ReGameDLL_CS/regamedll/dlls/hintmessage.cpp
s1lentq 25f425801a Refactoring and cleanup project.
Removed project bzip2.
CZero: Fix crashing of HostageEscapeState.
2016-02-04 22:45:37 +06:00

67 lines
1.6 KiB
C++

#include "precompiled.h"
/* <dbc23> ../cstrike/dlls/hintmessage.cpp:11 */
CHintMessage::CHintMessage(const char *hintString, bool isHint, CUtlVector<const char *> *args, float duration)
{
m_hintString = hintString;
m_duration = duration;
m_isHint = isHint;
if (args)
{
for (int i = 0; i < args->Count(); ++i)
m_args.AddToTail(CloneString((*args)[i]));
}
}
/* <db621> ../cstrike/dlls/hintmessage.cpp:27 */
CHintMessage::~CHintMessage()
{
for (int i = 0; i < m_args.Count(); ++i)
delete [] m_args[i];
m_args.RemoveAll();
}
/* <db723> ../cstrike/dlls/hintmessage.cpp:37 */
void CHintMessage::Send(CBaseEntity *client)
{
UTIL_ShowMessageArgs(m_hintString, client, &m_args, m_isHint);
}
/* <db74d> ../cstrike/dlls/hintmessage.cpp:43 */
void CHintMessageQueue::Reset()
{
m_tmMessageEnd = 0;
for (int i = 0; i < m_messages.Count(); ++i)
delete m_messages[i];
m_messages.RemoveAll();
}
/* <db866> ../cstrike/dlls/hintmessage.cpp:54 */
void CHintMessageQueue::Update(CBaseEntity *client)
{
if (gpGlobals->time <= m_tmMessageEnd)
return;
if (!m_messages.Count())
return;
CHintMessage *msg = m_messages[0];
m_tmMessageEnd = gpGlobals->time + msg->GetDuration();
msg->Send(client);
delete msg;
m_messages.Remove(0);
}
/* <dbec2> ../cstrike/dlls/hintmessage.cpp:70 */
bool CHintMessageQueue::AddMessage(const char *message, float duration, bool isHint, CUtlVector<const char *> *args)
{
CHintMessage *msg = new CHintMessage(message, isHint, args, duration);
m_messages.AddToTail(msg);
return true;
}