diff --git a/Facepunch.Steamworks.App.md b/Facepunch.Steamworks.App.md index 181de8e..0f7878b 100644 --- a/Facepunch.Steamworks.App.md +++ b/Facepunch.Steamworks.App.md @@ -4,6 +4,7 @@ ``` No documentation available ``` + ### Methods * **void** [[MarkContentCorrupt|Facepunch.Steamworks.App.MarkContentCorrupt]]( **bool** missingFilesOnly ) diff --git a/Facepunch.Steamworks.Auth.Auth1.md b/Facepunch.Steamworks.Auth.Auth1.md new file mode 100644 index 0000000..cd60734 --- /dev/null +++ b/Facepunch.Steamworks.Auth.Auth1.md @@ -0,0 +1,9 @@ +# Auth1 +## Constructor +``` +Auth( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Auth.md b/Facepunch.Steamworks.Auth.md index 92bc463..f91540a 100644 --- a/Facepunch.Steamworks.Auth.md +++ b/Facepunch.Steamworks.Auth.md @@ -4,6 +4,10 @@ ``` No documentation available ``` + +### Constructors +* [[Auth|Facepunch.Steamworks.Auth.Auth.1]]( ) + ### Methods * **Ticket** [[GetAuthSessionTicket|Facepunch.Steamworks.Auth.GetAuthSessionTicket]]( ) diff --git a/Facepunch.Steamworks.BaseSteamworks.BaseSteamworks1.md b/Facepunch.Steamworks.BaseSteamworks.BaseSteamworks1.md new file mode 100644 index 0000000..372f49c --- /dev/null +++ b/Facepunch.Steamworks.BaseSteamworks.BaseSteamworks1.md @@ -0,0 +1,9 @@ +# BaseSteamworks1 +## Constructor +``` +BaseSteamworks( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.BaseSteamworks.md b/Facepunch.Steamworks.BaseSteamworks.md index 05b1afa..bce5a3c 100644 --- a/Facepunch.Steamworks.BaseSteamworks.md +++ b/Facepunch.Steamworks.BaseSteamworks.md @@ -4,6 +4,10 @@ ``` Implements shared functionality between Steamworks.Client and Steamworks.Server ``` + +### Constructors +* [[BaseSteamworks|Facepunch.Steamworks.BaseSteamworks.BaseSteamworks.1]]( ) + ### Methods * **void** [[Dispose|Facepunch.Steamworks.BaseSteamworks.Dispose]]( ) * **void** [[Update|Facepunch.Steamworks.BaseSteamworks.Update]]( ) diff --git a/Facepunch.Steamworks.Client.Client1.md b/Facepunch.Steamworks.Client.Client1.md new file mode 100644 index 0000000..9cbe215 --- /dev/null +++ b/Facepunch.Steamworks.Client.Client1.md @@ -0,0 +1,9 @@ +# Client1 +## Constructor +``` +Client( uint appId ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Client.md b/Facepunch.Steamworks.Client.md index 53ff863..9246617 100644 --- a/Facepunch.Steamworks.Client.md +++ b/Facepunch.Steamworks.Client.md @@ -4,6 +4,10 @@ ``` No documentation available ``` + +### Constructors +* [[Client|Facepunch.Steamworks.Client.Client.1]]( **uint** appId ) + ### Methods * **void** [[Dispose|Facepunch.Steamworks.Client.Dispose]]( ) * **void** [[Update|Facepunch.Steamworks.Client.Update]]( ) diff --git a/Facepunch.Steamworks.Config.md b/Facepunch.Steamworks.Config.md index 1c96172..cdd4058 100644 --- a/Facepunch.Steamworks.Config.md +++ b/Facepunch.Steamworks.Config.md @@ -4,6 +4,7 @@ ``` No documentation available ``` + ### Methods * **void** [[ForcePlatform|Facepunch.Steamworks.Config.ForcePlatform]]( **OperatingSystem** os, **Architecture** arch ) diff --git a/Facepunch.Steamworks.Definition.md b/Facepunch.Steamworks.Definition.md index 10ec7e2..e464f1e 100644 --- a/Facepunch.Steamworks.Definition.md +++ b/Facepunch.Steamworks.Definition.md @@ -4,6 +4,7 @@ ``` No documentation available ``` + ### Methods * **T** [[GetProperty|Facepunch.Steamworks.Definition.GetProperty]]( **string** name ) * **string** [[GetStringProperty|Facepunch.Steamworks.Definition.GetStringProperty]]( **string** name ) diff --git