From dcc5bae7037dd5c6a20e23abceac0cec7cc415c5 Mon Sep 17 00:00:00 2001 From: Garry Newman Date: Wed, 2 Nov 2016 20:08:46 +0000 Subject: [PATCH] Properties and fields --- Facepunch.Steamworks.App.BuildId.md | 11 +++++ Facepunch.Steamworks.BaseSteamworks.AppId.md | 9 ++++ ...nch.Steamworks.BaseSteamworks.Inventory.md | 9 ++++ ...punch.Steamworks.BaseSteamworks.IsValid.md | 9 ++++ ...ch.Steamworks.BaseSteamworks.Networking.md | 9 ++++ ...nch.Steamworks.BaseSteamworks.OnMessage.md | 9 ++++ ...unch.Steamworks.BaseSteamworks.OnUpdate.md | 9 ++++ ...unch.Steamworks.BaseSteamworks.Workshop.md | 9 ++++ Facepunch.Steamworks.CallbackIdentifiers.md | 47 ------------------- Facepunch.Steamworks.Client.App.md | 9 ++++ Facepunch.Steamworks.Client.AppId.md | 9 ++++ Facepunch.Steamworks.Client.Auth.md | 9 ++++ Facepunch.Steamworks.Client.BetaName.md | 9 ++++ Facepunch.Steamworks.Client.Friends.md | 9 ++++ Facepunch.Steamworks.Client.Inventory.md | 9 ++++ Facepunch.Steamworks.Client.IsValid.md | 9 ++++ Facepunch.Steamworks.Client.Networking.md | 9 ++++ Facepunch.Steamworks.Client.OnMessage.md | 9 ++++ Facepunch.Steamworks.Client.OnUpdate.md | 9 ++++ Facepunch.Steamworks.Client.Overlay.md | 9 ++++ Facepunch.Steamworks.Client.Screenshots.md | 9 ++++ Facepunch.Steamworks.Client.ServerList.md | 9 ++++ Facepunch.Steamworks.Client.Stats.md | 9 ++++ Facepunch.Steamworks.Client.SteamId.md | 9 ++++ Facepunch.Steamworks.Client.Username.md | 9 ++++ Facepunch.Steamworks.Client.Voice.md | 9 ++++ Facepunch.Steamworks.Client.Workshop.md | 9 ++++ Facepunch.Steamworks.Config.UseThisCall.md | 14 ++++++ Facepunch.Steamworks.Defines.md | 24 ---------- Facepunch.Steamworks.Friends.All.md | 9 ++++ Facepunch.Steamworks.Friends.AllBlocked.md | 9 ++++ Facepunch.Steamworks.Friends.AllFriends.md | 9 ++++ Facepunch.Steamworks.Image.Data.md | 9 ++++ Facepunch.Steamworks.Image.Height.md | 9 ++++ Facepunch.Steamworks.Image.Id.md | 9 ++++ Facepunch.Steamworks.Image.IsError.md | 9 ++++ Facepunch.Steamworks.Image.IsLoaded.md | 9 ++++ Facepunch.Steamworks.Image.Width.md | 9 ++++ Facepunch.Steamworks.Inventory.Definitions.md | 10 ++++ Facepunch.Steamworks.Inventory.Items.md | 10 ++++ Facepunch.Steamworks.Inventory.OnUpdate.md | 10 ++++ ...eamworks.Inventory.SerializedExpireTime.md | 9 ++++ ...ch.Steamworks.Inventory.SerializedItems.md | 10 ++++ ...teamworks.Networking.OnConnectionFailed.md | 9 ++++ ...amworks.Networking.OnIncomingConnection.md | 9 ++++ Facepunch.Steamworks.Networking.OnP2PData.md | 9 ++++ Facepunch.Steamworks.Server.AppId.md | 9 ++++ Facepunch.Steamworks.Server.Auth.md | 9 ++++ Facepunch.Steamworks.Server.BotCount.md | 10 ++++ ...punch.Steamworks.Server.GameDescription.md | 9 ++++ Facepunch.Steamworks.Server.GameTags.md | 9 ++++ Facepunch.Steamworks.Server.Inventory.md | 9 ++++ Facepunch.Steamworks.Server.IsValid.md | 9 ++++ Facepunch.Steamworks.Server.LoggedOn.md | 9 ++++ Facepunch.Steamworks.Server.MapName.md | 9 ++++ Facepunch.Steamworks.Server.MaxPlayers.md | 10 ++++ Facepunch.Steamworks.Server.ModDir.md | 9 ++++ Facepunch.Steamworks.Server.Networking.md | 9 ++++ Facepunch.Steamworks.Server.OnMessage.md | 9 ++++ Facepunch.Steamworks.Server.OnUpdate.md | 9 ++++ Facepunch.Steamworks.Server.Passworded.md | 9 ++++ Facepunch.Steamworks.Server.Product.md | 9 ++++ Facepunch.Steamworks.Server.Query.md | 9 ++++ Facepunch.Steamworks.Server.ServerName.md | 9 ++++ Facepunch.Steamworks.Server.Stats.md | 9 ++++ Facepunch.Steamworks.Server.SteamId.md | 9 ++++ Facepunch.Steamworks.Server.Username.md | 9 ++++ Facepunch.Steamworks.Server.Workshop.md | 9 ++++ ...unch.Steamworks.ServerAuth.OnAuthChange.md | 9 ++++ ...nch.Steamworks.SteamFriend.CurrentAppId.md | 9 ++++ Facepunch.Steamworks.SteamFriend.Id.md | 9 ++++ Facepunch.Steamworks.SteamFriend.IsBlocked.md | 9 ++++ Facepunch.Steamworks.SteamFriend.IsFriend.md | 9 ++++ Facepunch.Steamworks.SteamFriend.IsOnline.md | 9 ++++ Facepunch.Steamworks.SteamFriend.IsPlaying.md | 9 ++++ ...teamworks.SteamFriend.IsPlayingThisGame.md | 9 ++++ Facepunch.Steamworks.SteamFriend.Name.md | 9 ++++ ...h.Steamworks.SteamFriend.ServerGamePort.md | 9 ++++ Facepunch.Steamworks.SteamFriend.ServerIp.md | 9 ++++ ...ch.Steamworks.SteamFriend.ServerLobbyId.md | 9 ++++ ....Steamworks.SteamFriend.ServerQueryPort.md | 9 ++++ ...unch.Steamworks.Voice.DesiredSampleRate.md | 9 ++++ Facepunch.Steamworks.Voice.IsRecording.md | 9 ++++ ...ch.Steamworks.Voice.LastVoiceRecordTime.md | 9 ++++ ...punch.Steamworks.Voice.OnCompressedData.md | 9 ++++ ...nch.Steamworks.Voice.OnUncompressedData.md | 9 ++++ ...unch.Steamworks.Voice.OptimalSampleRate.md | 9 ++++ ...eamworks.Voice.TimeSinceLastVoiceRecord.md | 9 ++++ Facepunch.Steamworks.Voice.WantsRecording.md | 10 ++++ Image.md | 28 ----------- Poop/Auth.md | 8 ++++ 91 files changed, 805 insertions(+), 99 deletions(-) create mode 100644 Facepunch.Steamworks.App.BuildId.md create mode 100644 Facepunch.Steamworks.BaseSteamworks.AppId.md create mode 100644 Facepunch.Steamworks.BaseSteamworks.Inventory.md create mode 100644 Facepunch.Steamworks.BaseSteamworks.IsValid.md create mode 100644 Facepunch.Steamworks.BaseSteamworks.Networking.md create mode 100644 Facepunch.Steamworks.BaseSteamworks.OnMessage.md create mode 100644 Facepunch.Steamworks.BaseSteamworks.OnUpdate.md create mode 100644 Facepunch.Steamworks.BaseSteamworks.Workshop.md create mode 100644 Facepunch.Steamworks.Client.App.md create mode 100644 Facepunch.Steamworks.Client.AppId.md create mode 100644 Facepunch.Steamworks.Client.Auth.md create mode 100644 Facepunch.Steamworks.Client.BetaName.md create mode 100644 Facepunch.Steamworks.Client.Friends.md create mode 100644 Facepunch.Steamworks.Client.Inventory.md create mode 100644 Facepunch.Steamworks.Client.IsValid.md create mode 100644 Facepunch.Steamworks.Client.Networking.md create mode 100644 Facepunch.Steamworks.Client.OnMessage.md create mode 100644 Facepunch.Steamworks.Client.OnUpdate.md create mode 