amxmodx/plugins/include/esf_const.inc

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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
// Based on stocks and information provided by LynX.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
#if defined _esfconst_included
#endinput
#endif
#define _esfconst_included
enum
{
Character_Buu = 1,
Character_Goku = 2,
Character_Gohan = 3, //my favorite :)
Character_Krillin = 4,
Character_Frieza = 5,
Character_Piccolo = 6,
Character_Trunks = 7,
Character_Vegeta = 8,
Character_Cell = 9,
};
enum
{
Explosion_Blue = 0,
Explosion_Green,
Explosion_Orange,
Explosion_Purple,
Explosion_Yellow,
Explosion_Red,
Explosion_White,
Explosions_Total,
};
enum
{
Attack_Kamehameha=1,
Attack_SpiritBomb,
Attack_GalletGun,
Attack_FinalFlash,
Attack_Renzoku,
Attack_Kametorpedo,
Attack_GenericBeam,
Attack_Throw,
};
enum
{
Direction_Left=1,
Direction_Right,
Direction_Up,
Direction_Down,
Direction_Forward,
Direction_Backward,
};
enum
{
Recovery_Kicked=1,
Recovery_Tumbled,
Recovery_Lying,
Recovery_Thrown,
};
#define ESF_CHARGING 1
#define ESF_CONTROLLING 2
#define ESF_SHOOTING 3
#define ESF_SHOT 4