ReGameDLL_CS/regamedll/dlls
Alexander B 1722f883a1 Buffer overflow fix (#351)
* Buffer overflow fix
2019-04-08 16:39:48 +07:00
..
addons Implemented point entities: point_clientcommand, point_servercommand 2019-04-07 23:13:41 +07:00
API Crash fix 2018-04-09 03:28:14 +03:00
bot Bot vision update. 2018-10-31 04:07:26 +07:00
hostage Refactoring 2017-11-23 00:43:30 +07:00
wpn_shared Add base damage for m3 and xm1014. Fix m_flBaseDamageSil (#335) 2019-01-13 18:41:14 +07:00
activity.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
activitymap.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
airtank.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
airtank.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
ammo.cpp Fixed ammo (missing sound) 2017-11-04 05:32:28 +07:00
ammo.h Refactoring ammo stuff 2017-11-01 18:30:47 +03:00
animating.cpp Refactoring 2017-11-23 00:43:30 +07:00
animation.cpp GCC port and new defines for new ARM port (#294) 2018-05-20 22:28:03 +07:00
animation.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
basemonster.cpp Refactoring 2017-11-23 00:43:30 +07:00
basemonster.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
bmodels.cpp Refactoring 2017-11-23 00:43:30 +07:00
bmodels.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
buttons.cpp Reset entity on start round for env_spark, env_laser, env_beam 2018-01-28 21:44:01 +07:00
buttons.h Reset entity on start round for env_spark, env_laser, env_beam 2018-01-28 21:44:01 +07:00
career_tasks.cpp Refactoring 2017-11-23 00:43:30 +07:00
career_tasks.h Refactoring 2017-11-23 00:43:30 +07:00
cbase.cpp Add base damage for m3 and xm1014. Fix m_flBaseDamageSil (#335) 2019-01-13 18:41:14 +07:00
cbase.h Add base damage for m3 and xm1014. Fix m_flBaseDamageSil (#335) 2019-01-13 18:41:14 +07:00
cdll_dll.h Features: Add for iuser3 flag PLAYER_PREVENT_CLIMB 2018-12-23 17:52:38 +07:00
client.cpp Some little fixes (#332) 2019-01-07 16:55:29 +07:00
client.h Refactoring minor 2017-11-01 18:30:47 +03:00
cmdhandler.cpp Refactoring 2017-11-23 00:43:30 +07:00
cmdhandler.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
combat.cpp Refactoring 2017-11-23 00:43:30 +07:00
combat.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
debug.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
debug.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
decals.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
doors.cpp Fix some things related #231 2017-12-31 18:24:51 +07:00
doors.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
effects.cpp Reset entity on start round for env_spark, env_laser, env_beam 2018-01-28 21:44:01 +07:00
effects.h Reset entity on start round for env_spark, env_laser, env_beam 2018-01-28 21:44:01 +07:00
ehandle.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
enginecallback.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
explode.cpp Refactoring 2017-11-23 00:43:30 +07:00
explode.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
extdef.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
extdll.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
func_break.cpp Refactoring 2017-11-23 00:43:30 +07:00
func_break.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
func_tank.cpp Refactoring 2017-11-23 00:43:30 +07:00
func_tank.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
game.cpp Enhance "endround" command (#319) 2018-10-30 15:24:21 +07:00
game.h Add mp_kill_filled_spawn (#313) 2018-10-27 00:11:23 +07:00
gamerules.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
gamerules.h Cosmetic changes 2018-05-22 16:29:08 +07:00
ggrenade.cpp Cosmetic changes 2018-05-22 16:29:08 +07:00
gib.cpp Refactoring 2017-11-23 00:43:30 +07:00
gib.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
globals.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
globals.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
h_battery.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
h_battery.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
h_cycler.cpp Refactoring 2017-11-23 00:43:30 +07:00
h_cycler.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
h_export.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
healthkit.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
healthkit.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
hintmessage.cpp Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
hintmessage.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
