ReGameDLL_CS/regamedll/public/utlmemory.h

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2019-09-23 00:09:58 +03:00
/*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#pragma once
#include "osconfig.h"
#include "tier0/dbg.h"
#include <string.h>
#pragma warning (disable:4100)
#pragma warning (disable:4514)
// The CUtlMemory class:
// A growable memory class which doubles in size by default.
template <class T, class I = int>
class CUtlMemory
{
public:
// constructor, destructor
CUtlMemory(int nGrowSize = 0, int nInitSize = 0);
CUtlMemory(T *pMemory, int numElements);
~CUtlMemory();
// Set the size by which the memory grows
void Init(int nGrowSize = 0, int nInitSize = 0);
class Iterator_t
{
public:
Iterator_t(I i) : m_index(i) {}
I m_index;
bool operator==(const Iterator_t it) const { return m_index == it.m_index; }
bool operator!=(const Iterator_t it) const { return m_index != it.m_index; }
};
Iterator_t First() const { return Iterator_t(IsIdxValid(0) ? 0 : InvalidIndex()); }
Iterator_t Next(const Iterator_t &it) const { return Iterator_t(IsIdxValid(it.index + 1) ? it.index + 1 : InvalidIndex()); }
I GetIndex(const Iterator_t &it) const { return it.index; }
bool IsIdxAfter(I i, const Iterator_t &it) const { return i > it.index; }
bool IsValidIterator(const Iterator_t &it) const { return IsIdxValid(it.index); }
Iterator_t InvalidIterator() const { return Iterator_t(InvalidIndex()); }
// element access
T& Element(I i);
T const& Element(I i) const;
T& operator[](I i);
T const& operator[](I i) const;
// Can we use this index?
bool IsIdxValid(I i) const;
// Specify the invalid ('null') index that we'll only return on failure
static const I INVALID_INDEX = (I)-1; // For use with COMPILE_TIME_ASSERT
static I InvalidIndex() { return INVALID_INDEX; }
// Gets the base address (can change when adding elements!)
T *Base();
T const *Base() const;
// Attaches the buffer to external memory....
void SetExternalBuffer(T *pMemory, int numElements);
// Size
int NumAllocated() const;
int Count() const;
// Grows the memory, so that at least allocated + num elements are allocated
void Grow(int num = 1);
// Makes sure we've got at least this much memory
void EnsureCapacity(int num);
// Memory deallocation
void Purge();
// is the memory externally allocated?
bool IsExternallyAllocated() const;
// Set the size by which the memory grows
void SetGrowSize(int size);
private:
enum
{
EXTERNAL_BUFFER_MARKER = -1,
};
T *m_pMemory;
int m_nAllocationCount;
int m_nGrowSize;
};
// Constructor, Destructor
template <class T, class I>
CUtlMemory<T, I>::CUtlMemory(int nGrowSize, int nInitSize) : m_pMemory(0),
m_nAllocationCount(nInitSize), m_nGrowSize(nGrowSize)
{
Assert((nGrowSize >= 0) && (nGrowSize != EXTERNAL_BUFFER_MARKER));
if (m_nAllocationCount)
{
m_pMemory = (T *)malloc(m_nAllocationCount * sizeof(T));
}
}
template <class T, class I>
CUtlMemory<T, I>::CUtlMemory(T *pMemory, int numElements) : m_pMemory(pMemory),
m_nAllocationCount(numElements)
{
// Special marker indicating externally supplied memory
m_nGrowSize = EXTERNAL_BUFFER_MARKER;
}
template <class T, class I>
CUtlMemory<T, I>::~CUtlMemory()
{
Purge();
}
template <class T, class I>
void CUtlMemory<T,I>::Init(int nGrowSize, int nInitSize)
{
Purge();
m_nGrowSize = nGrowSize;
m_nAllocationCount = nInitSize;
Assert(nGrowSize >= 0);
if (m_nAllocationCount)
{
m_pMemory = (T *)malloc(m_nAllocationCount * sizeof(T));
}
}
// Attaches the buffer to external memory....
