ReGameDLL_CS/regamedll/dlls
Vaqtincha 6c80744146
Add new CVar mp_falldamage (#539)
* Add CVar mp_falldamage
2020-05-27 08:26:45 +07:00
..
addons Fixes (attempt 999) (#413) 2019-09-17 19:06:21 +07:00
API Remove respawn dependency on forcerespawn cvar (#537) 2020-05-27 08:20:59 +07:00
bot ZBot: Implemented cvar bot_freeze 2020-01-15 20:05:13 +07:00
hostage Added support building using cmake 2020-02-06 04:32:20 +07:00
wpn_shared USP: Fixed jitter effect when playing an animation of adding a silencer. 2020-01-15 20:28:52 +07:00
activity.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
activitymap.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
airtank.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
airtank.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
ammo.cpp Refactoring (#418) 2019-10-09 17:18:42 +07:00
ammo.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
animating.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
animation.cpp Fix newlines 2019-09-22 21:29:29 +07:00
animation.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
basemonster.cpp Refactoring 2017-11-23 00:43:30 +07:00
basemonster.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
bmodels.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
bmodels.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
buttons.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
buttons.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
career_tasks.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
career_tasks.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
cbase.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
cbase.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
cdll_dll.h Fix newlines 2019-09-22 21:29:29 +07:00
client.cpp Update client.cpp (#535) 2020-05-18 19:59:43 +07:00
client.h Refactoring (#418) 2019-10-09 17:18:42 +07:00
cmdhandler.cpp Refactoring 2017-11-23 00:43:30 +07:00
cmdhandler.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
combat.cpp Fix newlines 2019-09-22 21:29:29 +07:00
combat.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
debug.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
debug.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
decals.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
doors.cpp Bots: safe check for DoorActivator (#441) 2019-10-26 04:56:00 +07:00
doors.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
effects.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
effects.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
ehandle.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
enginecallback.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
explode.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
explode.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
extdef.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
extdll.h Fix newlines 2019-09-22 21:29:29 +07:00
func_break.cpp Added support building using cmake 2020-02-06 04:32:20 +07:00
func_break.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
func_tank.cpp Fix newlines 2019-09-22 21:29:29 +07:00
func_tank.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
game.cpp Add new CVar mp_falldamage (#539) 2020-05-27 08:26:45 +07:00
game.h Add new CVar mp_falldamage (#539) 2020-05-27 08:26:45 +07:00
gamerules.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
gamerules.h Add API to set if player can hear another player (#467) 2019-12-14 17:24:40 +07:00
ggrenade.cpp C4: Fixed a bug when a player died by explosive targets triggered by the main bomb (like is func_breakable around main bomb). (This is bug can be cause undefined behavior end round) 2020-01-15 21:13:03 +07:00
gib.cpp Refactoring 2017-11-23 00:43:30 +07:00
gib.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
globals.cpp Fix newlines 2019-09-22 21:29:29 +07:00
globals.h Fix newlines 2019-09-22 21:29:29 +07:00
h_battery.cpp Fix newlines 2019-09-22 21:29:29 +07:00
h_battery.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
h_cycler.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
h_cycler.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
h_export.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
healthkit.cpp Fix newlines 2019-09-22 21:29:29 +07:00
healthkit.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
hintmessage.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
hintmessage.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
items.cpp Refactoring (#418) 2019-10-09 17:18:42 +07:00
items.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
lights.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
lights.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
mapinfo.cpp Replace virtual UpdateOnRemove to OnDestroy 2017-11-02 01:23:23 +07:00
mapinfo.h Replace virtual UpdateOnRemove to OnDestroy 2017-11-02 01:23:23 +07:00
maprules.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
maprules.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
monsterevent.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
monsters.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
mortar.cpp func_mortar_field: Use explosion instead of a flash 2020-01-15 20:44:32 +07:00
mortar.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
multiplay_gamerules.cpp Add new CVar mp_falldamage (#539) 2020-05-27 08:26:45 +07:00
observer.cpp spelling mistake on naming fix (#465) 2019-12-13 07:07:04 +07:00
observer.h spelling mistake on naming fix (#465) 2019-12-13 07:07:04 +07:00
pathcorner.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
pathcorner.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
plats.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
plats.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
player.cpp Remove respawn dependency on forcerespawn cvar (#537) 2020-05-27 08:20:59 +07:00
player.h CreateWeaponBox: Remove constantly vector arguments 2020-04-02 18:28:46 +07:00
qstring.h Minor refactoring qstring.h 2017-11-01 18:30:47 +03:00
revert_saved.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
revert_saved.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
saverestore.cpp Added support building using cmake 2020-02-06 04:32:20 +07:00
saverestore.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
schedule.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
scriptevent.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
singleplay_gamerules.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
skill.cpp Cleanup code 2017-11-01 18:30:47 +03:00
skill.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
sound.cpp Fixed some compiler warnings 2020-02-06 19:14:36 +07:00
sound.h Added support building using cmake 2020-02-06 04:32:20 +07:00
soundent.cpp Added support building using cmake 2020-02-06 04:32:20 +07:00
soundent.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
spectator.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
spectator.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
subs.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
subs.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
talkmonster.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
training_gamerules.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
training_gamerules.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
trains.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
triggers.cpp Move some new features to REGAMEDLL_ADD 2019-12-17 21:19:52 +07:00
triggers.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_base_states.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_base_states.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_base_tutor.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_base_tutor.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_states.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_states.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_tutor.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_tutor.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
unisignals.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
util.cpp Fixed format buffer size in UTIL_dtosX functions (#528) 2020-05-02 04:40:52 +07:00
util.h Fix newlines 2019-09-22 21:29:29 +07:00
vector.h Fix newlines 2019-09-22 21:29:29 +07:00
vehicle.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
vehicle.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
weapons.cpp Add m_bCanShootOverride member (#527) 2020-05-02 17:11:49 +07:00
weapons.h USP: Fixed jitter effect when playing an animation of adding a silencer. 2020-01-15 20:28:52 +07:00
weapontype.cpp Refactoring (#418) 2019-10-09 17:18:42 +07:00
weapontype.h Refactoring (#418) 2019-10-09 17:18:42 +07:00
world.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
world.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00