequest|Facepunch.Steamworks.Overlay.IgnoreFriendRequest]]( ulong **steamid** )
* `void` [[OpenAchievements|Facepunch.Steamworks.Overlay.OpenAchievements]]( `ulong` **steamid** ) * void [[OpenAchievements|Facepunch.Steamworks.Overlay.OpenAchievements]]( ulong **steamid** )
* `void` [[OpenChat|Facepunch.Steamworks.Overlay.OpenChat]]( `ulong` **steamid** ) * void [[OpenChat|Facepunch.Steamworks.Overlay.OpenChat]]( ulong **steamid** )
* `void` [[OpenProfile|Facepunch.Steamworks.Overlay.OpenProfile]]( `ulong` **steamid** ) * void [[OpenProfile|Facepunch.Steamworks.Overlay.OpenProfile]]( ulong **steamid** )
* `void` [[OpenStats|Facepunch.Steamworks.Overlay.OpenStats]]( `ulong` **steamid** ) * void [[OpenStats|Facepunch.Steamworks.Overlay.OpenStats]]( ulong **steamid** )
* `void` [[OpenTrade|Facepunch.Steamworks.Overlay.OpenTrade]]( `ulong` **steamid** ) * void [[OpenTrade|Facepunch.Steamworks.Overlay.OpenTrade]]( ulong **steamid** )
* `void` [[OpenUrl|Facepunch.Steamworks.Overlay.OpenUrl]]( `string` **url** ) * void [[OpenUrl|Facepunch.Steamworks.Overlay.OpenUrl]]( string **url** )
* `void` [[OpenUserPage|Facepunch.Steamworks.Overlay.OpenUserPage]]( `string` **name**, `ulong` **steamid** ) * void [[OpenUserPage|Facepunch.Steamworks.Overlay.OpenUserPage]]( string **name**, ulong **steamid** )
* `void` [[RemoveFriend|Facepunch.Steamworks.Overlay.RemoveFriend]]( `ulong` **steamid** ) * void [[RemoveFriend|Facepunch.Steamworks.Overlay.RemoveFriend]]( ulong **steamid** )
### Properties ### Properties

@ -1,7 +1,7 @@
# Screenshots # Screenshots
### Methods ### Methods
* `void` [[Trigger|Facepunch.Steamworks.Screenshots.Trigger]]( ) * void [[Trigger|Facepunch.Steamworks.Screenshots.Trigger]]( )
### Properties ### Properties