template <class T, class I>
void CUtlMemory<T, I>::SetExternalBuffer(T *pMemory, int numElements)
{
// Blow away any existing allocated memory
Purge();
m_pMemory = pMemory;
m_nAllocationCount = numElements;
// Indicate that we don't own the memory
m_nGrowSize = EXTERNAL_BUFFER_MARKER;
}
// Element access
template <class T, class I>
inline T& CUtlMemory<T, I>::operator[](I i)
{
Assert(IsIdxValid(i));
return m_pMemory[i];
}
template <class T, class I>
inline T const& CUtlMemory<T, I>::operator[](I i) const
{
Assert(IsIdxValid(i));
return m_pMemory[i];
}
template <class T, class I>
inline T& CUtlMemory<T, I>::Element(I i)
{
Assert(IsIdxValid(i));
return m_pMemory[i];
}
template <class T, class I>
inline T const& CUtlMemory<T, I>::Element(I i) const
{
Assert(IsIdxValid(i));
return m_pMemory[i];
}
// Is the memory externally allocated?
template <class T, class I>
bool CUtlMemory<T, I>::IsExternallyAllocated() const
{
return m_nGrowSize == EXTERNAL_BUFFER_MARKER;
}
template <class T, class I>
void CUtlMemory<T, I>::SetGrowSize(int nSize)
{
Assert((nSize >= 0) && (nSize != EXTERNAL_BUFFER_MARKER));
m_nGrowSize = nSize;
}
// Gets the base address (can change when adding elements!)
template <class T, class I>
inline T *CUtlMemory<T, I>::Base()
{
return m_pMemory;
}
template <class T, class I>
inline T const *CUtlMemory<T, I>::Base() const
{
return m_pMemory;
}
// Size
template <class T, class I>
inline int CUtlMemory<T, I>::NumAllocated() const
{
return m_nAllocationCount;
}
template <class T, class I>
inline int CUtlMemory<T, I>::Count() const
{
return m_nAllocationCount;
}
// Is element index valid?
template <class T, class I>
inline bool CUtlMemory<T, I>::IsIdxValid(I i) const
{
return (((int)i) >= 0) && (((int) i) < m_nAllocationCount);
}
// Grows the memory
template <class T, class I>
void CUtlMemory<T, I>::Grow(int num)
{
Assert(num > 0);
if (IsExternallyAllocated())
{
// Can't grow a buffer whose memory was externally allocated
Assert(0);
return;
}
// Make sure we have at least numallocated + num allocations.
// Use the grow rules specified for this memory (in m_nGrowSize)
int nAllocationRequested = m_nAllocationCount + num;
bool needToReallocate = false;
while (m_nAllocationCount < nAllocationRequested)
{
if (m_nAllocationCount != 0)
{
if (m_nGrowSize)
{
m_nAllocationCount += m_nGrowSize;
}
else
{
m_nAllocationCount += m_nAllocationCount;
}
needToReallocate = true;
}
else
{
// Compute an allocation which is at least as big as a cache line...
m_nAllocationCount = (31 + sizeof(T)) / sizeof(T);
Assert(m_nAllocationCount != 0);
}
}
if (m_pMemory && needToReallocate)
{
m_pMemory = (T *)realloc(m_pMemory, m_nAllocationCount * sizeof(T));
}
else if (!m_pMemory)
{
m_pMemory = (T *)malloc(m_nAllocationCount * sizeof(T));
}
}
// Makes sure we've got at least this much memory
template <class T, class I>
inline void CUtlMemory<T, I>::EnsureCapacity(int num)
{
if (m_nAllocationCount >= num)
return;
if (IsExternallyAllocated())
{
// Can't grow a buffer whose memory was externally allocated
Assert(0);
return;
}
m_nAllocationCount = num;
if (m_pMemory)
{
m_pMemory = (T *)realloc(m_pMemory, m_nAllocationCount * sizeof(T));
}
else
{
m_pMemory = (T *)malloc(m_nAllocationCount * sizeof(T));
}
}
// Memory deallocation
template <class T, class I>
void CUtlMemory<T, I>::Purge()
{
if (!IsExternallyAllocated())
{
if (m_pMemory)
{
free((void *)m_pMemory);
m_pMemory = 0;
}
m_nAllocationCount = 0;
}
}