ReGameDLL_CS/regamedll/unittests
s1lentq d6b59dc0c3 Added cvar bot_deathmatch #39
Added checks for null pointers into GetPlayerGaitsequence
Fixed mp_nadedrops: If pressed a the button attack before player death, then not drop nades to ground.
Compiler: remove rrti, added -ipo
Refactoring
2016-06-14 20:14:31 +07:00
..
animation_tests.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
mathfun_tests.cpp Added initial files project 2015-06-30 15:46:07 +06:00
struct_offsets_tests.cpp Added cvar bot_deathmatch #39 2016-06-14 20:14:31 +07:00
TestRunner.cpp Added initial files project 2015-06-30 15:46:07 +06:00