amxmodx/gamedata/common.games/entities.games/valve/offsets-cbasemonster.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CBaseMonster"
{
"Offsets"
{
"m_afConditions" // int
{
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"type" "integer"
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"windows" "240"
"linux" "260"
"mac" "260"
}
"m_hEnemy" // EHANDLE
{
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"type" "ehandle"
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"windows" "244"
"linux" "264"
"mac" "264"
}
"m_hTargetEnt" // EHANDLE
{
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"type" "ehandle"
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"windows" "252"
"linux" "272"
"mac" "272"
}
"m_hOldEnemy" // EHANDLE[4]
{
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"type" "ehandle"
"size" "4"
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"windows" "260"
"linux" "280"
"mac" "280"
}
"m_vecOldEnemy" // Vector[4]
{
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"type" "vector"
"size" "4"
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"windows" "292"
"linux" "312"
"mac" "312"
}
"m_flFieldOfView" // float
{
"type" "float"
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"windows" "340"
"linux" "360"
"mac" "360"
}
"m_flWaitFinished" // float
{
"type" "float"
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"windows" "344"
"linux" "364"
"mac" "364"
}
"m_flMoveWaitFinished" // float
{
"type" "float"
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"windows" "348"
"linux" "368"
"mac" "368"
}
"m_Activity" // Activity
{
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"type" "integer"
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"windows" "352"
"linux" "372"
"mac" "372"
}
"m_IdealActivity" // Activity
{
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"type" "integer"
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"windows" "356"
"linux" "376"
"mac" "376"
}
"m_LastHitGroup" // int
{
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"type" "integer"
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"windows" "360"
"linux" "380"
"mac" "380"
}
"m_MonsterState" // MONSTERSTATE
{
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"type" "integer"
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"windows" "364"
"linux" "384"
"mac" "384"
}
"m_IdealMonsterState" // MONSTERSTATE
{
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"type" "integer"
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"windows" "368"
"linux" "388"
"mac" "388"
}
"m_iTaskStatus" // int
{
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"type" "integer"
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"windows" "372"
"linux" "392"
"mac" "392"
}
"m_pSchedule" // class Schedule_t*
{
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"type" "pointer"
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"windows" "376"
"linux" "396"
"mac" "396"
}
"m_iScheduleIndex" // int
{
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"type" "integer"
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"windows" "380"
"linux" "400"
"mac" "400"
}
"m_Route" // struct WayPoint_t[8]
{
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"type" "structure"
"size" "8"
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"windows" "384"
"linux" "404"
"mac" "404"
}
"m_movementGoal" // int
{
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"type" "integer"
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"windows" "512"
"linux" "532"
"mac" "532"
}
"m_iRouteIndex" // int
{
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"type" "integer"
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"windows" "516"
"linux" "536"
"mac" "536"
}
"m_moveWaitTime" // float
{
"type" "float"
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"windows" "520"
"linux" "540"
"mac" "540"
}
"m_vecMoveGoal" // Vector
{
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"type" "vector"
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"windows" "524"
"linux" "544"
"mac" "544"
}
"m_movementActivity" // Activity
{
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"type" "integer"
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"windows" "536"
"linux" "556"
"mac" "556"
}
"m_iAudibleList" // int
{
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"type" "integer"
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"windows" "540"
"linux" "560"
"mac" "560"
}
"m_afSoundTypes" // int
{
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"type" "integer"
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"windows" "544"
"linux" "564"
"mac" "564"
}
"m_vecLastPosition" // Vector
{
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"type" "vector"
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"windows" "548"
"linux" "568"
"mac" "568"
}
"m_iHintNode" // int
{
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"type" "integer"
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"windows" "560"
"linux" "580"
"mac" "580"
}
"m_afMemory" // int
{
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"type" "integer"
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"windows" "564"
"linux" "584"
"mac" "584"
}
"m_iMaxHealth" // int
{
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"type" "integer"
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"windows" "568"
"linux" "588"
"mac" "588"
}
"m_vecEnemyLKP" // Vector
{
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"type" "vector"
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"windows" "572"
"linux" "592"
"mac" "592"
}
"m_cAmmoLoaded" // int
{
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"type" "integer"
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"windows" "584"
"linux" "604"
"mac" "604"
}
"m_afCapability" // int
{
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"type" "integer"
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"windows" "588"
"linux" "608"
"mac" "608"
}
"m_flNextAttack" // float
{
"type" "float"
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"windows" "592"
"linux" "612"
"mac" "612"
}
"m_bitsDamageType" // int
{
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"type" "integer"
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"windows" "596"
"linux" "616"
"mac" "616"
}
"m_rgbTimeBasedDamage" // unsigned char[8]
{
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"type" "character"
"size" "8"
"unsigned" "1"
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"windows" "600"
"linux" "620"
"mac" "620"
}
"m_lastDamageAmount" // int
{
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"type" "integer"
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"windows" "608"
"linux" "628"
"mac" "628"
}
"m_bloodColor" // int
{
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"type" "integer"
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"windows" "612"
"linux" "632"
"mac" "632"
}
"m_failSchedule" // int
{
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"type" "integer"
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"windows" "616"
"linux" "636"
"mac" "636"
}
"m_flHungryTime" // float
{
"type" "float"
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"windows" "620"
"linux" "640"
"mac" "640"
}
"m_flDistTooFar" // float
{
"type" "float"
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"windows" "624"
"linux" "644"
"mac" "644"
}
"m_flDistLook" // float
{
"type" "float"
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"windows" "628"
"linux" "648"
"mac" "648"
}
"m_iTriggerCondition" // int
{
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"type" "integer"
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"windows" "632"
"linux" "652"
"mac" "652"
}
"m_iszTriggerTarget" // string_t
{
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"type" "stringint"
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"windows" "636"
"linux" "656"
"mac" "656"
}
"m_HackedGunPos" // Vector
{
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"type" "vector"
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"windows" "640"
"linux" "660"
"mac" "660"
}
"m_scriptState" // SCRIPTSTATE
{
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"type" "integer"
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"windows" "652"
"linux" "672"
"mac" "672"
}
"m_pCine" // CCineMonster*
{
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"type" "classptr"
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"windows" "656"
"linux" "676"
"mac" "676"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseMonster
*/