ReGameDLL_CS/regamedll/engine
2016-12-12 22:36:51 +07:00
..
anorms.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
archtypes.h Refactoring. 2016-07-14 21:12:17 +07:00
bspfile.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
cdll_int.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
cmd.h Fix linux compilation 2015-07-02 03:47:54 +06:00
common.h Added gradle task buildFixes for faster building. 2016-07-18 06:49:12 +07:00
custom.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
customentity.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
edict.h Added a new reverse the functions. 2015-08-03 00:17:07 +06:00
eiface.h Bugfix: leak entities from weaponbox when touched grenades. (bug by valve) 2016-07-21 07:25:49 +07:00
info.h Added initial files project 2015-06-30 15:46:07 +06:00
keydefs.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
maintypes.h WIP CZ: Reversed functions from Improved hostages 2015-12-23 00:07:49 +06:00
model.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
osconfig.h Implemented features of priority for hookchains 2016-12-12 22:36:51 +07:00
progdefs.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
progs.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
shake.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
studio.h Cleaning sdk 2016-07-20 18:40:03 +07:00
unicode_strtools.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
unicode_strtools.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00