ReGameDLL_CS/regamedll/hookers/RegameDLLRuntimeConfig.h

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#pragma once
class CRegameDLLRuntimeConfig
{
private:
bool bIsZero;
const char *getNextToken(char **pBuf);
public:
CRegameDLLRuntimeConfig();
bool IsCzero() const { return bIsZero; }
void parseFromCommandLine(const char *cmdLine);
};
extern CRegameDLLRuntimeConfig g_ReGameDLLRuntimeConfig;