From f57f3d7bb922080aaecff9d3a287a8bec151d1c1 Mon Sep 17 00:00:00 2001 From: s1lentq Date: Tue, 13 Apr 2021 05:35:04 +0700 Subject: [PATCH] Update README.md (Cosmetic changes) --- README.md | 42 +++++++++++++++++------------------------- 1 file changed, 17 insertions(+), 25 deletions(-) diff --git a/README.md b/README.md index 11f3b0a1..e9747fa5 100644 --- a/README.md +++ b/README.md @@ -129,41 +129,29 @@ Use `Visual Studio` to build, open `msvc/ReGameDLL.sln` and just select from the #### Linux -* Optional options using `build.sh --compiler=[gcc] --jobs=[4]` (without square brackets) +* Optional options using `build.sh --compiler=[gcc] --jobs=[N] -D[option]=[ON or OFF]` (without square brackets) +
 -c=|--compiler=[icc|gcc|clang]  - Select preferred C/C++ compiler to build
 -j=|--jobs=[N]                  - Specifies the number of jobs (commands) to run simultaneously (For faster building)
+
+Definitions (-D)
+DEBUG                           - Enables debugging mode
+USE_STATIC_LIBSTDC              - Enables static linking library libstdc++
 
-* Optional definitions using `build.sh -D[option]=[ON or OFF]` (without square brackets) -
-DEBUG              - Enables debugging mode
-USE_STATIC_LIBSTDC - Enables static linking library libstdc++
-
- - +* ICC
./build.sh --compiler=intel
+* LLVM (Clang)
./build.sh --compiler=clang
+* GCC
./build.sh --compiler=gcc
##### Checking build environment (Debian / Ubuntu)
Click to expand -* Installing required packages +