ReGameDLL_CS/regamedll/dlls
Francisco Muñoz 696f465977
API: Added new API funcs (6) and new Hookchains (21) (#849)
* Added few newest API Hookchains
* Added hookchain for PM_CheckWaterJump
* Added hookchain for PM_Jump
* Added hookchain for PM_Duck
* Added hookchain for PM_UnDuck
* Added hookchain for ClearMultiDamage
* Added hookchain for AddMultiDamage
* Added hookchain for ApplyMultiDamage
* Added hookchain for CSGameRules::TeamFull
* Added hookchain for CSGameRules::TeamStacked
* Added hookchain for CSGameRules::PlayerGotWeapon
* Added hookchain for CBotManager::OnEvent
* Added hookchain for CBasePlayer::EntSelectSpawnPoint
* Added hookchain for CBasePlayerWeapon::KickBack
* Added hookchain for CBasePlayerWeapon::SendWeaponAnim
* Added new PM_* Hookchains
* Added PM_WaterJump
* Added PM_PlayStepSound
* Added PM_AirAccelerate
* Added CBasePlayer::CheckTimeBasedDamage
* Added CBasePlayerWeapon::ItemPostFrame
* Added BuyItem and CSGameRules::Think
* AddAmmoNameToAmmoRegistry refactory
* Bump minor version in an API bump up to 23
2023-09-05 10:43:40 +07:00
..
addons Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
API API: Added new API funcs (6) and new Hookchains (21) (#849) 2023-09-05 10:43:40 +07:00
bot fix: bot_profile_db CVar use (#827) 2023-07-11 03:09:11 +03:00
hostage Added support building using cmake 2020-02-06 04:32:20 +07:00
wpn_shared Shield constants code cleaning (#843) 2023-07-13 01:29:56 +03:00
activity.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
activitymap.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
airtank.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
airtank.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
ammo.cpp Refactoring (#418) 2019-10-09 17:18:42 +07:00
ammo.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
animating.cpp mp_fadetoblack 2 fade timings now depends from mp_dying_time CVar and code fixes (#845) 2023-07-16 15:55:58 +03:00
animation.cpp mp_fadetoblack 2 fade timings now depends from mp_dying_time CVar and code fixes (#845) 2023-07-16 15:55:58 +03:00
animation.h mp_fadetoblack 2 fade timings now depends from mp_dying_time CVar and code fixes (#845) 2023-07-16 15:55:58 +03:00
basemonster.cpp implement CGib (#536) 2020-05-27 09:56:24 +07:00
basemonster.h Fix TimeBasedDamage Paralyze decl typo (#748) 2022-12-16 12:13:42 +03:00
bmodels.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
bmodels.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
buttons.cpp Fixed bug when restarting a button using multisource (Do not use multisource when restarting a button) 2023-08-23 23:14:31 +07:00
buttons.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
career_tasks.cpp CZero: Fix broken Career Tasks (#836) 2023-07-10 15:44:31 +03:00
career_tasks.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
cbase.cpp Add new trace flags (#813) 2023-04-01 00:53:43 +07:00
cbase.h Add reserve members for CCS Entity 2023-08-24 17:09:50 +07:00
cdll_dll.h update score status constants (#674) 2021-10-28 14:30:21 +03:00
client.cpp API: Added new API funcs (6) and new Hookchains (21) (#849) 2023-09-05 10:43:40 +07:00
client.h API: Added new API funcs (6) and new Hookchains (21) (#849) 2023-09-05 10:43:40 +07:00
cmdhandler.cpp Refactoring 2017-11-23 00:43:30 +07:00
cmdhandler.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
combat.cpp mp_fadetoblack 2 fade timings now depends from mp_dying_time CVar and code fixes (#845) 2023-07-16 15:55:58 +03:00
combat.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
debug.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
debug.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
decals.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
doors.cpp Bots: safe check for DoorActivator (#441) 2019-10-26 04:56:00 +07:00
doors.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
effects.cpp Little code cleaning: g_vecAttackDir (#831) 2023-07-11 03:01:53 +03:00
effects.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
ehandle.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
enginecallback.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
explode.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
explode.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
extdef.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
extdll.h Fix newlines 2019-09-22 21:29:29 +07:00
func_break.cpp Added support building using cmake 2020-02-06 04:32:20 +07:00
func_break.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
func_tank.cpp API: Add "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks. (#587) 2020-11-28 05:55:14 +07:00
func_tank.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
game.cpp New CVar: mp_dying_time (#483) 2023-07-12 20:43:37 +03:00
game.h New CVar: mp_dying_time (#483) 2023-07-12 20:43:37 +03:00
gamerules.cpp Add FreeGameRules hook, util api functions, player api functions (#808) 2023-03-13 02:33:15 +07:00
gamerules.h API: Added new API funcs (6) and new Hookchains (21) (#849) 2023-09-05 10:43:40 +07:00
ggrenade.cpp fix for previous commit 2022-10-08 20:35:12 +03:00
gib.cpp Adjust gib's velocity limit according to sv_maxvelocity (#846) 2023-07-15 04:34:54 +07:00
gib.h implement CGib (#536) 2020-05-27 09:56:24 +07:00
globals.cpp Fix newlines 2019-09-22 21:29:29 +07:00
globals.h Fix newlines 2019-09-22 21:29:29 +07:00
h_battery.cpp Fix newlines 2019-09-22 21:29:29 +07:00
h_battery.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
h_cycler.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
