amxmodx/dlls/tfc/tfcx/NRank.cpp

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2004-06-15 17:49:19 +04:00
/*
* TFCX
* Copyright (c) 2004 Lukasz Wlasinski
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#include "amxxmodule.h"
#include "tfcx.h"
static cell AMX_NATIVE_CALL get_user_astats(AMX *amx, cell *params) /* 6 param */
{
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
int attacker = params[2];
if (attacker<0||attacker>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->attackers[attacker].hits){
cell *cpStats = MF_GetAmxAddr(amx,params[3]);
cell *cpBodyHits = MF_GetAmxAddr(amx,params[4]);
CPlayer::PlayerWeapon* stats = &pPlayer->attackers[attacker];
cpStats[0] = stats->kills;
cpStats[1] = stats->deaths;
cpStats[2] = stats->hs;
cpStats[3] = stats->tks;
cpStats[4] = stats->shots;
cpStats[5] = stats->hits;
cpStats[6] = stats->damage;
for(int i = 1; i < 8; ++i)
cpBodyHits[i] = stats->bodyHits[i];
if (params[6] && attacker && stats->name )
MF_SetAmxString(amx,params[5],stats->name,params[6]);
return 1;
}
return 0;
}
static cell AMX_NATIVE_CALL get_user_vstats(AMX *amx, cell *params) /* 6 param */
{
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
int victim = params[2];
if (victim<0||victim>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->victims[victim].hits){
cell *cpStats = MF_GetAmxAddr(amx,params[3]);
cell *cpBodyHits = MF_GetAmxAddr(amx,params[4]);
CPlayer::PlayerWeapon* stats = &pPlayer->victims[victim];
cpStats[0] = stats->kills;
cpStats[1] = stats->deaths;
cpStats[2] = stats->hs;
cpStats[3] = stats->tks;
cpStats[4] = stats->shots;
cpStats[5] = stats->hits;
cpStats[6] = stats->damage;
for(int i = 1; i < 8; ++i)
cpBodyHits[i] = stats->bodyHits[i];
if (params[6] && victim && stats->name)
MF_SetAmxString(amx,params[5],stats->name,params[6]);
return 1;
}
return 0;
}
static cell AMX_NATIVE_CALL get_user_wrstats(AMX *amx, cell *params) /* 4 param */ // DEC-Weapon (round) stats (end)
{
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
int weapon = params[2];
if (weapon<0||weapon>=TFCMAX_WEAPONS){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->weaponsRnd[weapon].shots){
cell *cpStats = MF_GetAmxAddr(amx,params[3]);
cell *cpBodyHits = MF_GetAmxAddr(amx,params[4]);
Stats* stats = &pPlayer->weaponsRnd[weapon];
cpStats[0] = stats->kills;
cpStats[1] = stats->deaths;
cpStats[2] = stats->hs;
cpStats[3] = stats->tks;
cpStats[4] = stats->shots;
cpStats[5] = stats->hits;
cpStats[6] = stats->damage;
for(int i = 1; i < 8; ++i)
cpBodyHits[i] = stats->bodyHits[i];
return 1;
}
return 0;
}
static cell AMX_NATIVE_CALL get_user_wstats(AMX *amx, cell *params) /* 4 param */
{
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
int weapon = params[2];
if (weapon<0||weapon>=TFCMAX_WEAPONS){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->weapons[weapon].shots){
cell *cpStats = MF_GetAmxAddr(amx,params[3]);
cell *cpBodyHits = MF_GetAmxAddr(amx,params[4]);
CPlayer::PlayerWeapon* stats = &pPlayer->weapons[weapon];
cpStats[0] = stats->kills;
cpStats[1] = stats->deaths;
cpStats[2] = stats->hs;
cpStats[3] = stats->tks;
cpStats[4] = stats->shots;
cpStats[5] = stats->hits;
cpStats[6] = stats->damage;
for(int i = 1; i < 8; ++i)
cpBodyHits[i] = stats->bodyHits[i];
return 1;
}
return 0;
}
static cell AMX_NATIVE_CALL reset_user_wstats(AMX *amx, cell *params) /* 6 param */
{
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
GET_PLAYER_POINTER_I(index)->restartStats();
return 1;
}
static cell AMX_NATIVE_CALL get_user_stats(AMX *amx, cell *params) /* 3 param */
{
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if ( pPlayer->rank ){
cell *cpStats = MF_GetAmxAddr(amx,params[2]);
cell *cpBodyHits = MF_GetAmxAddr(amx,params[3]);
cpStats[0] = pPlayer->rank->kills;
cpStats[1] = pPlayer->rank->deaths;
cpStats[2] = pPlayer->rank->hs;
cpStats[3] = pPlayer->rank->tks;
cpStats[4] = pPlayer->rank->shots;
cpStats[5] = pPlayer->rank->hits;
cpStats[6] = pPlayer->rank->damage;
cpStats[7] = pPlayer->rank->getPosition();
for(int i = 1; i < 8; ++i)
cpBodyHits[i] = pPlayer->rank->bodyHits[i];
return pPlayer->rank->getPosition();
}
return 0;
}
static cell AMX_NATIVE_CALL get_user_rstats(AMX *amx, cell *params) /* 3 param */
{
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->rank){
cell *cpStats = MF_GetAmxAddr(amx,params[2]);
cell *cpBodyHits = MF_GetAmxAddr(amx,params[3]);
cpStats[0] = pPlayer->life.kills;
cpStats[1] = pPlayer->life.deaths;
cpStats[2] = pPlayer->life.hs;
cpStats[3] = pPlayer->life.tks;
cpStats[4] = pPlayer->life.shots;
cpStats[5] = pPlayer->life.hits;
cpStats[6] = pPlayer->life.damage;
for(int i = 1; i < 8; ++i)
cpBodyHits[i] = pPlayer->life.bodyHits[i];
return 1;
}
return 0;
}
static cell AMX_NATIVE_CALL get_stats(AMX *amx, cell *params) /* 3 param */
{
int index = params[1] + 1;
for(RankSystem::iterator a = g_rank.front(); a ;--a){
if ((*a).getPosition() == index) {
cell *cpStats = MF_GetAmxAddr(amx,params[2]);
cell *cpBodyHits = MF_GetAmxAddr(amx,params[3]);
cpStats[0] = (*a).kills;
cpStats[1] = (*a).deaths;
cpStats[2] = (*a).hs;
cpStats[3] = (*a).tks;
cpStats[4] = (*a).shots;
cpStats[5] = (*a).hits;
cpStats[6] = (*a).damage;
cpStats[7] = (*a).getPosition();
MF_SetAmxString(amx,params[4],(*a).getName(),params[5]);
for(int i = 1; i < 8; ++i)
cpBodyHits[i] = (*a).bodyHits[i];
return --a ? index : 0;
}
}
return 0;
}
static cell AMX_NATIVE_CALL get_statsnum(AMX *amx, cell *params)
{
return g_rank.getRankNum();
}
AMX_NATIVE_INFO stats_Natives[] = {
{ "get_stats", get_stats},
{ "get_statsnum", get_statsnum},
{ "get_user_astats", get_user_astats },
{ "get_user_rstats", get_user_rstats },
{ "get_user_lstats", get_user_rstats }, // for backward compatibility
{ "get_user_stats", get_user_stats },
{ "get_user_vstats", get_user_vstats },
{ "get_user_wrstats", get_user_wrstats}, // DEC-Weapon(Round) Stats
{ "get_user_wstats", get_user_wstats},
{ "reset_user_wstats", reset_user_wstats },
{ NULL, NULL }
};