diff --git a/Generated/Facepunch.Steamworks.App.md b/Generated/Facepunch.Steamworks.App.md index 0f7878b..8d34407 100644 --- a/Generated/Facepunch.Steamworks.App.md +++ b/Generated/Facepunch.Steamworks.App.md @@ -10,5 +10,3 @@ No documentation available ### Properties * **int** [[BuildId|Facepunch.Steamworks.App.BuildId]] - -### Fields diff --git a/Generated/Facepunch.Steamworks.Auth.md b/Generated/Facepunch.Steamworks.Auth.md index f91540a..e052c37 100644 --- a/Generated/Facepunch.Steamworks.Auth.md +++ b/Generated/Facepunch.Steamworks.Auth.md @@ -10,7 +10,3 @@ No documentation available ### Methods * **Ticket** [[GetAuthSessionTicket|Facepunch.Steamworks.Auth.GetAuthSessionTicket]]( ) - -### Properties - -### Fields diff --git a/Generated/Facepunch.Steamworks.BaseSteamworks.md b/Generated/Facepunch.Steamworks.BaseSteamworks.md index bce5a3c..a613d50 100644 --- a/Generated/Facepunch.Steamworks.BaseSteamworks.md +++ b/Generated/Facepunch.Steamworks.BaseSteamworks.md @@ -19,5 +19,3 @@ Implements shared functionality between Steamworks.Client and Steamworks.Server * **bool** [[IsValid|Facepunch.Steamworks.BaseSteamworks.IsValid]] * **Networking** [[Networking|Facepunch.Steamworks.BaseSteamworks.Networking]] * **Workshop** [[Workshop|Facepunch.Steamworks.BaseSteamworks.Workshop]] - -### Fields diff --git a/Generated/Facepunch.Steamworks.Client.md b/Generated/Facepunch.Steamworks.Client.md index 9246617..c4cd19d 100644 --- a/Generated/Facepunch.Steamworks.Client.md +++ b/Generated/Facepunch.Steamworks.Client.md @@ -29,5 +29,3 @@ No documentation available * **string** [[Username|Facepunch.Steamworks.Client.Username]] * **Voice** [[Voice|Facepunch.Steamworks.Client.Voice]] * **Workshop** [[Workshop|Facepunch.Steamworks.Client.Workshop]] - -### Fields diff --git a/Generated/Facepunch.Steamworks.Config.md b/Generated/Facepunch.Steamworks.Config.md index cdd4058..88e64f9 100644 --- a/Generated/Facepunch.Steamworks.Config.md +++ b/Generated/Facepunch.Steamworks.Config.md @@ -10,5 +10,3 @@ No documentation available ### Properties * **bool** [[UseThisCall|Facepunch.Steamworks.Config.UseThisCall]] - -### Fields diff --git a/Generated/Facepunch.Steamworks.Friends.md b/Generated/Facepunch.Steamworks.Friends.md index 18772cb..279cf59 100644 --- a/Generated/Facepunch.Steamworks.Friends.md +++ b/Generated/Facepunch.Steamworks.Friends.md @@ -15,5 +15,3 @@ No documentation available * **IEnumerable\** [[All|Facepunch.Steamworks.Friends.All]] * **IEnumerable\** [[AllBlocked|Facepunch.Steamworks.Friends.AllBlocked]] * **IEnumerable\** [[AllFriends|Facepunch.Steamworks.Friends.AllFriends]] - -### Fields diff --git a/Generated/Facepunch.Steamworks.Image.md b/Generated/Facepunch.Steamworks.Image.md index 52dcdb7..3cff31f 100644 --- a/Generated/Facepunch.Steamworks.Image.md +++ b/Generated/Facepunch.Steamworks.Image.md @@ -18,5 +18,3 @@ No documentation available * **bool** [[IsError|Facepunch.Steamworks.Image.IsError]] * **bool** [[IsLoaded|Facepunch.Steamworks.Image.IsLoaded]] * **int** [[Width|Facepunch.Steamworks.Image.Width]] - -### Fields diff --git a/Generated/Facepunch.Steamworks.Inventory.md b/Generated/Facepunch.Steamworks.Inventory.md index 