/* * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #pragma once #include "osconfig.h" #include // need this for _alloca #include // need this for memset #include "archtypes.h" // Defines MAX_PATH #ifndef MAX_PATH #define MAX_PATH 260 #endif // Used to step into the debugger #define DebuggerBreak() __asm { int 3 } // C functions for external declarations that call the appropriate C++ methods #ifndef EXPORT #ifdef _WIN32 #define EXPORT __declspec(dllexport) #else #define EXPORT /**/ #endif #endif #ifdef _WIN32 // Used for dll exporting and importing #define DLL_EXPORT extern "C" __declspec(dllexport) #define DLL_IMPORT extern "C" __declspec(dllimport) // Can't use extern "C" when DLL exporting a class #define DLL_CLASS_EXPORT __declspec(dllexport) #define DLL_CLASS_IMPORT __declspec(dllimport) // Can't use extern "C" when DLL exporting a global #define DLL_GLOBAL_EXPORT extern __declspec(dllexport) #define DLL_GLOBAL_IMPORT extern __declspec(dllimport) #elif defined __linux__ // Used for dll exporting and importing #define DLL_EXPORT extern "C" #define DLL_IMPORT extern "C" // Can't use extern "C" when DLL exporting a class #define DLL_CLASS_EXPORT #define DLL_CLASS_IMPORT // Can't use extern "C" when DLL exporting a global #define DLL_GLOBAL_EXPORT extern #define DLL_GLOBAL_IMPORT extern #else #error "Unsupported Platform." #endif #ifdef _WIN32 // Remove warnings from warning level 4. #pragma warning(disable:4514) // warning C4514: 'acosl' : unreferenced inline function has been removed #pragma warning(disable:4100) // warning C4100: 'hwnd' : unreferenced formal parameter #pragma warning(disable:4127) // warning C4127: conditional expression is constant #pragma warning(disable:4512) // warning C4512: 'InFileRIFF' : assignment operator could not be generated #pragma warning(disable:4611) // warning C4611: interaction between '_setjmp' and C++ object destruction is non-portable #pragma warning(disable:4706) // warning C4706: assignment within conditional expression #pragma warning(disable:4710) // warning C4710: function 'x' not inlined #pragma warning(disable:4702) // warning C4702: unreachable code #pragma warning(disable:4505) // unreferenced local function has been removed #pragma warning(disable:4239) // nonstandard extension used : 'argument' ( conversion from class Vector to class Vector& ) #pragma warning(disable:4097) // typedef-name 'BaseClass' used as synonym for class-name 'CFlexCycler::CBaseFlex' #pragma warning(disable:4324) // Padding was added at the end of a structure #pragma warning(disable:4244) // type conversion warning. #pragma warning(disable:4305) // truncation from 'const double ' to 'float ' #pragma warning(disable:4786) // Disable warnings about long symbol names #if _MSC_VER >= 1300 #pragma warning(disable:4511) // Disable warnings about private copy constructors #endif #endif // Methods to invoke the constructor, copy constructor, and destructor template inline void Construct(T *pMemory) { new(pMemory) T; } template inline void CopyConstruct(T *pMemory, T const &src) { new(pMemory) T(src); } template inline void Destruct(T *pMemory) { pMemory->~T(); #ifdef _DEBUG memset(pMemory, 0xDD, sizeof(T)); #endif }