amxmodx/gamedata/common.games/entities.games/tfc/offsets-cfunctank.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CFuncTank"
{
"Offsets"
{
"m_pController" // CBasePlayer*
{
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"type" "classptr"
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"windows" "1124"
"linux" "1140"
"mac" "1140"
}
"m_flNextAttack" // float
{
"type" "float"
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"windows" "1128"
"linux" "1144"
"mac" "1144"
}
"m_vecControllerUsePos" // Vector
{
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"type" "vector"
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"windows" "1132"
"linux" "1148"
"mac" "1148"
}
"m_yawCenter" // float
{
"type" "float"
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"windows" "1144"
"linux" "1160"
"mac" "1160"
}
"m_yawRate" // float
{
"type" "float"
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"windows" "1148"
"linux" "1164"
"mac" "1164"
}
"m_yawRange" // float
{
"type" "float"
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"windows" "1152"
"linux" "1168"
"mac" "1168"
}
"m_yawTolerance" // float
{
"type" "float"
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"windows" "1156"
"linux" "1172"
"mac" "1172"
}
"m_pitchCenter" // float
{
"type" "float"
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"windows" "1160"
"linux" "1176"
"mac" "1176"
}
"m_pitchRate" // float
{
"type" "float"
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"windows" "1164"
"linux" "1180"
"mac" "1180"
}
"m_pitchRange" // float
{
"type" "float"
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"windows" "1168"
"linux" "1184"
"mac" "1184"
}
"m_pitchTolerance" // float
{
"type" "float"
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"windows" "1172"
"linux" "1188"
"mac" "1188"
}
"m_fireLast" // float
{
"type" "float"
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"windows" "1176"
"linux" "1192"
"mac" "1192"
}
"m_fireRate" // float
{
"type" "float"
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"windows" "1180"
"linux" "1196"
"mac" "1196"
}
"m_lastSightTime" // float
{
"type" "float"
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"windows" "1184"
"linux" "1200"
"mac" "1200"
}
"m_persist" // float
{
"type" "float"
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"windows" "1188"
"linux" "1204"
"mac" "1204"
}
"m_minRange" // float
{
"type" "float"
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"windows" "1192"
"linux" "1208"
"mac" "1208"
}
"m_maxRange" // float
{
"type" "float"
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"windows" "1196"
"linux" "1212"
"mac" "1212"
}
"m_barrelPos" // Vector
{
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"type" "vector"
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"windows" "1200"
"linux" "1216"
"mac" "1216"
}
"m_spriteScale" // float
{
"type" "float"
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"windows" "1212"
"linux" "1228"
"mac" "1228"
}
"m_iszSpriteSmoke" // int
{
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"type" "integer"
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"windows" "1216"
"linux" "1232"
"mac" "1232"
}
"m_iszSpriteFlash" // int
{
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"type" "integer"
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"windows" "1220"
"linux" "1236"
"mac" "1236"
}
"m_bulletType" // enum TANKBULLET
{
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"type" "integer"
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"windows" "1224"
"linux" "1240"
"mac" "1240"
}
"m_iBulletDamage" // int
{
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"type" "integer"
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"windows" "1228"
"linux" "1244"
"mac" "1244"
}
"m_sightOrigin" // Vector
{
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"type" "vector"
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"windows" "1232"
"linux" "1248"
"mac" "1248"
}
"m_spread" // int
{
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"type" "integer"
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"windows" "1244"
"linux" "1260"
"mac" "1260"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CFuncTank
*/