34dae85..27a45b0 100644 --- a/Generated/Facepunch.Steamworks.Inventory.md +++ b/Generated/Facepunch.Steamworks.Inventory.md @@ -15,8 +15,6 @@ No documentation available * **float** [[PriceCategoryToFloat|Facepunch.Steamworks.Inventory.PriceCategoryToFloat]]( **string** price ) * **void** [[Refresh|Facepunch.Steamworks.Inventory.Refresh]]( ) -### Properties - ### Fields * **Action** [[OnUpdate|Facepunch.Steamworks.Inventory.OnUpdate]] * **Item[]** [[Items|Facepunch.Steamworks.Inventory.Items]] diff --git a/Generated/Facepunch.Steamworks.Networking.md b/Generated/Facepunch.Steamworks.Networking.md index d719b58..557befc 100644 --- a/Generated/Facepunch.Steamworks.Networking.md +++ b/Generated/Facepunch.Steamworks.Networking.md @@ -10,8 +10,6 @@ No documentation available * **bool** [[SendP2PPacket|Facepunch.Steamworks.Networking.SendP2PPacket]]( **ulong** steamid, **byte[]** data, **int** length, **SendType** eP2PSendType, **int** nChannel ) * **void** [[SetListenChannel|Facepunch.Steamworks.Networking.SetListenChannel]]( **int** ChannelId, **bool** Listen ) -### Properties - ### Fields * **Action\** [[OnP2PData|Facepunch.Steamworks.Networking.OnP2PData]] * **Func\** [[OnIncomingConnection|Facepunch.Steamworks.Networking.OnIncomingConnection]] diff --git a/Generated/Facepunch.Steamworks.Overlay.md b/Generated/Facepunch.Steamworks.Overlay.md index 32f3191..383eaed 100644 --- a/Generated/Facepunch.Steamworks.Overlay.md +++ b/Generated/Facepunch.Steamworks.Overlay.md @@ -20,7 +20,3 @@ No documentation available * **void** [[OpenUrl|Facepunch.Steamworks.Overlay.OpenUrl]]( **string** url ) * **void** [[OpenUserPage|Facepunch.Steamworks.Overlay.OpenUserPage]]( **string** name, **ulong** steamid ) * **void** [[RemoveFriend|Facepunch.Steamworks.Overlay.RemoveFriend]]( **ulong** steamid ) - -### Properties - -### Fields diff --git a/Generated/Facepunch.Steamworks.Screenshots.md b/Generated/Facepunch.Steamworks.Screenshots.md index 4dd4406..14f0e47 100644 --- a/Generated/Facepunch.Steamworks.Screenshots.md +++ b/Generated/Facepunch.Steamworks.Screenshots.md @@ -7,7 +7,3 @@ No documentation available ### Methods * **void** [[Trigger|Facepunch.Steamworks.Screenshots.Trigger]]( ) - -### Properties - -### Fields diff --git a/Generated/Facepunch.Steamworks.Server.md b/Generated/Facepunch.Steamworks.Server.md index 411d8ca..f9a20c9 100644 --- a/Generated/Facepunch.Steamworks.Server.md +++ b/Generated/Facepunch.Steamworks.Server.md @@ -38,5 +38,3 @@ Game servers offer a limited amount of Steam functionality - and don't require t * **string** [[ServerName|Facepunch.Steamworks.Server.ServerName]] * **ServerStats** [[Stats|Facepunch.Steamworks.Server.Stats]] * **Workshop** [[Workshop|Facepunch.Steamworks.Server.Workshop]] - -### Fields diff --git a/Generated/Facepunch.Steamworks.ServerAuth.md b/Generated/Facepunch.Steamworks.ServerAuth.md index a17ec4c..3af3af0 100644 --- a/Generated/Facepunch.Steamworks.ServerAuth.md +++ b/Generated/Facepunch.Steamworks.ServerAuth.md @@ -9,7 +9,5 @@ No documentation available * **void** [[EndSession|Facepunch.Steamworks.ServerAuth.EndSession]]( **ulong** steamid ) * **bool** [[StartSession|Facepunch.Steamworks.ServerAuth.StartSession]]( **byte[]** data, **ulong** steamid ) -### Properties - ### Fields * **Action\** [[OnAuthChange|Facepunch.Steamworks.ServerAuth.OnAuthChange]] diff --git a/Generated/Facepunch.Steamworks.ServerList.md b/Generated/Facepunch.Steamworks.ServerList.md index e17ee76..18a8237 100644 --- a/Generated/Facepunch.Steamworks.ServerList.md +++ b/Generated/Facepunch.Steamworks.ServerList.md @@ -18,7 +18,3 @@ No documentation available * **bool** [[IsFavourite|Facepunch.Steamworks.ServerList.IsFavourite]]( **Server** server ) * **void** [[RemoveFromFavourite|Facepunch.Steamworks.ServerList.RemoveFromFavourite]]( **Server** server ) * **void** [[RemoveFromHistory|Facepunch.Steamworks.ServerList.RemoveFromHistory]]( **Server** server ) - -### Properties - -### Fields diff --git a/Generated/Facepunch.Steamworks.ServerQuery.md b/Generated/Facepunch.Steamworks.ServerQuery.md index d319ddb..68ab4c6 100644 --- a/Generated/Facepunch.Steamworks.ServerQuery.md +++ b/Generated/Facepunch.Steamworks.ServerQuery.md @@ -8,7 +8,3 @@ If you're manually processing the server queries, you should use this class. ### Methods * **bool** [[GetOutgoingPacket|Facepunch.Steamworks.ServerQuery.GetOutgoingPacket]]( **Packet&** packet ) * **void** [[Handle|Facepunch.Steamworks.ServerQuery.Handle]]( **byte[]** data, **int** size, **uint** address, **UInt16** port ) - -### Properties - -### Fields diff --git a/Generated/Facepunch.Steamworks.ServerStats.md b/Generated/Facepunch.Steamworks.ServerStats.md index 2d078cb..b370e9e 100644 --- a/Generated/Facepunch.Steamworks.ServerStats.md +++ b/Generated/Facepunch.Steamworks.ServerStats.md @@ -13,7 +13,3 @@ should have been set up on the Steamworks website for your app. * **void** [[Refresh|Facepunch.Steamworks.ServerStats.Refresh]]( **ulong** steamid, **Action\** Callback ) * **bool** [[Set|Facepunch.Steamworks.ServerStats.Set]]( **ulong** steamid, **string** name, **int** stat ) * **bool** [[Set|Facepunch.Steamworks.ServerStats.Set]]( **ulong** steamid, **string** name, **float** stat ) - -### Properties - -### Fields diff --git a/Generated/Facepunch.Steamworks.Stats.md b/Generated/Facepunch.Steamworks.Stats.md index 36dd35f..e72db01 100644 --- a/Generated/Facepunch.Steamworks.Stats.md +++ b/Generated/Facepunch.Steamworks.Stats.md @@ -12,7 +12,3 @@ No documentation available * **int** [[GetInt|Facepunch.Steamworks.Stats.GetInt]]( **string** name ) * **void** [[UpdateGlobalStats|Facepunch.Steamworks.Stats.UpdateGlobalStats]]( **int** days ) * **void** [[UpdateStats|Facepunch.Steamworks.Stats.UpdateStats]]( ) - -### Properties - -### Fields diff --git a/Generated/Facepunch.Steamworks.Workshop.md b/Generated/Facepunch.Steamworks.Workshop.md index fe7ab71..063eb4d 100644 --- a/Generated/Facepunch.Steamworks.Workshop.md +++ b/Generated/Facepunch.Steamworks.Workshop.md @@ -18,7 +18,3 @@ usually be able to use the content straight from the destination folder. * **void** [[Dispose|Facepunch.Steamworks.Workshop.Dispose]]( ) * **Editor** [[EditItem|Facepunch.Steamworks.Workshop.EditItem]]( **ulong** itemId ) * **Item** [[GetItem|Facepunch.Steamworks.Workshop.GetItem]]( **ulong** itemid ) - -### Properties - -### Fields