a/Facepunch.Steamworks.Editor.Editor1.md b/Facepunch.Steamworks.Editor.Editor1.md new file mode 100644 index 0000000..9d4ec7c --- /dev/null +++ b/Facepunch.Steamworks.Editor.Editor1.md @@ -0,0 +1,9 @@ +# Editor1 +## Constructor +``` +Editor( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Editor.md b/Facepunch.Steamworks.Editor.md index 6881b35..a57dbe7 100644 --- a/Facepunch.Steamworks.Editor.md +++ b/Facepunch.Steamworks.Editor.md @@ -4,6 +4,10 @@ ``` No documentation available ``` + +### Constructors +* [[Editor|Facepunch.Steamworks.Editor.Editor.1]]( ) + ### Methods * **void** [[Delete|Facepunch.Steamworks.Editor.Delete]]( ) * **void** [[Publish|Facepunch.Steamworks.Editor.Publish]]( ) diff --git a/Facepunch.Steamworks.Filter.Filter1.md b/Facepunch.Steamworks.Filter.Filter1.md new file mode 100644 index 0000000..f981c5c --- /dev/null +++ b/Facepunch.Steamworks.Filter.Filter1.md @@ -0,0 +1,9 @@ +# Filter1 +## Constructor +``` +Filter( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Filter.md b/Facepunch.Steamworks.Filter.md index b0fbe6e..2817055 100644 --- a/Facepunch.Steamworks.Filter.md +++ b/Facepunch.Steamworks.Filter.md @@ -4,6 +4,10 @@ ``` No documentation available ``` + +### Constructors +* [[Filter|Facepunch.Steamworks.Filter.Filter.1]]( ) + ### Methods * **void** [[Add|Facepunch.Steamworks.Filter.Add]]( **string** k, **string** v ) diff --git a/Facepunch.Steamworks.Friends.md b/Facepunch.Steamworks.Friends.md index 80d7cc1..18772cb 100644 --- a/Facepunch.Steamworks.Friends.md +++ b/Facepunch.Steamworks.Friends.md @@ -4,6 +4,7 @@ ``` No documentation available ``` + ### Methods * **SteamFriend** [[Get|Facepunch.Steamworks.Friends.Get]]( **ulong** steamid ) * **Image** [[GetAvatar|Facepunch.Steamworks.Friends.GetAvatar]]( **AvatarSize** size, **ulong** steamid ) diff --git a/Facepunch.Steamworks.Image.Image1.md b/Facepunch.Steamworks.Image.Image1.md new file mode 100644 index 0000000..b2dd1fe --- /dev/null +++ b/Facepunch.Steamworks.Image.Image1.md @@ -0,0 +1,9 @@ +# Image1 +## Constructor +``` +Image( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Image.md b/Facepunch.Steamworks.Image.md index 554f107..52dcdb7 100644 --- a/Facepunch.Steamworks.Image.md +++ b/Facepunch.Steamworks.Image.md @@ -4,6 +4,10 @@ ``` No documentation available ``` + +### Constructors +* [[Image|Facepunch.Steamworks.Image.Image.1]]( ) + ### Methods * **Color** [[GetPixel|Facepunch.Steamworks.Image.GetPixel]]( **int** x, **int** y ) diff --git a/Facepunch.Steamworks.Inventory.md b/Facepunch.Steamworks.Inventory.md index a6d0797..d5da4f9 100644 --- a/Facepunch.Steamworks.Inventory.md +++ b/Facepunch.Steamworks.Inventory.md @@ -4,6 +4,7 @@ ``` No documentation available ``` + ### Methods * **Definition** [[CreateDefinition|Facepunch.Steamworks.Inventory.CreateDefinition]]( **int** id ) * **Result** [[Deserialize|Facepunch.Steamworks.Inventory.Deserialize]]( **byte[]** data, **int** dataLength ) diff --git a/Facepunch.Steamworks.Item.Item1.md b/Facepunch.Steamworks.Item.Item1.md new file mode 100644 index 0000000..67d47ad --- /dev/null +++ b/Facepunch.Steamworks.Item.Item1.md @@ -0,0 +1,9 @@ +# Item1 +## Constructor +``` +Item( ulong Id, Workshop workshop ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Item.md b/Facepunch.Steamworks.Item.md index 39b75b5..9d3f21f 100644 --- a/Facepunch.Steamworks.Item.md +++ b/Facepunch.Steamworks.Item.md @@ -4,6 +4,10 @@ ``` No documentation available ``` + +### Constructors +* [[Item|Facepunch.Steamworks.Item.Item.1]]( **ulong** Id, **Workshop** workshop ) + ### Methods * **void** [[Download|Facepunch.Steamworks.Item.Download]]( **bool** highPriority ) * **Editor** [[Edit|Facepunch.Steamworks.Item.Edit]]( ) diff --git a/Facepunch.Steamworks.Networking.md b/Facepunch.Steamworks.Networking.md index 0cd3673..d719b58 100644 --- a/Facepunch.Steamworks.Networking.md +++ b/Facepunch.Steamworks.Networking.md @@ -4,6 +4,7 @@ ``` No documentation available ``` + ### Methods * **void** [[Dispose|Facepunch.Steamworks.Networking.Dispose]]( ) * **bool** [[SendP2PPacket|Facepunch.Steamworks.Networking.SendP2PPacket]]( **ulong** steamid, **byte[]** data, **int** length, **SendType** eP2PSendType, **int** nChannel ) diff --git a/Facepunch.Steamworks.Overlay.Overlay1.md b/Facepunch.Steamworks.Overlay.Overlay1.md new file mode 100644 index 0000000..adb88cc --- /dev/null +++ b/Facepunch.Steamworks.Overlay.Overlay1.md @@ -0,0 +1,9 @@ +# Overlay1 +## Constructor +``` +Overlay( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Overlay.md b/Facepunch.Steamworks.Overlay.md index c450558..32f3191 100644 --- a/Facepunch.Steamworks.Overlay.md +++ b/Facepunch.Steamworks.Overlay.md @@ -4,6 +4,10 @@ ``` No documentation available ``` + +### Constructors +* [[Overlay|Facepunch.Steamworks.Overlay.Overlay.1]]( ) + ### Methods * **void** [[AcceptFriendRequest|Facepunch.Steamworks.Overlay.AcceptFriendRequest]]( **ulong** steamid ) * **void** [[AddFriend|Facepunch.Steamworks.Overlay.AddFriend]]( **ulong** steamid ) diff --git a/Facepunch.Steamworks.Query.Query1.md b/Facepunch.Steamworks.Query.Query1.md new file mode 100644 index 0000000..6a6a310 --- /dev/null +++ b/Facepunch.Steamworks.Query.Query1.md @@ -0,0 +1,9 @@ +# Query1 +## Constructor +``` +Query( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Query.md b/Facepunch.Steamworks.Query.md index e153a1e..cdf2790 100644 --- a/Facepunch.Steamworks.Query.md +++ b/Facepunch.Steamworks.Query.md @@ -4,6 +4,10 @@ ``` No documentation available ``` + +### Constructors +* [[Query|Facepunch.Steamworks.Query.Query.1]]( ) + ### Methods * **void** [[Block|Facepunch.Steamworks.Query.Block]]( ) * **void** [[Dispose|Facepunch.Steamworks.Query.Dispose]]( ) diff --git a/Facepunch.Steamworks.Request.md b/Facepunch.Steamworks.Request.md index 1fe1230..5311911 100644 --- a/Facepunch.Steamworks.Request.md +++ b/Facepunch.Steamworks.Request.md @@ -4,6 +4,7 @@ ``` No documentation available ``` + ### Methods * **void** [[Dispose|Facepunch.Steamworks.Request.Dispose]]( ) diff --git a/Facepunch.Steamworks.Result.md b/Facepunch.Steamworks.Result.md index 77f739c..9835695 100644 --- a/Facepunch.Steamworks.Result.md +++ b/Facepunch.Steamworks.Result.md @@ -4,6 +4,7 @@ ``` No documentation available ``` + ### Methods * **bool** [[Block|Facepunch.Steamworks.Result.Block]]( **float** maxWait ) * **void** [[Dispose|Facepunch.Steamworks.Result.Dispose]]( ) diff --git a/Facepunch.Steamworks.Screenshots.md b/Facepunch.Steamworks.Screenshots.md index 2f29dbd..4dd4406 100644 --- a/Facepunch.Steamworks.Screenshots.md +++ b/Facepunch.Steamworks.Screenshots.md @@ -4,6 +4,7 @@ ``` No documentation available ``` + ### Methods * **void** [[Trigger|Facepunch.Steamworks.Screenshots.Trigger]]( ) diff --git a/Facepunch.Steamworks.Server.Server1.md b/Facepunch.Steamworks.Server.Server1.md new file mode 100644 index 0000000..3fae704 --- /dev/null +++ b/Facepunch.Steamworks.Server.Server1.md @@ -0,0 +1,9 @@ +# Server1 +## Constructor +``` +Server( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Server.Server2.md b/Facepunch.Steamworks.Server.Server2.md new file mode 100644 index 0000000..8cca5fe --- /dev/null +++ b/Facepunch.Steamworks.Server.Server2.md @@ -0,0 +1,10 @@ +# Server2 +## Constructor +``` +Server( uint appId, uint IpAddress, UInt16 GamePort, bool Secure, string VersionString ) +``` +## Summary +``` +Initialize a server - query port will use the same as GamePort (MASTERSERVERUPDATERPORT_USEGAMESOCKETSHARE) + This means you'll need to detect and manually process and reply to server queries. +``` diff --git a/Facepunch.Steamworks.Server.md b/Facepunch.Steamworks.Server.md index 1649f41..aa476e0 100644 --- a/Facepunch.Steamworks.Server.md +++ b/Facepunch.Steamworks.Server.md @@ -6,6 +6,10 @@ Initialize this class for Game Servers. Game servers offer a limited amount of Steam functionality - and don't require the Steam client. ``` + +### Constructors +* [[Server|Facepunch.Steamworks.Server.Server.1]]( ) + ### Methods * **void** [[FetchRules|Facepunch.Steamworks.Server.FetchRules]]( ) diff --git a/Facepunch.Steamworks.ServerAuth.md b/Facepunch.Steamworks.ServerAuth.md index 5dd7e62..a17ec4c 100644 --- a/Facepunch.Steamworks.ServerAuth.md +++ b/Facepunch.Steamworks.ServerAuth.md @@ -4,6 +4,7 @@ ``` No documentation available ``` + ### Methods * **void** [[EndSession|Facepunch.Steamworks.ServerAuth.EndSession]]( **ulong** steamid ) * **bool** [[StartSession|Facepunch.Steamworks.ServerAuth.StartSession]]( **byte[]** data, **ulong** steamid ) diff --git a/Facepunch.Steamworks.ServerList.ServerList1.md b/Facepunch.Steamworks.ServerList.ServerList1.md new file mode 100644 index 0000000..564b5d7 --- /dev/null +++ b/Facepunch.Steamworks.ServerList.ServerList1.md @@ -0,0 +1,9 @@ +# ServerList1 +## Constructor +``` +ServerList( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.ServerList.md b/Facepunch.Steamworks.ServerList.md index be3be2c..e17ee76 100644 --- a/Facepunch.Steamworks.ServerList.md +++ b/Facepunch.Steamworks.ServerList.md @@ -4,6 +4,10 @@ ``` No documentation available ``` + +### Constructors +* [[ServerList|Facepunch.Steamworks.ServerList.ServerList.1]]( ) + ### Methods * **void** [[AddToFavourite|Facepunch.Steamworks.ServerList.AddToFavourite]]( **Server** server ) * **void** [[AddToHistory|Facepunch.Steamworks.ServerList.AddToHistory]]( **Server** server ) diff --git a/Facepunch.Steamworks.ServerQuery.md b/Facepunch.Steamworks.ServerQuery.md index 1ca1874..d319ddb 100644 --- a/Facepunch.Steamworks.ServerQuery.md +++ b/Facepunch.Steamworks.ServerQuery.md @@ -4,6 +4,7 @@ ``` If you're manually processing the server queries, you should use this class. ``` + ### Methods * **bool** [[GetOutgoingPacket|Facepunch.Steamworks.ServerQuery.GetOutgoingPacket]]( **Packet&** packet ) * **void** [[Handle|Facepunch.Steamworks.ServerQuery.Handle]]( **byte[]** data, **int** size, **uint** address, **UInt16** port ) diff --git a/Facepunch.Steamworks.ServerStats.md b/Facepunch.Steamworks.ServerStats.md index f34911d..c1652e3 100644 --- a/Facepunch.Steamworks.ServerStats.md +++ b/Facepunch.Steamworks.ServerStats.md @@ -5,6 +5,7 @@ Allows getting and setting stats on users from the gameserver. These stats should have been set up on the Steamworks website for your app. ``` + ### Methods * **void** [[Commit|Facepunch.Steamworks.ServerStats.Commit]]( **ulong** steamid, **Action\** Callback ) * **float** [[GetFloat|Facepunch.Steamworks.ServerStats.GetFloat]]( **ulong** steamid, **string** name, **float** defaultValue ) diff --git a/Facepunch.Steamworks.Stats.md b/Facepunch.Steamworks.Stats.md index a0fc118..36dd35f 100644 --- a/Facepunch.Steamworks.Stats.md +++ b/Facepunch.Steamworks.Stats.md @@ -4,6 +4,7 @@ ``` No documentation available ``` + ### Methods * **float** [[GetFloat|Facepunch.Steamworks.Stats.GetFloat]]( **string** name ) * **double** [[GetGlobalFloat|Facepunch.Steamworks.Stats.GetGlobalFloat]]( **string** name ) diff --git a/Facepunch.Steamworks.SteamFriend.SteamFriend1.md b/Facepunch.Steamworks.SteamFriend.SteamFriend1.md new file mode 100644 index 0000000..d063b00 --- /dev/null +++ b/Facepunch.Steamworks.SteamFriend.SteamFriend1.md @@ -0,0 +1,9 @@ +# SteamFriend1 +## Constructor +``` +SteamFriend( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.SteamFriend.md b/Facepunch.Steamworks.SteamFriend.md index 4642ad2..1cb5120 100644 --- a/Facepunch.Steamworks.SteamFriend.md +++ b/Facepunch.Steamworks.SteamFriend.md @@ -4,6 +4,10 @@ ``` No documentation available ``` + +### Constructors +* [[SteamFriend|Facepunch.Steamworks.SteamFriend.SteamFriend.1]]( ) + ### Methods * **void** [[Refresh|Facepunch.Steamworks.SteamFriend.Refresh]]( ) diff --git a/Facepunch.Steamworks.Ticket.Ticket1.md b/Facepunch.Steamworks.Ticket.Ticket1.md new file mode 100644 index 0000000..4ecbf11 --- /dev/null +++ b/Facepunch.Steamworks.Ticket.Ticket1.md @@ -0,0 +1,9 @@ +# Ticket1 +## Constructor +``` +Ticket( ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Ticket.md b/Facepunch.Steamworks.Ticket.md index 5d8c2ba..45c86df 100644 --- a/Facepunch.Steamworks.Ticket.md +++ b/Facepunch.Steamworks.Ticket.md @@ -4,6 +4,10 @@ ``` No documentation available ``` + +### Constructors +* [[Ticket|Facepunch.Steamworks.Ticket.Ticket.1]]( ) + ### Methods * **void** [[Cancel|Facepunch.Steamworks.Ticket.Cancel]]( ) * **void** [[Dispose|Facepunch.Steamworks.Ticket.Dispose]]( ) diff --git a/Facepunch.Steamworks.Voice.Voice1.md b/Facepunch.Steamworks.Voice.Voice1.md new file mode 100644 index 0000000..28ad6ca --- /dev/null +++ b/Facepunch.Steamworks.Voice.Voice1.md @@ -0,0 +1,9 @@ +# Voice1 +## Constructor +``` +Voice( Client client ) +``` +## Summary +``` +No documentation available +``` diff --git a/Facepunch.Steamworks.Voice.md b/Facepunch.Steamworks.Voice.md index 64a6d3d..683dca2 100644 --- a/Facepunch.Steamworks.Voice.md +++ b/Facepunch.Steamworks.Voice.md @@ -4,6 +4,10 @@ ``` No documentation available ``` + +### Constructors +* [[Voice|Facepunch.Steamworks.Voice.Voice.1]]( **Client** client ) + ### Methods * **bool** [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( **byte[]** input, **MemoryStream** output, **uint** samepleRate ) * **bool** [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( **IntPtr** input, **int** inputoffset, **int** inputsize, **MemoryStream** output, **uint** samepleRate ) diff --git a/Facepunch.Steamworks.Workshop.md b/Facepunch.Steamworks.Workshop.md index a0cf22f..e85dfe9 100644 --- a/Facepunch.Steamworks.Workshop.md +++ b/Facepunch.Steamworks.Workshop.md @@ -14,6 +14,7 @@ Allows you to interact with Steam's UGC stuff (User Generated Content). Generally there's no need to compress and decompress your uploads, so you should usually be able to use the content straight from the destination folder. ``` + ### Methods * **Editor** [[CreateItem|Facepunch.Steamworks.Workshop.CreateItem]]( **ItemType** type ) * **Query** [[CreateQuery|Facepunch.Steamworks.Workshop.CreateQuery]]( )