Commit Graph

36 Commits

Author SHA1 Message Date
s1lentq
f97c9d9f46 Improve dbg code to work Assertion properly 2023-12-14 02:50:32 +07:00
Francisco Muñoz
f882e81efe
Update studio.h constants (#898)
* Update studio.h file, magic number change
- Updated studio.h header, limits increased according to engine ones, added missing structures (in case of)
2023-11-28 19:47:52 +07:00
s1lentq
271a49f8ca Add workflows/build.yml (Migrate to Github CI)
Add CMakeLists.txt build system
Update README.md
Minor fixes
2021-04-13 04:16:21 +07:00
s1lent
d8208f0884
Added support building using cmake
Added support clang compiler
Fixed some compiler warnings
Update README.md
2020-02-06 04:32:20 +07:00
s1lent
e199b16463
Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
s1lent
c2f62eb98a
Fix newlines 2019-09-22 21:29:29 +07:00
s1lent
1c2aa38cc3
Update const.h and sdk 2019-08-30 01:45:26 +07:00
s1lent
b9367f087d
Update eiface.h 2019-08-13 21:11:50 +07:00
s1lent
b732b47874
GCC: disable using intrinsics by default 2018-10-27 00:08:03 +07:00
Alibek Omarov
2b4eb6c137 GCC port and new defines for new ARM port (#294)
* Put SSE code under HAVE_SSE define

* Fix circular dependency on GCC 7.3

* Provide a way to disable AMXX related hacks, when it's not needed

* Fix ASM inline for GCC

* Fix compiling with MSVC

* Fix compiling with MSVC and ICC

* Check for HAVE_SSE in sse_mathfun.cpp after including precompiled, so SSE state will be determined

* Better check for SSE availability

* Missing call ::ClientCommand_
Make CSaveRestoreBuffer::m_Sizes as const
Cosmetic changes

* Gradle: Add GCC Toolchain

* GCC: Fix compile

* Gradle: Add -fno-devirtualize to compiler flags for GCC
2018-05-20 22:28:03 +07:00
s1lent
9dcab4bd49 Refactoring minor
Refactoring unicode_strtools
2017-11-01 18:30:47 +03:00
s1lent
b25e3505d3 Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
s1lent
adaddda871
Code cleanup
Hookers Refactoring
Removed __MAKE_VHOOK
Fix compilation under linux with ICC 17 (GCC 6.2)
2017-07-02 18:54:33 +07:00
s1lentq
e50cfe32c6 Implemented features of priority for hookchains 2016-12-12 22:36:51 +07:00
s1lentq
baac9cbad4 Bugfix: leak entities from weaponbox when touched grenades. (bug by valve)
CZBot: the check cvar bot_deathmath on every time.
2016-07-21 07:25:49 +07:00
s1lentq
aa8a8e7bb1 Cleaning sdk 2016-07-20 18:40:03 +07:00
s1lentq
1e8180f5ad Added gradle task buildFixes for faster building. 2016-07-18 06:49:12 +07:00
s1lentq
f27b125d15 Refactoring.
Removed useless entities: (item_security, item_suit)
Bugfix: was resetting m_iCount from armoury_entity
Bugfix: incorrect check with pev->takedamage in CBaseEntity::TraceAttack, CBaseMonster::TraceAttack
Bugfix: zBot not continues to play after defused bomb and when mp_round_infinite is not 0
2016-07-14 21:12:17 +07:00
s1lentq
a9d5e3bb4a Merge pull request #32 from s1lentq/regamedll_api_01
Regamedll api 01
2016-05-12 01:05:02 +06:00
asmodai
c815a7708f Fixed Vector constructors
Removed some unnecessary checks
2016-04-24 15:08:00 +03:00
s1lentq
d8b12ee80b Regamedll API WIP: added some more API functions.
Added new cvar, mp_hegrenade_penetration, mp_nadedrops more details in game.cfg.
Let inflict damage by grenades to breakable objects.
2016-04-19 21:26:46 +06:00
s1lentq
3d252fe527 Refactoring and cleanup.
Fixed some critical bugs and typos (carrer_task, tutor, zbot and other)
Added command line option `-bots` to run bots in CS 1.6
Removed the tests demo record/player from myself the project and also dependency of the steam library.
Fixed the progress bar when generating a nav file.
2016-02-23 05:23:45 +06:00
s1lentq
25f425801a Refactoring and cleanup project.
Removed project bzip2.
CZero: Fix crashing of HostageEscapeState.
2016-02-04 22:45:37 +06:00
s1lentq
6f51a65ae9 WIP CZ: Reversed some functions of bots.
Cleanup.
2016-01-19 18:05:41 +06:00
s1lentq
9416463508 WIP CZ: Reversed functions from Improved hostages 2015-12-23 00:07:49 +06:00
s1lentq
70dc948091 Added EXT_FUNC for virtual functions 2015-12-11 02:30:31 +06:00
dreamstalker
14df9039eb Optimized compilation time on linux 2015-12-07 01:18:51 +04:00
s1lentq
0fc3351cb8 Cleanup.
Reversed functions: CBasePlayer::PickPrimaryCareerTaskWeapon, CBasePlayer::PickSecondaryCareerTaskWeapon.
Added comments to some parts of the code.
Fixed some bugs in CZ:Career.
2015-11-06 20:58:48 +06:00
s1lentq
8508f2d517 Added reversed weapon_knife.
Update README.md
Cleanup.
2015-09-27 19:59:44 +06:00
s1lentq
625ef14d46 WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
s1lentq
d4cf69b587 WIP: a new batch of reverse functions 2015-08-20 17:24:18 +06:00
s1lentq
5bf6b21649 Added a new reverse the functions.
Implemented recovery a virtual table in GetClassPtr<BasClass> after linking of self class.
2015-08-03 00:17:07 +06:00
s1lentq
ed2e465d2b Reversed CBasePlayer and some function blending from animation.cpp
Fix line ending all files
2015-07-13 02:32:09 +06:00
s1lentq
2f82bb17ae Reversed some function from player.cpp
Better implemented static members by all objects of the class
MSVC: Added loading of custom configurations for the test demo with the launch --regamedll-cfg-init filename.cfg (NOTE: The config should be in the "tests" folder)
Gradle script: Added stuff for each the test demo and their auto-unpacking the root folder HLDS
2015-07-05 17:19:59 +06:00
s1lentq
c35c7c60b3 Fix linux compilation
cleanup
fixed offset some of a members of the class
Reversed CRecharge, CCStrikeGameMgrHelper, CVoiceGameMgr
2015-07-02 03:47:54 +06:00
s1lentq
56c2cb635f Added initial files project 2015-06-30 15:46:07 +06:00