ReGameDLL_CS/regamedll
2024-02-29 06:52:48 +07:00
..
common Support for secondary ammo and extra EF_ flags (#934) 2024-01-31 19:35:26 +07:00
dlls CWeaponBox::Touch: Reworked dropped grenade pickup 2024-02-05 02:21:49 +07:00
engine Improve dbg code to work Assertion properly 2023-12-14 02:50:32 +07:00
extra Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
game_shared IsWalkableTraceLineClear: Fixed deadlock (mutual collisions in traces leading to hang) 2024-02-29 06:52:48 +07:00
lib Add workflows/build.yml (Migrate to Github CI) 2021-04-13 04:16:21 +07:00
msvc Fix windows build 2023-12-14 03:05:40 +07:00
pm_shared PM_CheckWater: Fix for uninitialized waterlevel value for dead players (incorrect waterlevel values from another player movements persisting) 2024-01-31 17:52:38 +07:00
public utlvector.h fix assert 2024-01-31 15:10:08 +07:00
regamedll Enable assert mode 2023-12-14 03:18:04 +07:00
unittests Remove gradle build system & Cleanup 2021-04-12 21:51:51 +07:00
version Implement PlayerDeathThink hook (#885) 2023-11-08 21:18:01 +07:00
CMakeLists.txt Improve dbg code to work Assertion properly 2023-12-14 02:50:32 +07:00