@ -1,53 +1,53 @@
# Server # Server
### Methods ### Methods
* `void` [[LogOnAnonymous|Facepunch.Steamworks.Server.LogOnAnonymous]]( ) * void [[LogOnAnonymous|Facepunch.Steamworks.Server.LogOnAnonymous]]( )
* `void` [[SetKey|Facepunch.Steamworks.Server.SetKey]]( `string` **Key**, `string` **Value** ) * void [[SetKey|Facepunch.Steamworks.Server.SetKey]]( string **Key**, string **Value** )
* `void` [[Update|Facepunch.Steamworks.Server.Update]]( ) * void [[Update|Facepunch.Steamworks.Server.Update]]( )
* `void` [[UpdatePlayer|Facepunch.Steamworks.Server.UpdatePlayer]]( `ulong` **steamid**, `string` **name**, `int` **score** ) * void [[UpdatePlayer|Facepunch.Steamworks.Server.UpdatePlayer]]( ulong **steamid**, string **name**, int **score** )
### Properties ### Properties
* `UInt32` [[AppId|Facepunch.Steamworks.Server.AppId]] * uint [[AppId|Facepunch.Steamworks.Server.AppId]]
* `ServerAuth` [[Auth|Facepunch.Steamworks.Server.Auth]] * ServerAuth [[Auth|Facepunch.Steamworks.Server.Auth]]
* `int` [[BotCount|Facepunch.Steamworks.Server.BotCount]] * int [[BotCount|Facepunch.Steamworks.Server.BotCount]]
* `string` [[GameDescription|Facepunch.Steamworks.Server.GameDescription]] * string [[GameDescription|Facepunch.Steamworks.Server.GameDescription]]
* `string` [[GameTags|Facepunch.Steamworks.Server.GameTags]] * string [[GameTags|Facepunch.Steamworks.Server.GameTags]]
* `Inventory` [[Inventory|Facepunch.Steamworks.Server.Inventory]] * Inventory [[Inventory|Facepunch.Steamworks.Server.Inventory]]
* `bool` [[IsValid|Facepunch.Steamworks.Server.IsValid]] * bool [[IsValid|Facepunch.Steamworks.Server.IsValid]]
* `bool` [[LoggedOn|Facepunch.Steamworks.Server.LoggedOn]] * bool [[LoggedOn|Facepunch.Steamworks.Server.LoggedOn]]
* `string` [[MapName|Facepunch.Steamworks.Server.MapName]] * string [[MapName|Facepunch.Steamworks.Server.MapName]]
* `int` [[MaxPlayers|Facepunch.Steamworks.Server.MaxPlayers]] * int [[MaxPlayers|Facepunch.Steamworks.Server.MaxPlayers]]
* `string` [[ModDir|Facepunch.Steamworks.Server.ModDir]] * string [[ModDir|Facepunch.Steamworks.Server.ModDir]]
* `Networking` [[Networking|Facepunch.Steamworks.Server.Networking]] * Networking [[Networking|Facepunch.Steamworks.Server.Networking]]
* `bool` [[Passworded|Facepunch.Steamworks.Server.Passworded]] * bool [[Passworded|Facepunch.Steamworks.Server.Passworded]]
* `string` [[Product|Facepunch.Steamworks.Server.Product]] * string [[Product|Facepunch.Steamworks.Server.Product]]
* `ServerQuery` [[Query|Facepunch.Steamworks.Server.Query]] * ServerQuery [[Query|Facepunch.Steamworks.Server.Query]]
* `string` [[ServerName|Facepunch.Steamworks.Server.ServerName]] * string [[ServerName|Facepunch.Steamworks.Server.ServerName]]
* `ServerStats` [[Stats|Facepunch.Steamworks.Server.Stats]] * ServerStats [[Stats|Facepunch.Steamworks.Server.Stats]]
* `ulong` [[SteamId|Facepunch.Steamworks.Server.SteamId]] * ulong [[SteamId|Facepunch.Steamworks.Server.SteamId]]
* `string` [[Username|Facepunch.Steamworks.Server.Username]] * string [[Username|Facepunch.Steamworks.Server.Username]]
* `Workshop` [[Workshop|Facepunch.Steamworks.Server.Workshop]] * Workshop [[Workshop|Facepunch.Steamworks.Server.Workshop]]
### Fields ### Fields
* `Action\<MessageType, string\>` [[OnMessage|Facepunch.Steamworks.Server.OnMessage]] * Action\<MessageType, string\> [[OnMessage|Facepunch.Steamworks.Server.OnMessage]]
* `Action` [[OnUpdate|Facepunch.Steamworks.Server.OnUpdate]] * Action [[OnUpdate|Facepunch.Steamworks.Server.OnUpdate]]

@ -1,10 +1,10 @@
# ServerAuth # ServerAuth
### Methods ### Methods
* `void` [[EndSession|Facepunch.Steamworks.ServerAuth.EndSession]]( `ulong` **steamid** ) * void [[EndSession|Facepunch.Steamworks.ServerAuth.EndSession]]( ulong **steamid** )
* `bool` [[StartSession|Facepunch.Steamworks.ServerAuth.StartSession]]( `Byte[]` **data**, `ulong` **steamid** ) * bool [[StartSession|Facepunch.Steamworks.ServerAuth.StartSession]]( Byte[] **data**, ulong **steamid** )
### Properties ### Properties
### Fields ### Fields
* `Action\<ulong, ulong, Status\>` [[OnAuthChange|Facepunch.Steamworks.ServerAuth.OnAuthChange]] * Action\<ulong, ulong, Status\> [[OnAuthChange|Facepunch.Steamworks.ServerAuth.OnAuthChange]]

