ReGameDLL_CS/regamedll
Sergey Shorokhov 9d9c2de1ff
Feature: ConVars for weapon/item/ammo respawn time (#983)
* `CBasePlayerAmmo`: check spawnflags on `Spawn()`

* `CBasePlayerItem`: check spawnflags on `Materialize()`

* `CBasePlayerItem`: Add `Respawn()` item when hasn't specific spawnflags

* `CBasePlayerItem`: remove `SF_NORESPAWN` flag on `Respawn()`

* Use forgotten `AMMO_RESPAWN_TIME`

* new ConVars: `mp_item_respawn_time`, `mp_weapon_respawn_time`, `mp_ammo_respawn_time`
2024-08-03 20:17:52 +03:00
..
common Support for secondary ammo and extra EF_ flags (#934) 2024-01-31 19:35:26 +07:00
dlls Feature: ConVars for weapon/item/ammo respawn time (#983) 2024-08-03 20:17:52 +03:00
engine Improve dbg code to work Assertion properly 2023-12-14 02:50:32 +07:00
extra Add trigger_teleport landmark (#952) 2024-05-08 21:52:41 +07:00
game_shared Fix crouch bot 2024-06-09 15:46:50 +07:00
lib Linking against legacy libc <= 2.15 2024-07-15 02:18:23 +07:00
msvc Fix windows build 2023-12-14 03:05:40 +07:00
pm_shared Add bot_mimic 2024-06-03 01:57:21 +07:00
public Change compiler to Clang, instead of ICC 2019 2024-07-14 23:27:44 +07:00
regamedll Enable assert mode 2023-12-14 03:18:04 +07:00
unittests Remove gradle build system & Cleanup 2021-04-12 21:51:51 +07:00
version Bump minor version up to 27 2024-05-08 14:55:21 +07:00
CMakeLists.txt Linking against legacy libc <= 2.15 2024-07-15 02:18:23 +07:00