100644 Facepunch.Steamworks.Client.Overlay.md create mode 100644 Facepunch.Steamworks.Client.Screenshots.md create mode 100644 Facepunch.Steamworks.Client.ServerList.md create mode 100644 Facepunch.Steamworks.Client.Stats.md create mode 100644 Facepunch.Steamworks.Client.SteamId.md create mode 100644 Facepunch.Steamworks.Client.Username.md create mode 100644 Facepunch.Steamworks.Client.Voice.md create mode 100644 Facepunch.Steamworks.Client.Workshop.md create mode 100644 Facepunch.Steamworks.Config.UseThisCall.md create mode 100644 Facepunch.Steamworks.Friends.All.md create mode 100644 Facepunch.Steamworks.Friends.AllBlocked.md create mode 100644 Facepunch.Steamworks.Friends.AllFriends.md create mode 100644 Facepunch.Steamworks.Image.Data.md create mode 100644 Facepunch.Steamworks.Image.Height.md create mode 100644 Facepunch.Steamworks.Image.Id.md create mode 100644 Facepunch.Steamworks.Image.IsError.md create mode 100644 Facepunch.Steamworks.Image.IsLoaded.md create mode 100644 Facepunch.Steamworks.Image.Width.md create mode 100644 Facepunch.Steamworks.Inventory.Definitions.md create mode 100644 Facepunch.Steamworks.Inventory.Items.md create mode 100644 Facepunch.Steamworks.Inventory.OnUpdate.md create mode 100644 Facepunch.Steamworks.Inventory.SerializedExpireTime.md create mode 100644 Facepunch.Steamworks.Inventory.SerializedItems.md create mode 100644 Facepunch.Steamworks.Networking.OnConnectionFailed.md create mode 100644 Facepunch.Steamworks.Networking.OnIncomingConnection.md create mode 100644 Facepunch.Steamworks.Networking.OnP2PData.md create mode 100644 Facepunch.Steamworks.Server.AppId.md create mode 100644 Facepunch.Steamworks.Server.Auth.md create mode 100644 Facepunch.Steamworks.Server.BotCount.md create mode 100644 Facepunch.Steamworks.Server.GameDescription.md create mode 100644 Facepunch.Steamworks.Server.GameTags.md create mode 100644 Facepunch.Steamworks.Server.Inventory.md create mode 100644 Facepunch.Steamworks.Server.IsValid.md create mode 100644 Facepunch.Steamworks.Server.LoggedOn.md create mode 100644 Facepunch.Steamworks.Server.MapName.md create mode 100644 Facepunch.Steamworks.Server.MaxPlayers.md create mode 100644 Facepunch.Steamworks.Server.ModDir.md create mode 100644 Facepunch.Steamworks.Server.Networking.md create mode 100644 Facepunch.Steamworks.Server.OnMessage.md create mode 100644 Facepunch.Steamworks.Server.OnUpdate.md create mode 100644 Facepunch.Steamworks.Server.Passworded.md create mode 100644 Facepunch.Steamworks.Server.Product.md create mode 100644 Facepunch.Steamworks.Server.Query.md create mode 100644 Facepunch.Steamworks.Server.ServerName.md create mode 100644 Facepunch.Steamworks.Server.Stats.md create mode 100644 Facepunch.Steamworks.Server.SteamId.md create mode 100644 Facepunch.Steamworks.Server.Username.md create mode 100644 Facepunch.Steamworks.Server.Workshop.md create mode 100644 Facepunch.Steamworks.ServerAuth.OnAuthChange.md create mode 100644 Facepunch.Steamworks.SteamFriend.CurrentAppId.md create mode 100644 Facepunch.Steamworks.SteamFriend.Id.md create mode 100644 Facepunch.Steamworks.SteamFriend.IsBlocked.md create mode 100644 Facepunch.Steamworks.SteamFriend.IsFriend.md create mode 100644 Facepunch.Steamworks.SteamFriend.IsOnline.md create mode 100644 Facepunch.Steamworks.SteamFriend.IsPlaying.md create mode 100644 Facepunch.Steamworks.SteamFriend.IsPlayingThisGame.md create mode 100644 Facepunch.Steamworks.SteamFriend.Name.md create mode 100644 Facepunch.Steamworks.SteamFriend.ServerGamePort.md create mode 100644 Facepunch.Steamworks.SteamFriend.ServerIp.md create mode 100644 Facepunch.Steamworks.SteamFriend.ServerLobbyId.md create mode 100644 Facepunch.Steamworks.SteamFriend.ServerQueryPort.md create mode 100644 Facepunch.Steamworks.Voice.DesiredSampleRate.md create mode 100644 Facepunch.Steamworks.Voice.IsRecording.md create mode 100644 Facepunch.Steamworks.Voice.LastVoiceRecordTime.md create mode 100644 Facepunch.Steamworks.Voice.OnCompressedData.md create mode 100644 Facepunch.Steamworks.Voice.OnUncompressedData.md create mode 100644 Facepunch.Steamworks.Voice.OptimalSampleRate.md create mode 100644 Facepunch.Steamworks.Voice.TimeSinceLastVoiceRecord.md create mode 100644 Facepunch.Steamworks.Voice.WantsRecording.md delete mode 100644 Image.md create mode 100644 Poop/Auth.md diff --git a/Facepunch.Steamworks.App.BuildId.md b/Facepunch.Steamworks.App.BuildId.md new file mode 100644 index 0000000..55a83b7 --- /dev/null +++ b/Facepunch.Steamworks.App.BuildId.md @@ -0,0 +1,11 @@ +# BuildId +## Property +``` +int BuildId +``` +## Summary +``` +Returns the current BuildId of the game. + This is pretty useless, as it isn't guarenteed to return + the build id you're playing, or the latest build id. +``` diff --git a/Facepunch.Steamworks.BaseSteamworks.AppId.md b/Facepunch.Steamworks.BaseSteamworks.AppId.md new file mode 100644 index 0000000..1547f6f --- /dev/null +++ b/Facepunch.Steamworks.BaseSteamworks.AppId.md @@ -0,0 +1,9 @@ +# AppId +## Property +``` +uint AppId +``` +## Summary +``` +Current running program's AppId +``` diff --git a/Facepunch.Steamworks.BaseSteamworks.Inventory.md b/Facepunch.Steamworks.BaseSteamworks.Inventory.md new file mode 100644 index 0000000..613972a --- /dev/null +++ b/Facepunch.Steamworks.BaseSteamworks.Inventory.md @@ -0,0 +1,9 @@ +# Inventory +## Property +``` +Inventory Inventory +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.BaseSteamworks.IsValid.md b/Facepunch.Steamworks.BaseSteamworks.IsValid.md new file mode 100644 index 0000000..bc55ae8 --- /dev/null +++ b/Facepunch.Steamworks.BaseSteamworks.IsValid.md @@ -0,0 +1,9 @@ +# IsValid +## Property +``` +bool IsValid +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.BaseSteamworks.Networking.md b/Facepunch.Steamworks.BaseSteamworks.Networking.md new file mode 100644 index 0000000..b1109b3 --- /dev/null +++ b/Facepunch.Steamworks.BaseSteamworks.Networking.md @@ -0,0 +1,9 @@ +# Networking +## Property +``` +Networking Networking +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.BaseSteamworks.OnMessage.md b/Facepunch.Steamworks.BaseSteamworks.OnMessage.md new file mode 100644 index 0000000..5698a53 --- /dev/null +++ b/Facepunch.Steamworks.BaseSteamworks.OnMessage.md @@ -0,0 +1,9 @@ +# OnMessage +## Property +``` +Action\ OnMessage +``` +## Summary +``` +Called with a message from Steam +``` diff --git a/Facepunch.Steamworks.BaseSteamworks.OnUpdate.md b/Facepunch.Steamworks.BaseSteamworks.OnUpdate.md new file mode 100644 index 0000000..f6a76ec --- /dev/null +++ b/Facepunch.Steamworks.BaseSteamworks.OnUpdate.md @@ -0,0 +1,9 @@ +# OnUpdate +## Property +``` +Action OnUpdate +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.BaseSteamworks.Workshop.md b/Facepunch.Steamworks.BaseSteamworks.Workshop.md new file mode 100644 index 0000000..01e9738 --- /dev/null +++ b/Facepunch.Steamworks.BaseSteamworks.Workshop.md @@ -0,0 +1,9 @@ +# Workshop +## Property +``` +Workshop Workshop +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.CallbackIdentifiers.md b/Facepunch.Steamworks.CallbackIdentifiers.md index 3f8cd05..d38387f 100644 --- a/Facepunch.Steamworks.CallbackIdentifiers.md +++ b/Facepunch.Steamworks.CallbackIdentifiers.md @@ -5,50 +5,3 @@ ### Properties ### Fields -* **int** [[SteamUser|Facepunch.Steamworks.CallbackIdentifiers.SteamUser]] -* **int** [[SteamGameServer|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServer]] -* **int** [[SteamFriends|Facepunch.Steamworks.CallbackIdentifiers.SteamFriends]] -* **int** [[SteamBilling|Facepunch.Steamworks.CallbackIdentifiers.SteamBilling]] -* **int** [[SteamMatchmaking|Facepunch.Steamworks.CallbackIdentifiers.SteamMatchmaking]] -* **int** [[SteamContentServer|Facepunch.Steamworks.CallbackIdentifiers.SteamContentServer]] -* **int** [[SteamUtils|Facepunch.Steamworks.CallbackIdentifiers.SteamUtils]] -* **int** [[ClientFriends|Facepunch.Steamworks.CallbackIdentifiers.ClientFriends]] -* **int** [[ClientUser|Facepunch.Steamworks.CallbackIdentifiers.ClientUser]] -* **int** [[SteamApps|Facepunch.Steamworks.CallbackIdentifiers.SteamApps]] -* **int** [[SteamUserStats|Facepunch.Steamworks.CallbackIdentifiers.SteamUserStats]] -* **int** [[SteamNetworking|Facepunch.Steamworks.CallbackIdentifiers.SteamNetworking]] -* **int** [[ClientRemoteStorage|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteStorage]] -* **int** [[ClientDepotBuilder|Facepunch.Steamworks.CallbackIdentifiers.ClientDepotBuilder]] -* **int** [[SteamGameServerItems|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServerItems]] -* **int** [[ClientUtils|Facepunch.Steamworks.CallbackIdentifiers.ClientUtils]] -* **int** [[SteamGameCoordinator|Facepunch.Steamworks.CallbackIdentifiers.SteamGameCoordinator]] -* **int** [[SteamGameServerStats|Facepunch.Steamworks.CallbackIdentifiers.SteamGameServerStats]] -* **int** [[Steam2Async|Facepunch.Steamworks.CallbackIdentifiers.Steam2Async]] -* **int** [[SteamGameStats|Facepunch.Steamworks.CallbackIdentifiers.SteamGameStats]] -* **int** [[ClientHTTP|Facepunch.Steamworks.CallbackIdentifiers.ClientHTTP]] -* **int** [[ClientScreenshots|Facepunch.Steamworks.CallbackIdentifiers.ClientScreenshots]] -* **int** [[SteamScreenshots|Facepunch.Steamworks.CallbackIdentifiers.SteamScreenshots]] -* **int** [[ClientAudio|Facepunch.Steamworks.CallbackIdentifiers.ClientAudio]] -* **int** [[ClientUnifiedMessages|Facepunch.Steamworks.CallbackIdentifiers.ClientUnifiedMessages]] -* **int** [[SteamStreamLauncher|Facepunch.Steamworks.CallbackIdentifiers.SteamStreamLauncher]] -* **int** [[ClientController|Facepunch.Steamworks.CallbackIdentifiers.ClientController]] -* **int** [[SteamController|Facepunch.Steamworks.CallbackIdentifiers.SteamController]] -* **int** [[ClientParentalSettings|Facepunch.Steamworks.CallbackIdentifiers.ClientParentalSettings]] -* **int** [[ClientDeviceAuth|Facepunch.Steamworks.CallbackIdentifiers.ClientDeviceAuth]] -* **int** [[ClientNetworkDeviceManager|Facepunch.Steamworks.CallbackIdentifiers.ClientNetworkDeviceManager]] -* **int** [[ClientMusic|Facepunch.Steamworks.CallbackIdentifiers.ClientMusic]] -* **int** [[ClientRemoteClientManager|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteClientManager]] -* **int** [[ClientUGC|Facepunch.Steamworks.CallbackIdentifiers.ClientUGC]] -* **int** [[SteamStreamClient|Facepunch.Steamworks.CallbackIdentifiers.SteamStreamClient]] -* **int** [[ClientShortcuts|Facepunch.Steamworks.CallbackIdentifiers.ClientShortcuts]] -* **int** [[ClientRemoteControlManager|Facepunch.Steamworks.CallbackIdentifiers.ClientRemoteControlManager]] -* **int** [[SteamAppList|Facepunch.Steamworks.CallbackIdentifiers.SteamAppList]] -* **int** [[SteamMusic|Facepunch.Steamworks.CallbackIdentifiers.SteamMusic]] -* **int** [[SteamMusicRemote|Facepunch.Steamworks.CallbackIdentifiers.SteamMusicRemote]] -* **int** [[ClientVR|Facepunch.Steamworks.CallbackIdentifiers.ClientVR]] -* **int** [[ClientGameNotification|Facepunch.Steamworks.CallbackIdentifiers.ClientGameNotification]] -* **int** [[SteamGameNotification|Facepunch.Steamworks.CallbackIdentifiers.SteamGameNotification]] -* **int** [[SteamHTMLSurface|Facepunch.Steamworks.CallbackIdentifiers.SteamHTMLSurface]] -* **int** [[ClientVideo|Facepunch.Steamworks.CallbackIdentifiers.ClientVideo]] -* **int** [[ClientInventory|Facepunch.Steamworks.CallbackIdentifiers.ClientInventory]] -* **int** [[ClientBluetoothManager|Facepunch.Steamworks.CallbackIdentifiers.ClientBluetoothManager]] diff --git a/Facepunch.Steamworks.Client.App.md b/Facepunch.Steamworks.Client.App.md new file mode 100644 index 0000000..b12ed4c --- /dev/null +++ b/Facepunch.Steamworks.Client.App.md @@ -0,0 +1,9 @@ +# App +## Property +``` +App App +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Client.AppId.md b/Facepunch.Steamworks.Client.AppId.md new file mode 100644 index 0000000..1547f6f --- /dev/null +++ b/Facepunch.Steamworks.Client.AppId.md @@ -0,0 +1,9 @@ +# AppId +## Property +``` +uint AppId +``` +## Summary +``` +Current running program's AppId +``` diff --git a/Facepunch.Steamworks.Client.Auth.md b/Facepunch.Steamworks.Client.Auth.md new file mode 100644 index 0000000..3ae5225 --- /dev/null +++ b/Facepunch.Steamworks.Client.Auth.md @@ -0,0 +1,9 @@ +# Auth +## Property +``` +Auth Auth +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Client.BetaName.md b/Facepunch.Steamworks.Client.BetaName.md new file mode 100644 index 0000000..c0e077b --- /dev/null +++ b/Facepunch.Steamworks.Client.BetaName.md @@ -0,0 +1,9 @@ +# BetaName +## Property +``` +string BetaName +``` +## Summary +``` +Current Beta name, if ser +``` diff --git a/Facepunch.Steamworks.Client.Friends.md b/Facepunch.Steamworks.Client.Friends.md new file mode 100644 index 0000000..ec5461e --- /dev/null +++ b/Facepunch.Steamworks.Client.Friends.md @@ -0,0 +1,9 @@ +# Friends +## Property +``` +Friends Friends +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Client.Inventory.md b/Facepunch.Steamworks.Client.Inventory.md new file mode 100644 index 0000000..613972a --- /dev/null +++ b/Facepunch.Steamworks.Client.Inventory.md @@ -0,0 +1,9 @@ +# Inventory +## Property +``` +Inventory Inventory +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Client.IsValid.md b/Facepunch.Steamworks.Client.IsValid.md new file mode 100644 index 0000000..bc55ae8 --- /dev/null +++ b/Facepunch.Steamworks.Client.IsValid.md @@ -0,0 +1,9 @@ +# IsValid +## Property +``` +bool IsValid +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Client.Networking.md b/Facepunch.Steamworks.Client.Networking.md new file mode 100644 index 0000000..b1109b3 --- /dev/null +++ b/Facepunch.Steamworks.Client.Networking.md @@ -0,0 +1,9 @@ +# Networking +## Property +``` +Networking Networking +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Client.OnMessage.md b/Facepunch.Steamworks.Client.OnMessage.md new file mode 100644 index 0000000..5698a53 --- /dev/null +++ b/Facepunch.Steamworks.Client.OnMessage.md @@ -0,0 +1,9 @@ +# OnMessage +## Property +``` +Action\ OnMessage +``` +## Summary +``` +Called with a message from Steam +``` diff --git a/Facepunch.Steamworks.Client.OnUpdate.md b/Facepunch.Steamworks.Client.OnUpdate.md new file mode 100644 index 0000000..f6a76ec --- /dev/null +++ b/Facepunch.Steamworks.Client.OnUpdate.md @@ -0,0 +1,9 @@ +# OnUpdate +## Property +``` +Action OnUpdate +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Client.Overlay.md b/Facepunch.Steamworks.Client.Overlay.md new file mode 100644 index 0000000..9b76056 --- /dev/null +++ b/Facepunch.Steamworks.Client.Overlay.md @@ -0,0 +1,9 @@ +# Overlay +## Property +``` +Overlay Overlay +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Client.Screenshots.md b/Facepunch.Steamworks.Client.Screenshots.md new file mode 100644 index 0000000..67497a3 --- /dev/null +++ b/Facepunch.Steamworks.Client.Screenshots.md @@ -0,0 +1,9 @@ +# Screenshots +## Property +``` +Screenshots Screenshots +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Client.ServerList.md b/Facepunch.Steamworks.Client.ServerList.md new file mode 100644 index 0000000..39350d2 --- /dev/null +++ b/Facepunch.Steamworks.Client.ServerList.md @@ -0,0 +1,9 @@ +# ServerList +## Property +``` +ServerList ServerList +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Client.Stats.md b/Facepunch.Steamworks.Client.Stats.md new file mode 100644 index 0000000..cb82ace --- /dev/null +++ b/Facepunch.Steamworks.Client.Stats.md @@ -0,0 +1,9 @@ +# Stats +## Property +``` +Stats Stats +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Client.SteamId.md b/Facepunch.Steamworks.Client.SteamId.md new file mode 100644 index 0000000..bc6bb8b --- /dev/null +++ b/Facepunch.Steamworks.Client.SteamId.md @@ -0,0 +1,9 @@ +# SteamId +## Property +``` +ulong SteamId +``` +## Summary +``` +Current user's SteamId +``` diff --git a/Facepunch.Steamworks.Client.Username.md b/Facepunch.Steamworks.Client.Username.md new file mode 100644 index 0000000..a817ec3 --- /dev/null +++ b/Facepunch.Steamworks.Client.Username.md @@ -0,0 +1,9 @@ +# Username +## Property +``` +string Username +``` +## Summary +``` +Current user's Username +``` diff --git a/Facepunch.Steamworks.Client.Voice.md b/Facepunch.Steamworks.Client.Voice.md new file mode 100644 index 0000000..ab5bbdc --- /dev/null +++ b/Facepunch.Steamworks.Client.Voice.md @@ -0,0 +1,9 @@ +# Voice +## Property +``` +Voice Voice +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Client.Workshop.md b/Facepunch.Steamworks.Client.Workshop.md new file mode 100644 index 0000000..01e9738 --- /dev/null +++ b/Facepunch.Steamworks.Client.Workshop.md @@ -0,0 +1,9 @@ +# Workshop +## Property +``` +Workshop Workshop +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Config.UseThisCall.md b/Facepunch.Steamworks.Config.UseThisCall.md new file mode 100644 index 0000000..b0cb105 --- /dev/null +++ b/Facepunch.Steamworks.Config.UseThisCall.md @@ -0,0 +1,14 @@ +# UseThisCall +## Property +``` +bool UseThisCall +``` +## Summary +``` +Some platforms allow/need CallingConvention.ThisCall. If you're crashing with argument null + errors on certain platforms, try flipping this to true. + + I owe this logic to Riley Labrecque's hard work on Steamworks.net - I don't have the knowledge + or patience to find this shit on my own, so massive thanks to him. And also massive thanks to him + for releasing his shit open source under the MIT license so we can all learn and iterate. +``` diff --git a/Facepunch.Steamworks.Defines.md b/Facepunch.Steamworks.Defines.md index c76af52..756849e 100644 --- a/Facepunch.Steamworks.Defines.md +++ b/Facepunch.Steamworks.Defines.md @@ -5,27 +5,3 @@ ### Properties ### Fields -* **string** [[STEAMAPPLIST_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPLIST_INTERFACE_VERSION]] -* **string** [[STEAMAPPS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPS_INTERFACE_VERSION]] -* **string** [[STEAMAPPTICKET_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMAPPTICKET_INTERFACE_VERSION]] -* **string** [[STEAMCONTROLLER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMCONTROLLER_INTERFACE_VERSION]] -* **string** [[STEAMFRIENDS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMFRIENDS_INTERFACE_VERSION]] -* **string** [[STEAMGAMECOORDINATOR_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMECOORDINATOR_INTERFACE_VERSION]] -* **string** [[STEAMGAMESERVER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMESERVER_INTERFACE_VERSION]] -* **string** [[STEAMGAMESERVERSTATS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMGAMESERVERSTATS_INTERFACE_VERSION]] -* **string** [[STEAMHTMLSURFACE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMHTMLSURFACE_INTERFACE_VERSION]] -* **string** [[STEAMHTTP_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMHTTP_INTERFACE_VERSION]] -* **string** [[STEAMINVENTORY_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMINVENTORY_INTERFACE_VERSION]] -* **string** [[STEAMMATCHMAKING_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMATCHMAKING_INTERFACE_VERSION]] -* **string** [[STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION]] -* **string** [[STEAMMUSIC_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMUSIC_INTERFACE_VERSION]] -* **string** [[STEAMMUSICREMOTE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMMUSICREMOTE_INTERFACE_VERSION]] -* **string** [[STEAMNETWORKING_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMNETWORKING_INTERFACE_VERSION]] -* **string** [[STEAMREMOTESTORAGE_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMREMOTESTORAGE_INTERFACE_VERSION]] -* **string** [[STEAMSCREENSHOTS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMSCREENSHOTS_INTERFACE_VERSION]] -* **string** [[STEAMUGC_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUGC_INTERFACE_VERSION]] -* **string** [[STEAMUNIFIEDMESSAGES_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUNIFIEDMESSAGES_INTERFACE_VERSION]] -* **string** [[STEAMUSER_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUSER_INTERFACE_VERSION]] -* **string** [[STEAMUSERSTATS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUSERSTATS_INTERFACE_VERSION]] -* **string** [[STEAMUTILS_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMUTILS_INTERFACE_VERSION]] -* **string** [[STEAMVIDEO_INTERFACE_VERSION|Facepunch.Steamworks.Defines.STEAMVIDEO_INTERFACE_VERSION]] diff --git a/Facepunch.Steamworks.Friends.All.md b/Facepunch.Steamworks.Friends.All.md new file mode 100644 index 0000000..35268dd --- /dev/null +++ b/Facepunch.Steamworks.Friends.All.md @@ -0,0 +1,9 @@ +# All +## Property +``` +IEnumerable\ All +``` +## Summary +``` +Returns all friends, even blocked, ignored, friend requests etc +``` diff --git a/Facepunch.Steamworks.Friends.AllBlocked.md b/Facepunch.Steamworks.Friends.AllBlocked.md new file mode 100644 index 0000000..ec71861 --- /dev/null +++ b/Facepunch.Steamworks.Friends.AllBlocked.md @@ -0,0 +1,9 @@ +# AllBlocked +## Property +``` +IEnumerable\ AllBlocked +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Friends.AllFriends.md b/Facepunch.Steamworks.Friends.AllFriends.md new file mode 100644 index 0000000..20034a1 --- /dev/null +++ b/Facepunch.Steamworks.Friends.AllFriends.md @@ -0,0 +1,9 @@ +# AllFriends +## Property +``` +IEnumerable\ AllFriends +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Image.Data.md b/Facepunch.Steamworks.Image.Data.md new file mode 100644 index 0000000..e97b32d --- /dev/null +++ b/Facepunch.Steamworks.Image.Data.md @@ -0,0 +1,9 @@ +# Data +## Property +``` +byte[] Data +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Image.Height.md b/Facepunch.Steamworks.Image.Height.md new file mode 100644 index 0000000..56cb94f --- /dev/null +++ b/Facepunch.Steamworks.Image.Height.md @@ -0,0 +1,9 @@ +# Height +## Property +``` +int Height +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Image.Id.md b/Facepunch.Steamworks.Image.Id.md new file mode 100644 index 0000000..9e26502 --- /dev/null +++ b/Facepunch.Steamworks.Image.Id.md @@ -0,0 +1,9 @@ +# Id +## Property +``` +int Id +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Image.IsError.md b/Facepunch.Steamworks.Image.IsError.md new file mode 100644 index 0000000..d7ac5e8 --- /dev/null +++ b/Facepunch.Steamworks.Image.IsError.md @@ -0,0 +1,9 @@ +# IsError +## Property +``` +bool IsError +``` +## Summary +``` +Return true if this image couldn't be loaded for some reason +``` diff --git a/Facepunch.Steamworks.Image.IsLoaded.md b/Facepunch.Steamworks.Image.IsLoaded.md new file mode 100644 index 0000000..3bb9031 --- /dev/null +++ b/Facepunch.Steamworks.Image.IsLoaded.md @@ -0,0 +1,9 @@ +# IsLoaded +## Property +``` +bool IsLoaded +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Image.Width.md b/Facepunch.Steamworks.Image.Width.md new file mode 100644 index 0000000..49a14c6 --- /dev/null +++ b/Facepunch.Steamworks.Image.Width.md @@ -0,0 +1,9 @@ +# Width +## Property +``` +int Width +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Inventory.Definitions.md b/Facepunch.Steamworks.Inventory.Definitions.md new file mode 100644 index 0000000..97fd687 --- /dev/null +++ b/Facepunch.Steamworks.Inventory.Definitions.md @@ -0,0 +1,10 @@ +# Definitions +## Property +``` +Definition[] Definitions +``` +## Summary +``` +A list of items defined for this app. + This should be immediately populated and available. +``` diff --git a/Facepunch.Steamworks.Inventory.Items.md b/Facepunch.Steamworks.Inventory.Items.md new file mode 100644 index 0000000..e0dbae2 --- /dev/null +++ b/Facepunch.Steamworks.Inventory.Items.md @@ -0,0 +1,10 @@ +# Items +## Property +``` +Item[] Items +``` +## Summary +``` +A list of items owned by this user. You should call Refresh() before trying to access this, + and then wait until