@ -1,15 +1,15 @@
# ServerList # ServerList
### Methods ### Methods
* `void` [[AddToFavourite|Facepunch.Steamworks.ServerList.AddToFavourite]]( `Server` **server** ) * void [[AddToFavourite|Facepunch.Steamworks.ServerList.AddToFavourite]]( Server **server** )
* `void` [[AddToHistory|Facepunch.Steamworks.ServerList.AddToHistory]]( `Server` **server** ) * void [[AddToHistory|Facepunch.Steamworks.ServerList.AddToHistory]]( Server **server** )
* `Request` [[Custom|Facepunch.Steamworks.ServerList.Custom]]( `IEnumerable\<string\>` **serverList** ) * Request [[Custom|Facepunch.Steamworks.ServerList.Custom]]( IEnumerable\<string\> **serverList** )
* `Request` [[Favourites|Facepunch.Steamworks.ServerList.Favourites]]( ) * Request [[Favourites|Facepunch.Steamworks.ServerList.Favourites]]( )
* `Request` [[History|Facepunch.Steamworks.ServerList.History]]( ) * Request [[History|Facepunch.Steamworks.ServerList.History]]( )
* `Request` [[Internet|Facepunch.Steamworks.ServerList.Internet]]( `Filter` **filter** ) * Request [[Internet|Facepunch.Steamworks.ServerList.Internet]]( Filter **filter** )
* `bool` [[IsFavourite|Facepunch.Steamworks.ServerList.IsFavourite]]( `Server` **server** ) * bool [[IsFavourite|Facepunch.Steamworks.ServerList.IsFavourite]]( Server **server** )
* `void` [[RemoveFromFavourite|Facepunch.Steamworks.ServerList.RemoveFromFavourite]]( `Server` **server** ) * void [[RemoveFromFavourite|Facepunch.Steamworks.ServerList.RemoveFromFavourite]]( Server **server** )
* `void` [[RemoveFromHistory|Facepunch.Steamworks.ServerList.RemoveFromHistory]]( `Server` **server** ) * void [[RemoveFromHistory|Facepunch.Steamworks.ServerList.RemoveFromHistory]]( Server **server** )
### Properties ### Properties

@ -1,8 +1,8 @@
# ServerQuery # ServerQuery
### Methods ### Methods
* `bool` [[GetOutgoingPacket|Facepunch.Steamworks.ServerQuery.GetOutgoingPacket]]( `Packet&` **packet** ) * bool [[GetOutgoingPacket|Facepunch.Steamworks.ServerQuery.GetOutgoingPacket]]( Packet& **packet** )
* `void` [[Handle|Facepunch.Steamworks.ServerQuery.Handle]]( `Byte[]` **data**, `int` **size**, `UInt32` **address**, `UInt16` **port** ) * void [[Handle|Facepunch.Steamworks.ServerQuery.Handle]]( Byte[] **data**, int **size**, uint **address**, UInt16 **port** )
### Properties ### Properties

@ -1,12 +1,12 @@
# ServerStats # ServerStats
### Methods ### Methods
* `void` [[Commit|Facepunch.Steamworks.ServerStats.Commit]]( `ulong` **steamid** ) * void [[Commit|Facepunch.Steamworks.ServerStats.Commit]]( ulong **steamid** )
* `Single` [[GetFloat|Facepunch.Steamworks.ServerStats.GetFloat]]( `ulong` **steamid**, `string` **name**, `Single` **defaultValue** ) * Single [[GetFloat|Facepunch.Steamworks.ServerStats.GetFloat]]( ulong **steamid**, string **name**, Single **defaultValue** )
* `int` [[GetInt|Facepunch.Steamworks.ServerStats.GetInt]]( `ulong` **steamid**, `string` **name**, `int` **defaultValue** ) * int [[GetInt|Facepunch.Steamworks.ServerStats.GetInt]]( ulong **steamid**, string **name**, int **defaultValue** )
* `void` [[Refresh|Facepunch.Steamworks.ServerStats.Refresh]]( `ulong` **steamid** ) * void [[Refresh|Facepunch.Steamworks.ServerStats.Refresh]]( ulong **steamid** )
* `bool` [[Set|Facepunch.Steamworks.ServerStats.Set]]( `ulong` **steamid**, `string` **name**, `int` **stat** ) * bool [[Set|Facepunch.Steamworks.ServerStats.Set]]( ulong **steamid**, string **name**, int **stat** )
* `bool` [[Set|Facepunch.Steamworks.ServerStats.Set]]( `ulong` **steamid**, `string` **name**, `Single` **stat** ) * bool [[Set|Facepunch.Steamworks.ServerStats.Set]]( ulong **steamid**, string **name**, Single **stat** )
### Properties ### Properties

