ReGameDLL_CS/regamedll/common
2019-08-30 01:45:26 +07:00
..
com_model.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
const.h Update const.h and sdk 2019-08-30 01:45:26 +07:00
crc.h Cleaning sdk 2016-07-20 18:40:03 +07:00
cvardef.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
entity_state.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
event_flags.h Added a new reverse the functions. 2015-08-03 00:17:07 +06:00
hltv.h Added a new reverse the functions. 2015-08-03 00:17:07 +06:00
in_buttons.h Added cvar respawn_immunity_effects for turn off spawn protection effects also removes spawn protection at player move. Closes #318 2019-08-13 20:11:27 +07:00
mathlib.h GCC port and new defines for new ARM port (#294) 2018-05-20 22:28:03 +07:00
netadr.h Added initial files project 2015-06-30 15:46:07 +06:00
pmtrace.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
qlimits.h Added gradle task buildFixes for faster building. 2016-07-18 06:49:12 +07:00
r_studioint.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
screenfade.h Added initial files project 2015-06-30 15:46:07 +06:00
Sequence.h Added initial files project 2015-06-30 15:46:07 +06:00
stdc++compat.cpp Refactoring minor 2017-11-01 18:30:47 +03:00
studio_event.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
usercmd.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
weaponinfo.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
winsani_in.h Update const.h and sdk 2019-08-30 01:45:26 +07:00
winsani_out.h Update const.h and sdk 2019-08-30 01:45:26 +07:00