ReGameDLL_CS/regamedll/hookers/stl/xmemory

86 lines
2.2 KiB
Plaintext

#pragma once
#include <cstdlib>
#include <new>
#ifdef _MSC_VER
#pragma pack(push, 8)
#endif // _MSC_VER
#ifndef _FARQ // specify standard memory model
#define _FARQ
#define _PDFT ptrdiff_t
#define _SIZT size_t
#endif
#define _POINTER_X(T, A) T _FARQ *
#define _REFERENCE_X(T, A) T _FARQ &
_STD_BEGIN
// TEMPLATE FUNCTION _Allocate
template<class _Ty> inline
_Ty _FARQ *_Allocate(_PDFT _N, _Ty _FARQ *)
{if (_N < 0)
_N = 0;
return ((_Ty _FARQ *)operator new(
(_SIZT)_N * sizeof (_Ty))); }
// TEMPLATE FUNCTION __Construct
template<class _T1, class _T2> inline
void __Construct(_T1 _FARQ *_P, const _T2& _V)
{new ((void _FARQ *)_P) _T1(_V); }
// TEMPLATE FUNCTION __Destroy
template<class _Ty> inline
void __Destroy(_Ty _FARQ *_P)
{_DESTRUCTOR(_Ty, _P); }
inline void __Destroy(char _FARQ *_P)
{}
inline void __Destroy(wchar_t _FARQ *_P)
{}
// TEMPLATE CLASS allocator
template<class _Ty>
class allocator_ {
public:
typedef _SIZT size_type;
typedef _PDFT difference_type;
typedef _Ty _FARQ *pointer;
typedef const _Ty _FARQ *const_pointer;
typedef _Ty _FARQ& reference;
typedef const _Ty _FARQ& const_reference;
typedef _Ty value_type;
pointer address(reference _X) const
{return (&_X); }
const_pointer address(const_reference _X) const
{return (&_X); }
pointer allocate(size_type _N, const void *)
{return (_Allocate((difference_type)_N, (pointer)0)); }
char _FARQ *_Charalloc(size_type _N)
{return (_Allocate((difference_type)_N,
(char _FARQ *)0)); }
void deallocate(void _FARQ *_P, size_type)
{operator delete(_P); }
void construct(pointer _P, const _Ty& _V)
{__Construct(_P, _V); }
void destroy(pointer _P)
{__Destroy(_P); }
_SIZT max_size() const
{_SIZT _N = (_SIZT)(-1) / sizeof (_Ty);
return (0 < _N ? _N : 1); }
};
template<class _Ty, class _U> inline
bool operator==(const allocator_<_Ty>&, const allocator_<_U>&)
{return (true); }
template<class _Ty, class _U> inline
bool operator!=(const allocator_<_Ty>&, const allocator_<_U>&)
{return (false); }
// CLASS allocator_<void>
template<> class _CRTIMP2 allocator_<void> {
public:
typedef void _Ty;
typedef _Ty _FARQ *pointer;
typedef const _Ty _FARQ *const_pointer;
typedef _Ty value_type;
};
_STD_END
#ifdef _MSC_VER
#pragma pack(pop)
#endif // _MSC_VER