ReGameDLL_CS/regamedll/dlls/globals.cpp
s1lentq 0d209c1cd4 Mini-refactoring.
Added at weaponInfo name for weapon_shield
2016-05-11 20:06:43 +06:00

23 lines
397 B
C++

#include "precompiled.h"
/*
* Globals initialization
*/
#ifndef HOOK_GAMEDLL
const Vector g_vecZero(0, 0, 0);
NOXREF u_long g_ulFrameCount = 0;
#endif
int g_Language;
NOXREF u_long g_ulModelIndexEyes;
Vector g_vecAttackDir;
int g_iSkillLevel;
int gDisplayTitle;
BOOL g_fGameOver;
bool g_bIsCzeroGame = false;
bool g_bAllowedCSBot = false;
bool g_bHostageImprov = false;