h_cycler.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
h_export.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
healthkit.cpp Fix newlines 2019-09-22 21:29:29 +07:00
healthkit.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
hintmessage.cpp Fix compatibility whit rg_hint_message (#583) 2020-12-03 01:32:11 +07:00
hintmessage.h Fix compatibility whit rg_hint_message (#583) 2020-12-03 01:32:11 +07:00
items.cpp fix: update scoreboard attributes on defuser pickup (#770) 2022-09-15 16:45:32 +03:00
items.h Add new CVar's for default weapons (#470) 2020-06-17 23:42:40 +07:00
lights.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
lights.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
mapinfo.cpp Replace virtual UpdateOnRemove to OnDestroy 2017-11-02 01:23:23 +07:00
mapinfo.h Replace virtual UpdateOnRemove to OnDestroy 2017-11-02 01:23:23 +07:00
maprules.cpp game_player_equip fixes/enhancement (#618) 2021-05-22 18:15:28 +07:00
maprules.h game_player_equip fixes/enhancement (#618) 2021-05-22 18:15:28 +07:00
monsterevent.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
monsters.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
mortar.cpp func_mortar_field: Use explosion instead of a flash 2020-01-15 20:44:32 +07:00
mortar.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
multiplay_gamerules.cpp API: Added new API funcs (6) and new Hookchains (21) (#849) 2023-09-05 10:43:40 +07:00
observer.cpp mp_fadetoblack 2 fade timings now depends from mp_dying_time CVar and code fixes (#845) 2023-07-16 15:55:58 +03:00
observer.h mp_fadetoblack 2 fade timings now depends from mp_dying_time CVar and code fixes (#845) 2023-07-16 15:55:58 +03:00
pathcorner.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
pathcorner.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
plats.cpp Clamp moving entities' sounds volume (#751) 2022-04-11 15:32:00 +07:00
plats.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
player.cpp API: Added new API funcs (6) and new Hookchains (21) (#849) 2023-09-05 10:43:40 +07:00
player.h API: Added new API funcs (6) and new Hookchains (21) (#849) 2023-09-05 10:43:40 +07:00
qstring.h Minor refactoring qstring.h 2017-11-01 18:30:47 +03:00
revert_saved.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
revert_saved.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
saverestore.cpp Added support building using cmake 2020-02-06 04:32:20 +07:00
saverestore.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
schedule.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
scriptevent.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
singleplay_gamerules.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
skill.cpp Cleanup code 2017-11-01 18:30:47 +03:00
skill.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
sound.cpp Fixed some compiler warnings 2020-02-06 19:14:36 +07:00
sound.h Added support building using cmake 2020-02-06 04:32:20 +07:00
soundent.cpp Added support building using cmake 2020-02-06 04:32:20 +07:00
soundent.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
spectator.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
spectator.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
subs.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
subs.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
talkmonster.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
training_gamerules.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
training_gamerules.h Disable CHalfLifeMultiplay::Think in training to avoid changing level when time limit has been met and other multiplayer features 2022-12-05 19:52:13 +07:00
trains.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
triggers.cpp Added spawnflags for keep player angles & velocity in trigger_teleport (#747) 2022-04-28 18:33:39 +07:00
triggers.h func_bomb_target: new feature "strict touch" (#636) 2021-06-07 01:17:18 +07:00
tutor_base_states.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_base_states.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_base_tutor.cpp TutorMessageEvent::GetNextParameter: Fixed corrupted stack 2023-07-16 04:13:08 +07:00
tutor_base_tutor.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_states.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_states.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_tutor.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_tutor.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
unisignals.h Reset client m_signals on fullupdate (#588) 2020-12-02 17:46:12 +07:00
util.cpp Little code cleaning: g_vecAttackDir (#831) 2023-07-11 03:01:53 +03:00
util.h Little code cleaning: g_vecAttackDir (#831) 2023-07-11 03:01:53 +03:00
vector.h Fix newlines 2019-09-22 21:29:29 +07:00
vehicle.cpp Missing friendlyfire after previous commit (#805) 2023-04-01 00:57:16 +07:00
vehicle.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
weapons.cpp API: Added new API funcs (6) and new Hookchains (21) (#849) 2023-09-05 10:43:40 +07:00
weapons.h API: Added new API funcs (6) and new Hookchains (21) (#849) 2023-09-05 10:43:40 +07:00
weapontype.cpp Fixed missing localized string for several weapons WeaponBuyAliasInfo (#729) 2022-02-13 01:48:20 +07:00
weapontype.h Shield constants code cleaning (#843) 2023-07-13 01:29:56 +03:00
world.cpp Add FreeGameRules hook, util api functions, player api functions (#808) 2023-03-13 02:33:15 +07:00
world.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00