ReGameDLL_CS/regamedll/dlls/tutor.cpp
s1lentq c77486dadd Get rid of spec-crosshair from gameplay. (Useless)
Reworked hookchain's: SetClientUserInfoName, GiveNamedItem
Added hookchain's: DropShield, MakeVIP, MakeBomber, GetIntoGame, Disappear, Radio, StartObserver, OnSpawnEquip
Refactoring
2016-12-07 02:28:33 +07:00

126 lines
3.3 KiB
C++

#include "precompiled.h"
/*
* Globals initialization
*/
#ifndef HOOK_GAMEDLL
bool s_tutorDisabledThisGame = false;
float s_nextCvarCheckTime = 0.0f;
cvar_t cv_tutor_message_repeats = { "_tutor_message_repeats", "5", FCVAR_SERVER, 0.0f, NULL };
cvar_t cv_tutor_debug_level = { "_tutor_debug_level", "0", FCVAR_SERVER, 0.0f, NULL };
cvar_t cv_tutor_view_distance = { "_tutor_view_distance", "1000", FCVAR_SERVER, 0.0f, NULL };
cvar_t cv_tutor_viewable_check_interval = { "_tutor_bomb_viewable_check_interval", "0.5", FCVAR_SERVER, 0.0f, NULL };
cvar_t cv_tutor_look_distance = { "_tutor_look_distance", "200", FCVAR_SERVER, 0.0f, NULL };
cvar_t cv_tutor_look_angle = { "_tutor_look_angle", "10", FCVAR_SERVER, 0.0f, NULL };
cvar_t cv_tutor_examine_time = { "_tutor_examine_time", "0.5", FCVAR_SERVER, 0.0f, NULL };
cvar_t cv_tutor_message_minimum_display_time = { "_tutor_message_minimum_display_time", "1", FCVAR_SERVER, 0.0f, NULL };
cvar_t cv_tutor_message_character_display_time_coefficient = { "_tutor_message_character_display_time_coefficient", "0.07", FCVAR_SERVER, 0.0f, NULL };
cvar_t cv_tutor_hint_interval_time = { "_tutor_hint_interval_time", "10.0", FCVAR_SERVER, 0.0f, NULL };
#endif
void InstallTutor(bool start)
{
if (TheTutor != NULL)
{
delete TheTutor;
TheTutor = NULL;
}
if (start)
{
TheTutor = new CCSTutor;
}
s_tutorDisabledThisGame = false;
s_nextCvarCheckTime = gpGlobals->time;
}
void Tutor_RegisterCVars()
{
#ifdef REGAMEDLL_FIXES
if (!g_bIsCzeroGame)
return;
#endif
CVAR_REGISTER(&cv_tutor_message_repeats);
CVAR_REGISTER(&cv_tutor_debug_level);
CVAR_REGISTER(&cv_tutor_view_distance);
CVAR_REGISTER(&cv_tutor_viewable_check_interval);
CVAR_REGISTER(&cv_tutor_look_distance);
CVAR_REGISTER(&cv_tutor_look_angle);
CVAR_REGISTER(&cv_tutor_examine_time);
CVAR_REGISTER(&cv_tutor_message_minimum_display_time);
CVAR_REGISTER(&cv_tutor_message_character_display_time_coefficient);
CVAR_REGISTER(&cv_tutor_hint_interval_time);
}
void MonitorTutorStatus()
{
static cvar_t *tutor_enable = NULL;
static bool tutor_enableCvarExists = true;
bool shouldTutorBeOn = false;
int numHumans = 0;
if (!tutor_enableCvarExists || s_nextCvarCheckTime > gpGlobals->time)
return;
if (tutor_enable != NULL || (tutor_enable = CVAR_GET_POINTER("tutor_enable")) != NULL)
{
if (!s_tutorDisabledThisGame && tutor_enable->value > 0.0f)
{
shouldTutorBeOn = true;
}
}
else
tutor_enableCvarExists = false;
for (int i = 1; i <= gpGlobals->maxClients; ++i)
{
CBasePlayer *pPlayer = UTIL_PlayerByIndex(i);
if (pPlayer && !pPlayer->IsBot())
++numHumans;
}
if (shouldTutorBeOn)
{
if (numHumans <= 1)
{
if (TheTutor == NULL)
{
CBasePlayer *localPlayer = UTIL_GetLocalPlayer();
if (localPlayer != NULL)
{
ClientPrint(localPlayer->pev, HUD_PRINTCENTER, "#CZero_Tutor_Turned_On");
}
TheTutor = new CCSTutor;
}
}
else
s_tutorDisabledThisGame = true;
}
else
{
if (TheTutor != NULL)
{
CBasePlayer *localPlayer = UTIL_GetLocalPlayer();
if (localPlayer != NULL)
{
ClientPrint(localPlayer->pev, HUD_PRINTCENTER, "#CZero_Tutor_Turned_Off");
}
delete TheTutor;
TheTutor = NULL;
}
}
s_nextCvarCheckTime = gpGlobals->time + 1.0f;
}