amxmodx/dlls/sven/svencoop.inc

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2006-02-08 05:13:58 +03:00
/* Sven Coop Natives
*
* This file is provided as is (no warranties).
*/
#if defined _svencoop_included
#endinput
#endif
#define _svencoop_included
#include <svencoop_const>
#include <svencoop_stocks>
#pragma library svenfun
// Gets/sets the amount of frags a monster or player has.
native Float:sc_get_frags(id);
native sc_set_frags(id,Float:frags);
// Gets/sets the deaths a player has.
native sc_get_user_deaths(id);
native sc_set_user_deaths(id,deaths);
// returns 1 if entity (non-player) is an ally.
native sc_is_player_ally(id);
// Gets the amount of ammo an ent has.
// Use the SVEN_WEP_* defines for type
native sc_get_weapon_ammo(id, type)
// Sets the amount of ammo an ent has.
// Use the SVEN_WEP_* defines for type
2006-02-08 05:17:45 +03:00
native sc_set_weapon_ammo(id, amount, type)