it's non null or listen to OnUpdate to find out immediately when it's populated. +``` diff --git a/Facepunch.Steamworks.Inventory.OnUpdate.md b/Facepunch.Steamworks.Inventory.OnUpdate.md new file mode 100644 index 0000000..7837998 --- /dev/null +++ b/Facepunch.Steamworks.Inventory.OnUpdate.md @@ -0,0 +1,10 @@ +# OnUpdate +## Property +``` +Action OnUpdate +``` +## Summary +``` +Called when the local client's items are first retrieved, and when they change. + Obviously not called on the server. +``` diff --git a/Facepunch.Steamworks.Inventory.SerializedExpireTime.md b/Facepunch.Steamworks.Inventory.SerializedExpireTime.md new file mode 100644 index 0000000..2c31d29 --- /dev/null +++ b/Facepunch.Steamworks.Inventory.SerializedExpireTime.md @@ -0,0 +1,9 @@ +# SerializedExpireTime +## Property +``` +DateTime SerializedExpireTime +``` +## Summary +``` +Serialized data exprires after an hour. This is the time the value in SerializedItems will expire. +``` diff --git a/Facepunch.Steamworks.Inventory.SerializedItems.md b/Facepunch.Steamworks.Inventory.SerializedItems.md new file mode 100644 index 0000000..d9235fd --- /dev/null +++ b/Facepunch.Steamworks.Inventory.SerializedItems.md @@ -0,0 +1,10 @@ +# SerializedItems +## Property +``` +byte[] SerializedItems +``` +## Summary +``` +You can send this data to a server, or another player who can then deserialize it + and get a verified list of items. +``` diff --git a/Facepunch.Steamworks.Networking.OnConnectionFailed.md b/Facepunch.Steamworks.Networking.OnConnectionFailed.md new file mode 100644 index 0000000..42c317a --- /dev/null +++ b/Facepunch.Steamworks.Networking.OnConnectionFailed.md @@ -0,0 +1,9 @@ +# OnConnectionFailed +## Property +``` +Action\ OnConnectionFailed +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Networking.OnIncomingConnection.md b/Facepunch.Steamworks.Networking.OnIncomingConnection.md new file mode 100644 index 0000000..a13c9ba --- /dev/null +++ b/Facepunch.Steamworks.Networking.OnIncomingConnection.md @@ -0,0 +1,9 @@ +# OnIncomingConnection +## Property +``` +Func\ OnIncomingConnection +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Networking.OnP2PData.md b/Facepunch.Steamworks.Networking.OnP2PData.md new file mode 100644 index 0000000..f0741d3 --- /dev/null +++ b/Facepunch.Steamworks.Networking.OnP2PData.md @@ -0,0 +1,9 @@ +# OnP2PData +## Property +``` +Action\ OnP2PData +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Server.AppId.md b/Facepunch.Steamworks.Server.AppId.md new file mode 100644 index 0000000..1547f6f --- /dev/null +++ b/Facepunch.Steamworks.Server.AppId.md @@ -0,0 +1,9 @@ +# AppId +## Property +``` +uint AppId +``` +## Summary +``` +Current running program's AppId +``` diff --git a/Facepunch.Steamworks.Server.Auth.md b/Facepunch.Steamworks.Server.Auth.md new file mode 100644 index 0000000..855bcd0 --- /dev/null +++ b/Facepunch.Steamworks.Server.Auth.md @@ -0,0 +1,9 @@ +# Auth +## Property +``` +ServerAuth Auth +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Server.BotCount.md b/Facepunch.Steamworks.Server.BotCount.md new file mode 100644 index 0000000..45d9151 --- /dev/null +++ b/Facepunch.Steamworks.Server.BotCount.md @@ -0,0 +1,10 @@ +# BotCount +## Property +``` +int BotCount +``` +## Summary +``` +Gets or sets the current BotCount. + This doesn't enforce any kind of limit, it just updates the master server. +``` diff --git a/Facepunch.Steamworks.Server.GameDescription.md b/Facepunch.Steamworks.Server.GameDescription.md new file mode 100644 index 0000000..11dfcd1 --- /dev/null +++ b/Facepunch.Steamworks.Server.GameDescription.md @@ -0,0 +1,9 @@ +# GameDescription +## Property +``` +string GameDescription +``` +## Summary +``` +Gets or sets the current Product +``` diff --git a/Facepunch.Steamworks.Server.GameTags.md b/Facepunch.Steamworks.Server.GameTags.md new file mode 100644 index 0000000..6133fc1 --- /dev/null +++ b/Facepunch.Steamworks.Server.GameTags.md @@ -0,0 +1,9 @@ +# GameTags +## Property +``` +string GameTags +``` +## Summary +``` +Gets or sets the current GameTags +``` diff --git a/Facepunch.Steamworks.Server.Inventory.md b/Facepunch.Steamworks.Server.Inventory.md new file mode 100644 index 0000000..613972a --- /dev/null +++ b/Facepunch.Steamworks.Server.Inventory.md @@ -0,0 +1,9 @@ +# Inventory +## Property +``` +Inventory Inventory +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Server.IsValid.md b/Facepunch.Steamworks.Server.IsValid.md new file mode 100644 index 0000000..bc55ae8 --- /dev/null +++ b/Facepunch.Steamworks.Server.IsValid.md @@ -0,0 +1,9 @@ +# IsValid +## Property +``` +bool IsValid +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Server.LoggedOn.md b/Facepunch.Steamworks.Server.LoggedOn.md new file mode 100644 index 0000000..d714c6c --- /dev/null +++ b/Facepunch.Steamworks.Server.LoggedOn.md @@ -0,0 +1,9 @@ +# LoggedOn +## Property +``` +bool LoggedOn +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Server.MapName.md b/Facepunch.Steamworks.Server.MapName.md new file mode 100644 index 0000000..0e553a9 --- /dev/null +++ b/Facepunch.Steamworks.Server.MapName.md @@ -0,0 +1,9 @@ +# MapName +## Property +``` +string MapName +``` +## Summary +``` +Gets or sets the current Map Name. +``` diff --git a/Facepunch.Steamworks.Server.MaxPlayers.md b/Facepunch.Steamworks.Server.MaxPlayers.md new file mode 100644 index 0000000..f4c09af --- /dev/null +++ b/Facepunch.Steamworks.Server.MaxPlayers.md @@ -0,0 +1,10 @@ +# MaxPlayers +## Property +``` +int MaxPlayers +``` +## Summary +``` +Gets or sets the current MaxPlayers. + This doesn't enforce any kind of limit, it just updates the master server. +``` diff --git a/Facepunch.Steamworks.Server.ModDir.md b/Facepunch.Steamworks.Server.ModDir.md new file mode 100644 index 0000000..813e7b2 --- /dev/null +++ b/Facepunch.Steamworks.Server.ModDir.md @@ -0,0 +1,9 @@ +# ModDir +## Property +``` +string ModDir +``` +## Summary +``` +Gets