Commit Graph

22 Commits

Author SHA1 Message Date
s1lentq
9bfa67b54d Ignore by default fireonce flag for trigger_auto (Related #55)
Fix: does not reset the clones of multi_manager.
Added: Do not allow to do spawn, if player chooses a team or appearance (Related #61)
Update FGD
2016-09-26 01:05:55 +07:00
s1lentq
7f45b10152 Added reset for multisource and trigger_auto (Related #55) 2016-09-15 18:27:39 +07:00
s1lentq
8633cd9f6f Added reset for multi_manager 2016-09-13 19:07:51 +07:00
s1lentq
d9e2aee07b Added restart for func_button and trigger_once (Related #55) 2016-09-08 17:04:00 +07:00
s1lentq
f27b125d15 Refactoring.
Removed useless entities: (item_security, item_suit)
Bugfix: was resetting m_iCount from armoury_entity
Bugfix: incorrect check with pev->takedamage in CBaseEntity::TraceAttack, CBaseMonster::TraceAttack
Bugfix: zBot not continues to play after defused bomb and when mp_round_infinite is not 0
2016-07-14 21:12:17 +07:00
s1lentq
06b0c16145 Refactoring API 2016-06-01 05:08:23 +06:00
s1lentq
9203344b98 Added argument about type awards to CBasePlayer::AddAccount
Some adjustments in RadiusDamage
2016-05-26 01:21:40 +06:00
s1lentq
9b955f2672 Regamedll API WIP: Added new interfaces-objects
Removed some useless code in CBasePlayerWeapon::GetNextAttackDelay
Removed the allocation of the entity CSoundEnt, because it is useless for CS 1.6 also removed UpdatePlayerSound
2016-03-17 23:58:24 +06:00
s1lentq
3d252fe527 Refactoring and cleanup.
Fixed some critical bugs and typos (carrer_task, tutor, zbot and other)
Added command line option `-bots` to run bots in CS 1.6
Removed the tests demo record/player from myself the project and also dependency of the steam library.
Fixed the progress bar when generating a nav file.
2016-02-23 05:23:45 +06:00
s1lentq
25f425801a Refactoring and cleanup project.
Removed project bzip2.
CZero: Fix crashing of HostageEscapeState.
2016-02-04 22:45:37 +06:00
s1lentq
4d9a0b2cc3 Fix: Bug with camera (not reset the speed) 2016-02-01 15:32:32 +06:00
s1lentq
a8cc9cc76f Final: fully reversed functions CZ 2016-01-25 23:17:37 +06:00
s1lentq
6f51a65ae9 WIP CZ: Reversed some functions of bots.
Cleanup.
2016-01-19 18:05:41 +06:00
s1lentq
70dc948091 Added EXT_FUNC for virtual functions 2015-12-11 02:30:31 +06:00
s1lentq
dc557b37f2 WIP: Reversed functions all weapons 2015-11-24 03:01:09 +06:00
s1lentq
0fc3351cb8 Cleanup.
Reversed functions: CBasePlayer::PickPrimaryCareerTaskWeapon, CBasePlayer::PickSecondaryCareerTaskWeapon.
Added comments to some parts of the code.
Fixed some bugs in CZ:Career.
2015-11-06 20:58:48 +06:00
s1lentq
625ef14d46 WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
s1lentq
d4cf69b587 WIP: a new batch of reverse functions 2015-08-20 17:24:18 +06:00
s1lentq
5bf6b21649 Added a new reverse the functions.
Implemented recovery a virtual table in GetClassPtr<BasClass> after linking of self class.
2015-08-03 00:17:07 +06:00
s1lentq
ed2e465d2b Reversed CBasePlayer and some function blending from animation.cpp
Fix line ending all files
2015-07-13 02:32:09 +06:00
s1lentq
2f82bb17ae Reversed some function from player.cpp
Better implemented static members by all objects of the class
MSVC: Added loading of custom configurations for the test demo with the launch --regamedll-cfg-init filename.cfg (NOTE: The config should be in the "tests" folder)
Gradle script: Added stuff for each the test demo and their auto-unpacking the root folder HLDS
2015-07-05 17:19:59 +06:00
s1lentq
56c2cb635f Added initial files project 2015-06-30 15:46:07 +06:00