@ -1,12 +1,12 @@
# Stats # Stats
### Methods ### Methods
* `Single` [[GetFloat|Facepunch.Steamworks.Stats.GetFloat]]( `string` **name** ) * Single [[GetFloat|Facepunch.Steamworks.Stats.GetFloat]]( string **name** )
* `Double` [[GetGlobalFloat|Facepunch.Steamworks.Stats.GetGlobalFloat]]( `string` **name** ) * Double [[GetGlobalFloat|Facepunch.Steamworks.Stats.GetGlobalFloat]]( string **name** )
* `Int64` [[GetGlobalInt|Facepunch.Steamworks.Stats.GetGlobalInt]]( `string` **name** ) * Int64 [[GetGlobalInt|Facepunch.Steamworks.Stats.GetGlobalInt]]( string **name** )
* `int` [[GetInt|Facepunch.Steamworks.Stats.GetInt]]( `string` **name** ) * int [[GetInt|Facepunch.Steamworks.Stats.GetInt]]( string **name** )
* `void` [[UpdateGlobalStats|Facepunch.Steamworks.Stats.UpdateGlobalStats]]( `int` **days** ) * void [[UpdateGlobalStats|Facepunch.Steamworks.Stats.UpdateGlobalStats]]( int **days** )
* `void` [[UpdateStats|Facepunch.Steamworks.Stats.UpdateStats]]( ) * void [[UpdateStats|Facepunch.Steamworks.Stats.UpdateStats]]( )
### Properties ### Properties

@ -1,31 +1,31 @@
# SteamFriend # SteamFriend
### Methods ### Methods
* `void` [[Refresh|Facepunch.Steamworks.SteamFriend.Refresh]]( ) * void [[Refresh|Facepunch.Steamworks.SteamFriend.Refresh]]( )
### Properties ### Properties
* `ulong` [[CurrentAppId|Facepunch.Steamworks.SteamFriend.CurrentAppId]] * ulong [[CurrentAppId|Facepunch.Steamworks.SteamFriend.CurrentAppId]]
* `ulong` [[Id|Facepunch.Steamworks.SteamFriend.Id]] * ulong [[Id|Facepunch.Steamworks.SteamFriend.Id]]
* `bool` [[IsBlocked|Facepunch.Steamworks.SteamFriend.IsBlocked]] * bool [[IsBlocked|Facepunch.Steamworks.SteamFriend.IsBlocked]]
* `bool` [[IsFriend|Facepunch.Steamworks.SteamFriend.IsFriend]] * bool [[IsFriend|Facepunch.Steamworks.SteamFriend.IsFriend]]
* `bool` [[IsOnline|Facepunch.Steamworks.SteamFriend.IsOnline]] * bool [[IsOnline|Facepunch.Steamworks.SteamFriend.IsOnline]]
* `bool` [[IsPlaying|Facepunch.Steamworks.SteamFriend.IsPlaying]] * bool [[IsPlaying|Facepunch.Steamworks.SteamFriend.IsPlaying]]
* `bool` [[IsPlayingThisGame|Facepunch.Steamworks.SteamFriend.IsPlayingThisGame]] * bool [[IsPlayingThisGame|Facepunch.Steamworks.SteamFriend.IsPlayingThisGame]]
* `int` [[ServerGamePort|Facepunch.Steamworks.SteamFriend.ServerGamePort]] * int [[ServerGamePort|Facepunch.Steamworks.SteamFriend.ServerGamePort]]
* `UInt32` [[ServerIp|Facepunch.Steamworks.SteamFriend.ServerIp]] * uint [[ServerIp|Facepunch.Steamworks.SteamFriend.ServerIp]]
* `ulong` [[ServerLobbyId|Facepunch.Steamworks.SteamFriend.ServerLobbyId]] * ulong [[ServerLobbyId|Facepunch.Steamworks.SteamFriend.ServerLobbyId]]
* `int` [[ServerQueryPort|Facepunch.Steamworks.SteamFriend.ServerQueryPort]] * int [[ServerQueryPort|Facepunch.Steamworks.SteamFriend.ServerQueryPort]]
### Fields ### Fields
* `string` [[Name|Facepunch.Steamworks.SteamFriend.Name]] * string [[Name|Facepunch.Steamworks.SteamFriend.Name]]

