#include "precompiled.h" /* * Globals initialization */ #ifndef HOOK_GAMEDLL static char s_shared_token[ 1500 ]; static char s_shared_quote = '\"'; #else char s_shared_token[ 1500 ]; char s_shared_quote; #endif // HOOK_GAMEDLL /* <2d4a66> ../game_shared/shared_util.cpp:50 */ NOBODY uchar32 *SharedWVarArgs(uchar32 *format, ...) { // { // va_list argptr; // 52 // intconst BufLen; // 53 // intconst NumBuffers; // 54 // wchar_t string; // 55 // int curstring; // 56 // } } /* <2d4b0a> ../game_shared/shared_util.cpp:68 */ char *SharedVarArgs(char *format, ...) { va_list argptr; const int BufLen = 1024; const int NumBuffers = 4; static char string[ NumBuffers ][ BufLen ]; static int curstring = 0; curstring = (curstring + 1) % NumBuffers; va_start(argptr, format); Q_vsnprintf(string[ curstring ], BufLen, format, argptr); va_end(argptr); return string[ curstring ]; } /* <2d4ba1> ../game_shared/shared_util.cpp:90 */ char *BufPrintf(char *buf, int &len, const char *fmt, ...) { va_list argptr; if (len > 0) { va_start(argptr, fmt); Q_vsnprintf(buf, len, fmt, argptr); va_end(argptr); len -= Q_strlen(buf); return buf + Q_strlen(buf); } return NULL; } /* <2d4c0d> ../game_shared/shared_util.cpp:106 */ NOBODY uchar32 *BufWPrintf(uchar32 *buf, int &len, const uchar32 *fmt, ...) { // { // va_list argptr; // 111 // } } /* <2d4c7e> ../game_shared/shared_util.cpp:122 */ NOBODY const uchar32 *NumAsWString(int val) { // { // intconst BufLen; // 124 // intconst NumBuffers; // 125 // wchar_t string; // 126 // int curstring; // 127 // int len; // 131 // } } /* <2d4d11> ../game_shared/shared_util.cpp:137 */ const char *NumAsString(int val) { const int BufLen = 16; const int NumBuffers = 4; static char string[ NumBuffers ][ BufLen ]; static int curstring = 0; int len = 16; curstring = (curstring + 1) % 4; BufPrintf(string[curstring], len, "%d", val); return string[curstring]; } // Returns the token parsed by SharedParse() /* <2d4da4> ../game_shared/shared_util.cpp:155 */ char *SharedGetToken(void) { return s_shared_token; } // Returns the token parsed by SharedParse() /* <2d4dbf> ../game_shared/shared_util.cpp:164 */ NOXREF void SharedSetQuoteChar(char c) { s_shared_quote = c; } // Parse a token out of a string /* <2d4de7> ../game_shared/shared_util.cpp:173 */ NOBODY const char *SharedParse(const char *data) { // //skipwhite: // 185 // { // int c; // 175 // int len; // 176 // } } // Returns true if additional data is waiting to be processed on this line /* <2d4e40> ../game_shared/shared_util.cpp:247 */ NOBODY bool SharedTokenWaiting(const char *buffer) { // { // const char *p; // 249 // } }