amxmodx/gamedata/common.games/entities.games/valve/offsets-csittingscientist.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CSittingScientist"
{
"Offsets"
{
"m_baseSequence" // int
{
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"type" "integer"
"windows" "788"
"linux" "808"
"mac" "808"
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}
"m_headTurn" // int
{
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"type" "integer"
"windows" "792"
"linux" "812"
"mac" "812"
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}
"m_flResponseDelay" // float
{
"type" "float"
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"windows" "796"
"linux" "816"
"mac" "816"
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}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseMonster
* CTalkMonster
* CScientist
* CSittingScientist
*/