ReGameDLL_CS/regamedll/dlls/wpn_shared
Vaqtincha a386ef41ea Invisible shield fix (#422)
* add constants for entvar "gamestate" magic number
* invisible shield (https://github.com/s1lentq/ReGameDLL_CS/projects/1#card-26566008)
2019-09-22 21:39:06 +07:00
..
wpn_ak47.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_aug.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_awp.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_c4.cpp Invisible shield fix (#422) 2019-09-22 21:39:06 +07:00
wpn_deagle.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_elite.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_famas.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_fiveseven.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_flashbang.cpp ReGameDLL API: Implemented hookchain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb 2018-01-27 23:31:30 +07:00
wpn_g3sg1.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_galil.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_glock18.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_hegrenade.cpp ReGameDLL API: Implemented hookchain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb 2018-01-27 23:31:30 +07:00
wpn_knife.cpp Refactoring 2017-11-23 00:43:30 +07:00
wpn_m3.cpp Added new cvar mp_infinite_ammo also implemented API things for this. 2019-08-13 19:02:04 +07:00
wpn_m4a1.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_m249.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_mac10.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_mp5navy.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_p90.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_p228.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_scout.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_sg550.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_sg552.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_smokegrenade.cpp ReGameDLL API: Implemented hookchain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb 2018-01-27 23:31:30 +07:00
wpn_tmp.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_ump45.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_usp.cpp Add m_flBaseDamage member (#334) 2019-01-07 15:43:10 +07:00
wpn_xm1014.cpp Added new cvar mp_infinite_ammo also implemented API things for this. 2019-08-13 19:02:04 +07:00