or sets the current ModDir +``` diff --git a/Facepunch.Steamworks.Server.Networking.md b/Facepunch.Steamworks.Server.Networking.md new file mode 100644 index 0000000..b1109b3 --- /dev/null +++ b/Facepunch.Steamworks.Server.Networking.md @@ -0,0 +1,9 @@ +# Networking +## Property +``` +Networking Networking +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Server.OnMessage.md b/Facepunch.Steamworks.Server.OnMessage.md new file mode 100644 index 0000000..5698a53 --- /dev/null +++ b/Facepunch.Steamworks.Server.OnMessage.md @@ -0,0 +1,9 @@ +# OnMessage +## Property +``` +Action\ OnMessage +``` +## Summary +``` +Called with a message from Steam +``` diff --git a/Facepunch.Steamworks.Server.OnUpdate.md b/Facepunch.Steamworks.Server.OnUpdate.md new file mode 100644 index 0000000..f6a76ec --- /dev/null +++ b/Facepunch.Steamworks.Server.OnUpdate.md @@ -0,0 +1,9 @@ +# OnUpdate +## Property +``` +Action OnUpdate +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Server.Passworded.md b/Facepunch.Steamworks.Server.Passworded.md new file mode 100644 index 0000000..cfc81da --- /dev/null +++ b/Facepunch.Steamworks.Server.Passworded.md @@ -0,0 +1,9 @@ +# Passworded +## Property +``` +bool Passworded +``` +## Summary +``` +Gets or sets the current Passworded +``` diff --git a/Facepunch.Steamworks.Server.Product.md b/Facepunch.Steamworks.Server.Product.md new file mode 100644 index 0000000..1ca01e3 --- /dev/null +++ b/Facepunch.Steamworks.Server.Product.md @@ -0,0 +1,9 @@ +# Product +## Property +``` +string Product +``` +## Summary +``` +Gets or sets the current Product +``` diff --git a/Facepunch.Steamworks.Server.Query.md b/Facepunch.Steamworks.Server.Query.md new file mode 100644 index 0000000..9cf89a7 --- /dev/null +++ b/Facepunch.Steamworks.Server.Query.md @@ -0,0 +1,9 @@ +# Query +## Property +``` +ServerQuery Query +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Server.ServerName.md b/Facepunch.Steamworks.Server.ServerName.md new file mode 100644 index 0000000..b9cfb1d --- /dev/null +++ b/Facepunch.Steamworks.Server.ServerName.md @@ -0,0 +1,9 @@ +# ServerName +## Property +``` +string ServerName +``` +## Summary +``` +Gets or sets the current ServerName +``` diff --git a/Facepunch.Steamworks.Server.Stats.md b/Facepunch.Steamworks.Server.Stats.md new file mode 100644 index 0000000..384c273 --- /dev/null +++ b/Facepunch.Steamworks.Server.Stats.md @@ -0,0 +1,9 @@ +# Stats +## Property +``` +ServerStats Stats +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Server.SteamId.md b/Facepunch.Steamworks.Server.SteamId.md new file mode 100644 index 0000000..bc6bb8b --- /dev/null +++ b/Facepunch.Steamworks.Server.SteamId.md @@ -0,0 +1,9 @@ +# SteamId +## Property +``` +ulong SteamId +``` +## Summary +``` +Current user's SteamId +``` diff --git a/Facepunch.Steamworks.Server.Username.md b/Facepunch.Steamworks.Server.Username.md new file mode 100644 index 0000000..a817ec3 --- /dev/null +++ b/Facepunch.Steamworks.Server.Username.md @@ -0,0 +1,9 @@ +# Username +## Property +``` +string Username +``` +## Summary +``` +Current user's Username +``` diff --git a/Facepunch.Steamworks.Server.Workshop.md b/Facepunch.Steamworks.Server.Workshop.md new file mode 100644 index 0000000..01e9738 --- /dev/null +++ b/Facepunch.Steamworks.Server.Workshop.md @@ -0,0 +1,9 @@ +# Workshop +## Property +``` +Workshop Workshop +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.ServerAuth.OnAuthChange.md b/Facepunch.Steamworks.ServerAuth.OnAuthChange.md new file mode 100644 index 0000000..a64cc27 --- /dev/null +++ b/Facepunch.Steamworks.ServerAuth.OnAuthChange.md @@ -0,0 +1,9 @@ +# OnAuthChange +## Property +``` +Action\ OnAuthChange +``` +## Summary +``` +Steamid, Ownerid, Status +``` diff --git a/Facepunch.Steamworks.SteamFriend.CurrentAppId.md b/Facepunch.Steamworks.SteamFriend.CurrentAppId.md new file mode 100644 index 0000000..ff8f36b --- /dev/null +++ b/Facepunch.Steamworks.SteamFriend.CurrentAppId.md @@ -0,0 +1,9 @@ +# CurrentAppId +## Property +``` +ulong CurrentAppId +``` +## Summary +``` +The AppId this guy is playing +``` diff --git a/Facepunch.Steamworks.SteamFriend.Id.md b/Facepunch.Steamworks.SteamFriend.Id.md new file mode 100644 index 0000000..577c980 --- /dev/null +++ b/Facepunch.Steamworks.SteamFriend.Id.md @@ -0,0 +1,9 @@ +# Id +## Property +``` +ulong Id +``` +## Summary +``` +Steam Id +``` diff --git a/Facepunch.Steamworks.SteamFriend.IsBlocked.md b/Facepunch.Steamworks.SteamFriend.IsBlocked.md new file mode 100644 index 0000000..45deb20 --- /dev/null +++ b/Facepunch.Steamworks.SteamFriend.IsBlocked.md @@ -0,0 +1,9 @@ +# IsBlocked +## Property +``` +bool IsBlocked +``` +## Summary +``` +Return true if blocked +``` diff --git a/Facepunch.Steamworks.SteamFriend.IsFriend.md b/Facepunch.Steamworks.SteamFriend.IsFriend.md new file mode 100644 index 0000000..c10d046 --- /dev/null +++ b/Facepunch.Steamworks.SteamFriend.IsFriend.md @@ -0,0 +1,9 @@ +# IsFriend +## Property +``` +bool IsFriend +``` +## Summary +``` +Return true if is a friend. Returns false if blocked, request etc. +``` diff --git a/Facepunch.Steamworks.SteamFriend.IsOnline.md b/Facepunch.Steamworks.SteamFriend.IsOnline.md new file mode 100644 index 0000000..4391440 --- /dev/null +++ b/Facepunch.Steamworks.SteamFriend.IsOnline.md @@ -0,0 +1,9 @@ +# IsOnline +## Property +``` +bool IsOnline +``` +## Summary +``` +Returns true if this friend is online +``` diff --git a/Facepunch.Steamworks.SteamFriend.IsPlaying.md b/Facepunch.Steamworks.SteamFriend.IsPlaying.md new file mode 100644 index 0000000..4aad965 --- /dev/null +++ b/Facepunch.Steamworks.SteamFriend.IsPlaying.md @@ -0,0 +1,9 @@ +# IsPlaying +## Property +``` +bool IsPlaying +``` +## Summary +``` +Returns true if this friend is online and playing this game +``` diff --git a/Facepunch.Steamworks.SteamFriend.IsPlayingThisGame.md b/Facepunch.Steamworks.SteamFriend.IsPlayingThisGame.md new file mode 100644 index 