@ -1,22 +1,22 @@
# Voice # Voice
### Methods ### Methods
* `bool` [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( `Byte[]` **input**, `MemoryStream` **output**, `UInt32` **samepleRate** ) * bool [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( Byte[] **input**, MemoryStream **output**, uint **samepleRate** )
* `bool` [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( `IntPtr` **input**, `int` **inputoffset**, `int` **inputsize**, `MemoryStream` **output**, `UInt32` **samepleRate** ) * bool [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( IntPtr **input**, int **inputoffset**, int **inputsize**, MemoryStream **output**, uint **samepleRate** )
* `void` [[Dispose|Facepunch.Steamworks.Voice.Dispose]]( ) * void [[Dispose|Facepunch.Steamworks.Voice.Dispose]]( )
### Properties ### Properties
* `DateTime` [[LastVoiceRecordTime|Facepunch.Steamworks.Voice.LastVoiceRecordTime]] * DateTime [[LastVoiceRecordTime|Facepunch.Steamworks.Voice.LastVoiceRecordTime]]
* `UInt32` [[OptimalSampleRate|Facepunch.Steamworks.Voice.OptimalSampleRate]] * uint [[OptimalSampleRate|Facepunch.Steamworks.Voice.OptimalSampleRate]]
* `TimeSpan` [[TimeSinceLastVoiceRecord|Facepunch.Steamworks.Voice.TimeSinceLastVoiceRecord]] * TimeSpan [[TimeSinceLastVoiceRecord|Facepunch.Steamworks.Voice.TimeSinceLastVoiceRecord]]
* `bool` [[WantsRecording|Facepunch.Steamworks.Voice.WantsRecording]] * bool [[WantsRecording|Facepunch.Steamworks.Voice.WantsRecording]]
### Fields ### Fields
* `Action\<IntPtr, int\>` [[OnCompressedData|Facepunch.Steamworks.Voice.OnCompressedData]] * Action\<IntPtr, int\> [[OnCompressedData|Facepunch.Steamworks.Voice.OnCompressedData]]
* `Action\<IntPtr, int\>` [[OnUncompressedData|Facepunch.Steamworks.Voice.OnUncompressedData]] * Action\<IntPtr, int\> [[OnUncompressedData|Facepunch.Steamworks.Voice.OnUncompressedData]]
* `bool` [[IsRecording|Facepunch.Steamworks.Voice.IsRecording]] * bool [[IsRecording|Facepunch.Steamworks.Voice.IsRecording]]
* `UInt32` [[DesiredSampleRate|Facepunch.Steamworks.Voice.DesiredSampleRate]] * uint [[DesiredSampleRate|Facepunch.Steamworks.Voice.DesiredSampleRate]]

@ -1,11 +1,11 @@
# Workshop # Workshop
### Methods ### Methods
* `Editor` [[CreateItem|Facepunch.Steamworks.Workshop.CreateItem]]( `ItemType` **type** ) * Editor [[CreateItem|Facepunch.Steamworks.Workshop.CreateItem]]( ItemType **type** )
* `Query` [[CreateQuery|Facepunch.Steamworks.Workshop.CreateQuery]]( ) * Query [[CreateQuery|Facepunch.Steamworks.Workshop.CreateQuery]]( )
* `void` [[Dispose|Facepunch.Steamworks.Workshop.Dispose]]( ) * void [[Dispose|Facepunch.Steamworks.Workshop.Dispose]]( )
* `Editor` [[EditItem|Facepunch.Steamworks.Workshop.EditItem]]( `ulong` **itemId** ) * Editor [[EditItem|Facepunch.Steamworks.Workshop.EditItem]]( ulong **itemId** )
* `Item` [[GetItem|Facepunch.Steamworks.Workshop.GetItem]]( `ulong` **itemid** ) * Item [[GetItem|Facepunch.Steamworks.Workshop.GetItem]]( ulong **itemid** )
### Properties ### Properties