/* * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #include "precompiled.h" #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #include "windows.h" #endif // _WIN32 // InterfaceReg InterfaceReg *InterfaceReg::s_pInterfaceRegs = nullptr; InterfaceReg::InterfaceReg(InstantiateInterfaceFn fn, const char *pName) : m_pName(pName) { m_CreateFn = fn; m_pNext = s_pInterfaceRegs; s_pInterfaceRegs = this; } // This is the primary exported function by a dll, referenced by name via dynamic binding // that exposes an opqaue function pointer to the interface. // // We have the Internal variant so Sys_GetFactoryThis() returns the correct internal // symbol under GCC/Linux/Mac as CreateInterface is DLL_EXPORT so its global so the loaders // on those OS's pick exactly 1 of the CreateInterface symbols to be the one that is process wide and // all Sys_GetFactoryThis() calls find that one, which doesn't work. Using the internal walkthrough here // makes sure Sys_GetFactoryThis() has the dll specific symbol and GetProcAddress() returns the module specific // function for CreateInterface again getting the dll specific symbol we need. EXPORT_FUNCTION IBaseInterface *CreateInterface(const char *pName, int *pReturnCode) { InterfaceReg *pCur; for (pCur = InterfaceReg::s_pInterfaceRegs; pCur; pCur = pCur->m_pNext) { if (strcmp(pCur->m_pName, pName) == 0) { if (pReturnCode) { *pReturnCode = IFACE_OK; } return pCur->m_CreateFn(); } } if (pReturnCode) { *pReturnCode = IFACE_FAILED; } return nullptr; } #ifndef _WIN32 // Linux doesn't have this function so this emulates its functionality void *GetModuleHandle(const char *name) { void *handle; if (name == nullptr) { // hmm, how can this be handled under linux.... // is it even needed? return nullptr; } if ((handle = dlopen(name, RTLD_NOW)) == nullptr) { //printf("Error:%s\n",dlerror()); // couldn't open this file return nullptr; } // read "man dlopen" for details // in short dlopen() inc a ref count // so dec the ref count by performing the close dlclose(handle); return handle; } #endif // _WIN32 // Purpose: returns a pointer to a function, given a module // Input : pModuleName - module name // *pName - proc name //static hlds_run wants to use this function void *Sys_GetProcAddress(const char *pModuleName, const char *pName) { return GetProcAddress(GetModuleHandle(pModuleName), pName); } // Purpose: returns a pointer to a function, given a module // Input : pModuleName - module name // *pName - proc name // hlds_run wants to use this function void *Sys_GetProcAddress(void *pModuleHandle, const char *pName) { return GetProcAddress((HMODULE)pModuleHandle, pName); } // Purpose: Loads a DLL/component from disk and returns a handle to it // Input : *pModuleName - filename of the component // Output : opaque handle to the module (hides system dependency) CSysModule *Sys_LoadModule(const char *pModuleName) { #ifdef _WIN32 HMODULE hDLL = LoadLibrary(pModuleName); #else HMODULE hDLL = nullptr; char szAbsoluteModuleName[1024]; if (pModuleName[0] != '/') { char szCwd[1024]; getcwd(szCwd, sizeof(szCwd)); if (szCwd[strlen(szCwd) - 1] == '/') szCwd[strlen(szCwd) - 1] = '\0'; _snprintf(szAbsoluteModuleName, sizeof(szAbsoluteModuleName), "%s/%s", szCwd, pModuleName); hDLL = dlopen(szAbsoluteModuleName, RTLD_NOW); } else { _snprintf(szAbsoluteModuleName, sizeof(szAbsoluteModuleName), "%s", pModuleName); hDLL = dlopen(pModuleName, RTLD_NOW); } #endif // _WIN32 if (!hDLL) { char str[512]; #if defined(_WIN32) _snprintf(str, sizeof(str), "%s.dll", pModuleName); hDLL = LoadLibrary(str); #elif defined(OSX) printf("Error: %s\n", dlerror()); _snprintf(str, sizeof(str), "%s.dylib", szAbsoluteModuleName); hDLL = dlopen(str, RTLD_NOW); #else printf("Error: %s\n", dlerror()); _snprintf(str, sizeof(str), "%s.so", szAbsoluteModuleName); hDLL = dlopen(str, RTLD_NOW); #endif } return reinterpret_cast(hDLL); } // Purpose: Unloads a DLL/component from // Input : *pModuleName - filename of the component // Output : opaque handle to the module (hides system dependency) void Sys_UnloadModule(CSysModule *pModule) { if (!pModule) return; HMODULE hDLL = reinterpret_cast(pModule); #ifdef _WIN32 FreeLibrary(hDLL); #else dlclose(hDLL); #endif // _WIN32 } // Purpose: returns a pointer to a function, given a module // Input : module - windows HMODULE from Sys_LoadModule() // *pName - proc name // Output : factory for this module CreateInterfaceFn Sys_GetFactory(CSysModule *pModule) { if (!pModule) return nullptr; return reinterpret_cast(Sys_GetProcAddress(pModule, CREATEINTERFACE_PROCNAME)); } // Purpose: returns the instance of this module // Output : CreateInterfaceFn CreateInterfaceFn Sys_GetFactoryThis() { return CreateInterface; } // Purpose: returns the instance of the named module // Input : *pModuleName - name of the module // Output : CreateInterfaceFn - instance of that module CreateInterfaceFn Sys_GetFactory(const char *pModuleName) { return reinterpret_cast(Sys_GetProcAddress(pModuleName, CREATEINTERFACE_PROCNAME)); } // Purpose: finds a particular interface in the factory set void *InitializeInterface(char const *interfaceName, CreateInterfaceFn *factoryList, int numFactories) { void *retval; for (int i = 0; i < numFactories; i++) { CreateInterfaceFn factory = factoryList[i]; if (!factory) continue; retval = factory(interfaceName, nullptr); if (retval) return retval; } // No provider for requested interface!!! // assert(!"No provider for requested interface!!!"); return nullptr; }