ReGameDLL_CS/regamedll/dlls/skill.cpp
s1lentq 3d252fe527 Refactoring and cleanup.
Fixed some critical bugs and typos (carrer_task, tutor, zbot and other)
Added command line option `-bots` to run bots in CS 1.6
Removed the tests demo record/player from myself the project and also dependency of the steam library.
Fixed the progress bar when generating a nav file.
2016-02-23 05:23:45 +06:00

23 lines
478 B
C++

#include "precompiled.h"
skilldata_t gSkillData;
// take the name of a cvar, tack a digit for the skill level
// on, and return the value.of that Cvar
NOXREF float GetSkillCvar(char *pName)
{
int iCount;
float flValue;
char szBuffer[64];
iCount = Q_sprintf(szBuffer, "%s%d", pName, gSkillData.iSkillLevel);
flValue = CVAR_GET_FLOAT(szBuffer);
if (flValue <= 0.0f)
{
ALERT(at_console, "\n\n** GetSkillCVar Got a zero for %s **\n\n",szBuffer);
}
return flValue;
}