ReGameDLL_CS/regamedll/dlls
2021-06-07 01:17:18 +07:00
..
addons Fixes (attempt 999) (#413) 2019-09-17 19:06:21 +07:00
API Remove gradle build system & Cleanup 2021-04-12 21:51:51 +07:00
bot Bots can switch weapons underwater (#631) 2021-06-06 19:13:55 +07:00
hostage Added support building using cmake 2020-02-06 04:32:20 +07:00
wpn_shared Add weapon flag ITEM_FLAG_NOFIREUNDERWATER (#628) 2021-05-22 18:12:24 +07:00
activity.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
activitymap.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
airtank.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
airtank.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
ammo.cpp Refactoring (#418) 2019-10-09 17:18:42 +07:00
ammo.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
animating.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
animation.cpp Fix newlines 2019-09-22 21:29:29 +07:00
animation.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
basemonster.cpp implement CGib (#536) 2020-05-27 09:56:24 +07:00
basemonster.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
bmodels.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
bmodels.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
buttons.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
buttons.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
career_tasks.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
career_tasks.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
cbase.cpp API: Add "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks. (#587) 2020-11-28 05:55:14 +07:00
cbase.h API: Add "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks. (#587) 2020-11-28 05:55:14 +07:00
cdll_dll.h Fix newlines 2019-09-22 21:29:29 +07:00
client.cpp Add weapon flag ITEM_FLAG_NOFIREUNDERWATER (#628) 2021-05-22 18:12:24 +07:00
client.h Don't call HasRestrictItem with type touch when that item is buying 2020-06-25 19:30:12 +07:00
cmdhandler.cpp Refactoring 2017-11-23 00:43:30 +07:00
cmdhandler.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
combat.cpp Fix newlines 2019-09-22 21:29:29 +07:00
combat.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
debug.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
debug.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
decals.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
doors.cpp Bots: safe check for DoorActivator (#441) 2019-10-26 04:56:00 +07:00
doors.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
effects.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
effects.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
ehandle.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
enginecallback.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
explode.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
explode.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
extdef.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
extdll.h Fix newlines 2019-09-22 21:29:29 +07:00
func_break.cpp Added support building using cmake 2020-02-06 04:32:20 +07:00
func_break.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
func_tank.cpp API: Add "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks. (#587) 2020-11-28 05:55:14 +07:00
func_tank.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
game.cpp Refactoring (#540) 2021-04-12 19:55:03 +07:00
game.h Add new CVar's for default weapons (#470) 2020-06-17 23:42:40 +07:00
gamerules.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
gamerules.h Add more flags for round time expired to CVar mp_round_infinite. 2020-06-13 16:39:41 +07:00
ggrenade.cpp API: Implemented PlantBomb Closes #589 2021-01-04 22:22:45 +07:00
gib.cpp implement CGib (#536) 2020-05-27 09:56:24 +07:00
gib.h implement CGib (#536) 2020-05-27 09:56:24 +07:00
globals.cpp Fix newlines 2019-09-22 21:29:29 +07:00
globals.h Fix newlines 2019-09-22 21:29:29 +07:00
h_battery.cpp Fix newlines 2019-09-22 21:29:29 +07:00
h_battery.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
h_cycler.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
h_cycler.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
h_export.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
healthkit.cpp Fix newlines 2019-09-22 21:29:29 +07:00
healthkit.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
hintmessage.cpp Fix compatibility whit rg_hint_message (#583) 2020-12-03 01:32:11 +07:00
hintmessage.h Fix compatibility whit rg_hint_message (#583) 2020-12-03 01:32:11 +07:00
items.cpp Don't call HasRestrictItem with type touch when that item is buying 2020-06-25 19:30:12 +07:00
items.h Add new CVar's for default weapons (#470) 2020-06-17 23:42:40 +07:00
lights.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
lights.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
mapinfo.cpp Replace virtual UpdateOnRemove to OnDestroy 2017-11-02 01:23:23 +07:00
mapinfo.h Replace virtual UpdateOnRemove to OnDestroy 2017-11-02 01:23:23 +07:00
maprules.cpp game_player_equip fixes/enhancement (#618) 2021-05-22 18:15:28 +07:00
maprules.h game_player_equip fixes/enhancement (#618) 2021-05-22 18:15:28 +07:00
monsterevent.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
monsters.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
mortar.cpp func_mortar_field: Use explosion instead of a flash 2020-01-15 20:44:32 +07:00
mortar.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
multiplay_gamerules.cpp Add weapon flag ITEM_FLAG_NOFIREUNDERWATER (#628) 2021-05-22 18:12:24 +07:00
observer.cpp spelling mistake on naming fix (#465) 2019-12-13 07:07:04 +07:00
observer.h spelling mistake on naming fix (#465) 2019-12-13 07:07:04 +07:00
pathcorner.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
pathcorner.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
plats.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
plats.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
player.cpp enhance "player_weaponstrip" entity (#634) 2021-06-06 19:17:07 +07:00
player.h enhance "player_weaponstrip" entity (#634) 2021-06-06 19:17:07 +07:00
qstring.h Minor refactoring qstring.h 2017-11-01 18:30:47 +03:00
revert_saved.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
revert_saved.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
saverestore.cpp Added support building using cmake 2020-02-06 04:32:20 +07:00
saverestore.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
schedule.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
scriptevent.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
singleplay_gamerules.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
skill.cpp Cleanup code 2017-11-01 18:30:47 +03:00
skill.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
sound.cpp Fixed some compiler warnings 2020-02-06 19:14:36 +07:00
sound.h Added support building using cmake 2020-02-06 04:32:20 +07:00
soundent.cpp Added support building using cmake 2020-02-06 04:32:20 +07:00
soundent.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
spectator.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
spectator.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
subs.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
subs.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
talkmonster.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
training_gamerules.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
training_gamerules.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
trains.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
triggers.cpp func_bomb_target: new feature "strict touch" (#636) 2021-06-07 01:17:18 +07:00
triggers.h func_bomb_target: new feature "strict touch" (#636) 2021-06-07 01:17:18 +07:00
tutor_base_states.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_base_states.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_base_tutor.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_base_tutor.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_states.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_states.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_tutor.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_tutor.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
unisignals.h Reset client m_signals on fullupdate (#588) 2020-12-02 17:46:12 +07:00
util.cpp fix crash in UTIL_AreHostagesImprov (#626) 2021-05-17 02:55:22 +07:00
util.h Fix newlines 2019-09-22 21:29:29 +07:00
vector.h Fix newlines 2019-09-22 21:29:29 +07:00
vehicle.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
vehicle.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
weapons.cpp Add weapon flag ITEM_FLAG_NOFIREUNDERWATER (#628) 2021-05-22 18:12:24 +07:00
weapons.h Add weapon flag ITEM_FLAG_NOFIREUNDERWATER (#628) 2021-05-22 18:12:24 +07:00
weapontype.cpp Refactoring (#418) 2019-10-09 17:18:42 +07:00
weapontype.h Refactoring (#418) 2019-10-09 17:18:42 +07:00
world.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
world.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00