items.cpp Enhance item_security 2018-05-24 12:50:50 +07:00
items.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
lights.cpp Refactoring 2017-11-23 00:43:30 +07:00
lights.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
mapinfo.cpp Replace virtual UpdateOnRemove to OnDestroy 2017-11-02 01:23:23 +07:00
mapinfo.h Replace virtual UpdateOnRemove to OnDestroy 2017-11-02 01:23:23 +07:00
maprules.cpp Fix some things related #231 2017-12-31 18:24:51 +07:00
maprules.h Fix some things related #231 2017-12-31 18:24:51 +07:00
monsterevent.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
monsters.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
mortar.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
mortar.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
multiplay_gamerules.cpp Do not ignore thirdparty bots in humans_join_team cvar checks. (#306) 2018-09-09 15:39:22 +07:00
observer.cpp Fix spectator check, small refactoring (#265) 2018-02-08 16:37:02 +07:00
observer.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
pathcorner.cpp Refactoring 2017-11-23 00:43:30 +07:00
pathcorner.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
plats.cpp Refactoring 2017-11-23 00:43:30 +07:00
plats.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
player.cpp Fix for dead player inclination (#342) 2019-02-26 04:13:23 +07:00
player.h Spawn protection API and cvar (mp_respawn_immunitytime). (#266) 2018-02-18 15:31:24 +04:00
qstring.h Minor refactoring qstring.h 2017-11-01 18:30:47 +03:00
revert_saved.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
revert_saved.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
saverestore.cpp GCC port and new defines for new ARM port (#294) 2018-05-20 22:28:03 +07:00
saverestore.h GCC port and new defines for new ARM port (#294) 2018-05-20 22:28:03 +07:00
schedule.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
scriptevent.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
singleplay_gamerules.cpp Cleanup code 2017-11-01 18:30:47 +03:00
skill.cpp Cleanup code 2017-11-01 18:30:47 +03:00
skill.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
sound.cpp Refactoring 2017-11-23 00:43:30 +07:00
sound.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
soundent.cpp Refactoring 2017-11-23 00:43:30 +07:00
soundent.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
spectator.cpp Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
spectator.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
subs.cpp Fix some things related #231 2017-12-31 18:24:51 +07:00
subs.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
talkmonster.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
training_gamerules.cpp Refactoring 2017-11-23 00:43:30 +07:00
training_gamerules.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
trains.h Refactoring minor 2017-11-01 18:30:47 +03:00
triggers.cpp Remove height check, fix #251 (#256) 2018-01-29 19:11:17 +04:00
triggers.h Reset entity on start round for env_spark, env_laser, env_beam 2018-01-28 21:44:01 +07:00
tutor_base_states.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
tutor_base_states.h Refactoring 2017-11-23 00:43:30 +07:00
tutor_base_tutor.cpp Refactoring 2017-11-23 00:43:30 +07:00
tutor_base_tutor.h Refactoring 2017-11-23 00:43:30 +07:00
tutor_cs_states.cpp Refactoring 2017-11-23 00:43:30 +07:00
tutor_cs_states.h Refactoring 2017-11-23 00:43:30 +07:00
tutor_cs_tutor.cpp Refactoring 2017-11-23 00:43:30 +07:00
tutor_cs_tutor.h Refactoring 2017-11-23 00:43:30 +07:00
tutor.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
tutor.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
unisignals.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
util.cpp Buffer overflow fix (#351) 2019-04-08 16:39:48 +07:00
util.h Add new point-entity trigger_random 2018-05-22 18:17:30 +07:00
vector.h Refactoring 2017-11-23 00:43:30 +07:00
vehicle.cpp Refactoring 2017-11-23 00:43:30 +07:00
vehicle.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
weapons.cpp comeback item_security, item_suit for custom mods/maps 2018-05-22 16:44:53 +07:00
weapons.h Add base damage for m3 and xm1014. Fix m_flBaseDamageSil (#335) 2019-01-13 18:41:14 +07:00
weapontype.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
weapontype.h Refactoring 2017-11-01 18:30:47 +03:00
world.cpp Refactoring minor 2017-11-01 18:30:47 +03:00
world.h Remove hookers stuff 2017-11-01 18:30:47 +03:00