amxmodx/public/amtl/am-linkedlist.h

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2014-05-03 15:00:21 +04:00
// vim: set sts=8 ts=2 sw=2 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _include_amtl_linkedlist_h_
#define _include_amtl_linkedlist_h_
#include <new>
#include <stdlib.h>
#include <am-allocator-policies.h>
#include <am-utility.h>
#include <am-moveable.h>
namespace ke {
// LinkedList, analagous to std::list or SourceHook::List. Since it performs a
// malloc() and free() on every contained node, it should be avoided unless
// absolutely necessary, or for when allocation performance is not a factor. It
// is provided here to safely port old AlliedModders code to AMTL.
//
// In order to use a circular chain, LinkedList's allocation size includes
// exactly one T. If T is very large, LinkedList should be allocated on the
// heap, to avoid using the stack.
template <class T, class AllocPolicy = SystemAllocatorPolicy>
class LinkedList : public AllocPolicy
{
public:
friend class iterator;
class Node
{
public:
Node(const T &o)
: obj(o)
{
}
Node(Moveable<T> o)
: obj(o)
{
}
T obj;
Node *next;
Node *prev;
};
public:
LinkedList(AllocPolicy = AllocPolicy())
: length_(0)
{
head()->prev = head();
head()->next = head();
}
~LinkedList() {
clear();
}
bool append(const T &obj) {
return insertBefore(end(), obj) != end();
}
bool append(Moveable<T> obj) {
return insertBefore(end(), obj) != end();
}
bool prepend(const T &obj) {
return insertBefore(begin(), obj) != begin();
}
bool prepend(Moveable<T> obj) {
return insertBefore(begin(), obj) != begin();
}
size_t length() const {
return length_;
}
void clear() {
Node *node = head()->next;
Node *temp;
head()->next = head();
head()->prev = head();
// Iterate through the nodes until we find the sentinel again.
while (node != head()) {
temp = node->next;
freeNode(node);
node = temp;
}
length_ = 0;
}
bool empty() const {
return (length_ == 0);
}
T &front() {
assert(!empty());
return head()->next->obj;
}
T &back() {
assert(!empty());
return head()->prev->obj;
}
private:
const Node *head() const {
return sentinel_.address();
}
Node *head() {
return sentinel_.address();
}
Node *allocNode(const T &obj) {
Node *node = (Node *)this->malloc(sizeof(Node));
if (!node)
return NULL;
new (node) Node(obj);
return node;
}
Node *allocNode(Moveable<T> obj) {
Node *node = (Node *)this->malloc(sizeof(Node));
if (!node)
return NULL;
new (node) Node(obj);
return node;
}
void freeNode(Node *node) {
node->obj.~T();
this->free(node);
}
private:
StorageBuffer<Node> sentinel_;
size_t length_;
public:
class iterator
{
friend class LinkedList;
public:
iterator()
: this_(NULL)
{
}
iterator(const LinkedList &src)
: this_(src.head())
{
}
iterator(Node *n)
: this_(n)
{
}
iterator(const iterator &where)
: this_(where.this_)
{
}
iterator &operator --() {
if (this_)
this_ = this_->prev;
return *this;
}
iterator operator --(int) {
iterator old(*this);
if (this_)
this_ = this_->prev;
return old;
}
iterator &operator ++() {
if (this_)
this_ = this_->next;
return *this;
}
iterator operator ++(int) {
iterator old(*this);
if (this_)
this_ = this_->next;
return old;
}
const T &operator * () const {
return this_->obj;
}
T &operator * () {
return this_->obj;
}
T *operator ->() {
return &this_->obj;
}
const T *operator ->() const {
return &(this_->obj);
}
bool operator !=(const iterator &where) const {
return (this_ != where.this_);
}
bool operator ==(const iterator &where) const {
return (this_ == where.this_);
}
operator bool() {
return !!this_;
}
private:
Node *this_;
};
private:
// Insert obj right before where.
iterator insert(iterator where, Node *node) {
if (!node)
return where;
Node *pWhereNode = where.this_;
pWhereNode->prev->next = node;
node->prev = pWhereNode->prev;
pWhereNode->prev = node;
node->next = pWhereNode;
length_++;
return iterator(node);
}
public:
iterator begin() {
return iterator(head()->next);
}
iterator end() {
return iterator(head());
}
iterator erase(iterator where) {
Node *pNode = where.this_;
iterator iter(where);
iter++;
pNode->prev->next = pNode->next;
pNode->next->prev = pNode->prev;
freeNode(pNode);
length_--;
return iter;
}
iterator insertBefore(iterator where, const T &obj) {
return insert(where, allocNode(obj));
}
iterator insertBefore(iterator where, Moveable<T> obj) {
return insert(where, allocNode(obj));
}
public:
// Removes one instance of |obj| from the list, if found.
void remove(const T &obj) {
for (iterator b = begin(); b != end(); b++) {
if (*b == obj) {
erase(b);
break;
}
}
}
template <typename U>
iterator find(const U &equ) {
for (iterator iter = begin(); iter != end(); iter++) {
if (*iter == equ)
return iter;
}
return end();
}
private:
// These are disallowed because they basically violate the failure handling
// model for AllocPolicies and are also likely to have abysmal performance.
LinkedList &operator =(const LinkedList<T> &other) KE_DELETE;
LinkedList(const LinkedList<T> &other) KE_DELETE;
};
} // namespace ke
#endif //_INCLUDE_CSDM_LIST_H