ReGameDLL_CS/regamedll/dlls/bot/states/cs_bot_fetch_bomb.cpp
2016-01-19 18:05:41 +06:00

32 lines
737 B
C++

#include "precompiled.h"
/* <5587b3> ../cstrike/dlls/bot/states/cs_bot_fetch_bomb.cpp:17 */
NOBODY void FetchBombState::__MAKE_VHOOK(OnEnter)(CCSBot *me)
{
// DestroyPath(CCSBot *const this); // 19
}
/* <5587fa> ../cstrike/dlls/bot/states/cs_bot_fetch_bomb.cpp:26 */
NOBODY void FetchBombState::__MAKE_VHOOK(OnUpdate)(CCSBot *me)
{
// {
// class CCSBotManager *ctrl; // 28
// class CBaseEntity *bomb; // 30
// GetLooseBomb(CCSBotManager *const this); // 30
// }
}
#ifdef HOOK_GAMEDLL
void FetchBombState::OnEnter(CCSBot *me)
{
OnEnter_(me);
}
void FetchBombState::OnUpdate(CCSBot *me)
{
OnUpdate_(me);
}
#endif // HOOK_GAMEDLL