ReGameDLL_CS/regamedll/dlls/addons/point_command.h

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/*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#pragma once
#include <utlvector.h>
const int MAX_POINT_CMDS = 16; // maximum number of commands a single point_[server/client]command entity may be assigned
#define SF_POINT_CMD_NORESET BIT(0) // it is not allowed to be resetting to initial value on remove an entity or change level
class CPointBaseCommand: public CPointEntity {
public:
virtual void OnDestroy();
virtual void KeyValue(KeyValueData *pkvd);
virtual void Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value) = 0;
virtual void Execute(edict_t *pEdict, const char *pszFmt, ...) = 0;
protected:
template <size_t SIZE>
struct command_t
{
command_t(const char *_name, const char *_value = nullptr)
{
value[0] = '\0';
valueInitial[0] = '\0';
Q_strlcpy(name, _name);
if (_value)
{
Q_strlcpy(value, _value);
}
}
char name[SIZE], value[SIZE], valueInitial[SIZE];
};
CUtlVector<command_t<64u>> m_vecCommands;
};
// It issues commands to the client console
class CPointClientCommand: public CPointBaseCommand {
public:
virtual void Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value);
private:
void Execute(edict_t *pEdict, const char *pszFmt, ...);
};
// It issues commands to the server console
class CPointServerCommand: public CPointBaseCommand {
public:
virtual void Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value);
private:
void Execute(edict_t *pEdict, const char *pszFmt, ...);
};