ReGameDLL_CS/regamedll/public/FileSystem.cpp

66 lines
2.1 KiB
C++

/*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#include "precompiled.h"
IFileSystem *g_pFileSystem = nullptr;
CSysModule *g_pFileSystemModule = nullptr;
bool FileSystem_Init()
{
g_pFileSystemModule = Sys_LoadModule(STDIO_FILESYSTEM_LIB);
if (!g_pFileSystemModule)
{
return false;
}
// Get FileSystem interface
CreateInterfaceFn filesystemFactoryFn = Sys_GetFactory(g_pFileSystemModule);
if (!filesystemFactoryFn)
{
Sys_Error("Unable to get filesystem factory.");
}
g_pFileSystem = (IFileSystem *)filesystemFactoryFn(FILESYSTEM_INTERFACE_VERSION, nullptr);
if (!g_pFileSystem)
{
Sys_Error("Can not retrive filesystem interface version '" FILESYSTEM_INTERFACE_VERSION "'.");
}
return true;
}
void FileSystem_Shutdown()
{
if (g_pFileSystemModule)
{
Sys_UnloadModule(g_pFileSystemModule);
g_pFileSystemModule = nullptr;
}
}