mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2025-01-27 22:18:11 +03:00
Documentation
parent
6dc80fa771
commit
fab4cf4040
@ -5,5 +5,7 @@ void ForcePlatform( OperatingSystem os, Architecture arch )
|
|||||||
```
|
```
|
||||||
## Summary
|
## Summary
|
||||||
```
|
```
|
||||||
No documentation available
|
You can force the platform to a particular one here.
|
||||||
|
This is useful if you're on OSX because some versions of mono don't have a way
|
||||||
|
to tell which platform we're running
|
||||||
```
|
```
|
||||||
|
@ -5,5 +5,6 @@ Definition CreateDefinition( int id )
|
|||||||
```
|
```
|
||||||
## Summary
|
## Summary
|
||||||
```
|
```
|
||||||
No documentation available
|
Some definitions aren't sent to the client, and all aren't available on the server.
|
||||||
|
Manually getting a Definition here lets you call functions on those definitions.
|
||||||
```
|
```
|
||||||
|
@ -5,5 +5,6 @@ Definition FindDefinition( int DefinitionId )
|
|||||||
```
|
```
|
||||||
## Summary
|
## Summary
|
||||||
```
|
```
|
||||||
No documentation available
|
You really need me to explain what this does?
|
||||||
|
Use your brains.
|
||||||
```
|
```
|
||||||
|
@ -5,5 +5,5 @@ Single PriceCategoryToFloat( string price )
|
|||||||
```
|
```
|
||||||
## Summary
|
## Summary
|
||||||
```
|
```
|
||||||
No documentation available
|
Utility, given a "1;VLV250" string, convert it to a 2.5
|
||||||
```
|
```
|
||||||
|
@ -5,5 +5,5 @@ void SetKey( string Key, string Value )
|
|||||||
```
|
```
|
||||||
## Summary
|
## Summary
|
||||||
```
|
```
|
||||||
No documentation available
|
Sets a Key Value
|
||||||
```
|
```
|
||||||
|
@ -5,5 +5,5 @@ void EndSession( ulong steamid )
|
|||||||
```
|
```
|
||||||
## Summary
|
## Summary
|
||||||
```
|
```
|
||||||
No documentation available
|
Forget this guy. They're no longer in the game.
|
||||||
```
|
```
|
||||||
|
@ -5,5 +5,5 @@ bool StartSession( byte[] data, ulong steamid )
|
|||||||
```
|
```
|
||||||
## Summary
|
## Summary
|
||||||
```
|
```
|
||||||
No documentation available
|
Start authorizing a ticket. This user isn't authorized yet. Wait for a call to OnAuthChange.
|
||||||
```
|
```
|
||||||
|
@ -5,5 +5,5 @@ void Handle( byte[] data, int size, uint address, UInt16 port )
|
|||||||
```
|
```
|
||||||
## Summary
|
## Summary
|
||||||
```
|
```
|
||||||
No documentation available
|
We have received a server query on our game port. Pass it to Steam to handle.
|
||||||
```
|
```
|
||||||
|
@ -5,5 +5,5 @@ Single GetFloat( ulong steamid, string name, Single defaultValue )
|
|||||||
```
|
```
|
||||||
## Summary
|
## Summary
|
||||||
```
|
```
|
||||||
No documentation available
|
Set the named stat for this user
|
||||||
```
|
```
|
||||||
|
@ -5,5 +5,5 @@ int GetInt( ulong steamid, string name, int defaultValue )
|
|||||||
```
|
```
|
||||||
## Summary
|
## Summary
|
||||||
```
|
```
|
||||||
No documentation available
|
Set the named stat for this user
|
||||||
```
|
```
|
||||||
|
@ -5,5 +5,5 @@ void Refresh( ulong steamid )
|
|||||||
```
|
```
|
||||||
## Summary
|
## Summary
|
||||||
```
|
```
|
||||||
No documentation available
|
Retrieve the stats for this user
|
||||||
```
|
```
|
||||||
|
@ -5,5 +5,5 @@ bool Set( ulong steamid, string name, Single stat )
|
|||||||
```
|
```
|
||||||
## Summary
|
## Summary
|
||||||
```
|
```
|
||||||
No documentation available
|
Set the named statistic for this user
|
||||||
```
|
```
|
||||||
|
@ -5,5 +5,7 @@ Editor EditItem( ulong itemId )
|
|||||||
```
|
```
|
||||||
## Summary
|
## Summary
|
||||||
```
|
```
|
||||||
No documentation available
|
Returns a class representing this ItemId. We don't query
|
||||||
|
item name, description etc. We don't verify that item exists.
|
||||||
|
We don't verify that this item belongs to your app.
|
||||||
```
|
```
|
||||||
|
@ -5,5 +5,8 @@ Item GetItem( ulong itemid )
|
|||||||
```
|
```
|
||||||
## Summary
|
## Summary
|
||||||
```
|
```
|
||||||
No documentation available
|
Gets an Item object for a specific item. This doesn't currently
|
||||||
|
query the item's name and description. It's only really useful
|
||||||
|
if you know an item's ID and want to download it, or check its
|
||||||
|
current download status.
|
||||||
```
|
```
|
||||||
|
Loading…
x
Reference in New Issue
Block a user