0000000..2b8f5f6 --- /dev/null +++ b/Facepunch.Steamworks.SteamFriend.IsPlayingThisGame.md @@ -0,0 +1,9 @@ +# IsPlayingThisGame +## Property +``` +bool IsPlayingThisGame +``` +## Summary +``` +Returns true if this friend is online and playing this game +``` diff --git a/Facepunch.Steamworks.SteamFriend.Name.md b/Facepunch.Steamworks.SteamFriend.Name.md new file mode 100644 index 0000000..48fb6a5 --- /dev/null +++ b/Facepunch.Steamworks.SteamFriend.Name.md @@ -0,0 +1,9 @@ +# Name +## Property +``` +string Name +``` +## Summary +``` +Their current display name +``` diff --git a/Facepunch.Steamworks.SteamFriend.ServerGamePort.md b/Facepunch.Steamworks.SteamFriend.ServerGamePort.md new file mode 100644 index 0000000..5df5839 --- /dev/null +++ b/Facepunch.Steamworks.SteamFriend.ServerGamePort.md @@ -0,0 +1,9 @@ +# ServerGamePort +## Property +``` +int ServerGamePort +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.SteamFriend.ServerIp.md b/Facepunch.Steamworks.SteamFriend.ServerIp.md new file mode 100644 index 0000000..e39d9a5 --- /dev/null +++ b/Facepunch.Steamworks.SteamFriend.ServerIp.md @@ -0,0 +1,9 @@ +# ServerIp +## Property +``` +uint ServerIp +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.SteamFriend.ServerLobbyId.md b/Facepunch.Steamworks.SteamFriend.ServerLobbyId.md new file mode 100644 index 0000000..a311ace --- /dev/null +++ b/Facepunch.Steamworks.SteamFriend.ServerLobbyId.md @@ -0,0 +1,9 @@ +# ServerLobbyId +## Property +``` +ulong ServerLobbyId +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.SteamFriend.ServerQueryPort.md b/Facepunch.Steamworks.SteamFriend.ServerQueryPort.md new file mode 100644 index 0000000..1633e57 --- /dev/null +++ b/Facepunch.Steamworks.SteamFriend.ServerQueryPort.md @@ -0,0 +1,9 @@ +# ServerQueryPort +## Property +``` +int ServerQueryPort +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Voice.DesiredSampleRate.md b/Facepunch.Steamworks.Voice.DesiredSampleRate.md new file mode 100644 index 0000000..12cad4b --- /dev/null +++ b/Facepunch.Steamworks.Voice.DesiredSampleRate.md @@ -0,0 +1,9 @@ +# DesiredSampleRate +## Property +``` +uint DesiredSampleRate +``` +## Summary +``` +If set we will capture the audio at this rate. If unset (set to 0) will capture at OptimalSampleRate +``` diff --git a/Facepunch.Steamworks.Voice.IsRecording.md b/Facepunch.Steamworks.Voice.IsRecording.md new file mode 100644 index 0000000..8b219b1 --- /dev/null +++ b/Facepunch.Steamworks.Voice.IsRecording.md @@ -0,0 +1,9 @@ +# IsRecording +## Property +``` +bool IsRecording +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Voice.LastVoiceRecordTime.md b/Facepunch.Steamworks.Voice.LastVoiceRecordTime.md new file mode 100644 index 0000000..a306729 --- /dev/null +++ b/Facepunch.Steamworks.Voice.LastVoiceRecordTime.md @@ -0,0 +1,9 @@ +# LastVoiceRecordTime +## Property +``` +DateTime LastVoiceRecordTime +``` +## Summary +``` +The last time voice was detected, recorded +``` diff --git a/Facepunch.Steamworks.Voice.OnCompressedData.md b/Facepunch.Steamworks.Voice.OnCompressedData.md new file mode 100644 index 0000000..fa5d9df --- /dev/null +++ b/Facepunch.Steamworks.Voice.OnCompressedData.md @@ -0,0 +1,9 @@ +# OnCompressedData +## Property +``` +Action\ OnCompressedData +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Voice.OnUncompressedData.md b/Facepunch.Steamworks.Voice.OnUncompressedData.md new file mode 100644 index 0000000..005be03 --- /dev/null +++ b/Facepunch.Steamworks.Voice.OnUncompressedData.md @@ -0,0 +1,9 @@ +# OnUncompressedData +## Property +``` +Action\ OnUncompressedData +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Voice.OptimalSampleRate.md b/Facepunch.Steamworks.Voice.OptimalSampleRate.md new file mode 100644 index 0000000..393dc79 --- /dev/null +++ b/Facepunch.Steamworks.Voice.OptimalSampleRate.md @@ -0,0 +1,9 @@ +# OptimalSampleRate +## Property +``` +uint OptimalSampleRate +``` +## Summary +``` +Returns the optimal sample rate for voice - according to Steam +``` diff --git a/Facepunch.Steamworks.Voice.TimeSinceLastVoiceRecord.md b/Facepunch.Steamworks.Voice.TimeSinceLastVoiceRecord.md new file mode 100644 index 0000000..8492c23 --- /dev/null +++ b/Facepunch.Steamworks.Voice.TimeSinceLastVoiceRecord.md @@ -0,0 +1,9 @@ +# TimeSinceLastVoiceRecord +## Property +``` +TimeSpan TimeSinceLastVoiceRecord +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Voice.WantsRecording.md b/Facepunch.Steamworks.Voice.WantsRecording.md new file mode 100644 index 0000000..c02c679 --- /dev/null +++ b/Facepunch.Steamworks.Voice.WantsRecording.md @@ -0,0 +1,10 @@ +# WantsRecording +## Property +``` +bool WantsRecording +``` +## Summary +``` +If set to true we are listening to the mic. + You should usually toggle this with the press of a key for push to talk. +``` diff --git a/Image.md b/Image.md deleted file mode 100644 index e64afbf..0000000 --- a/Image.md +++ /dev/null @@ -1,28 +0,0 @@ -# Image - -## Methods -##### `Color` [[GetPixel|Facepunch.Steamworks.Image.GetPixel]]( `int` **x**, `int` **y** ) -*No documentation available* - - -##### Properties -### `Byte[]` [[Data|Facepunch.Steamworks.Image.Data]] -*No documentation available* - -### `int` [[Height|Facepunch.Steamworks.Image.Height]] -*No documentation available* - -### `int` [[Id|Facepunch.Steamworks.Image.Id]] -*No documentation available* - -### `bool` [[IsError|Facepunch.Steamworks.Image.IsError]] -Return true if this image couldn't be loaded for some reason - -### `bool` [[IsLoaded|Facepunch.Steamworks.Image.IsLoaded]] -*No documentation available* - -### `int` [[Width|Facepunch.Steamworks.Image.Width]] -*No documentation available* - - -## Fields diff --git a/Poop/Auth.md b/Poop/Auth.md new file mode 100644 index 0000000..8fa3f24 --- /dev/null +++ b/Poop/Auth.md @@ -0,0 +1,8 @@ +# Auth + +### Methods +* **Ticket** [[GetAuthSessionTicket|Facepunch.Steamworks.Auth.GetAuthSessionTicket]]( ) + +### Properties + +### Fields