amxmodx/gamedata/common.games/entities.games/dod/offsets-cdodcamera.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CDoDCamera"
{
"Offsets"
{
"m_hPlayer" // EHANDLE[32]
{
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"type" "ehandle"
"size" "32"
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"windows" "336"
"linux" "352"
"mac" "352"
}
"m_hTarget" // EHANDLE
{
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"type" "ehandle"
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"windows" "592"
"linux" "608"
"mac" "608"
}
"m_pentPath" // CBaseEntity*
{
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"type" "classptr"
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"windows" "600"
"linux" "616"
"mac" "616"
}
"m_sPath" // int
{
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"type" "integer"
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"windows" "604"
"linux" "620"
"mac" "620"
}
"m_teamBound" // int
{
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"type" "integer"
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"windows" "608"
"linux" "624"
"mac" "624"
}
"m_sTrigrStart" // int
{
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"type" "integer"
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"windows" "612"
"linux" "628"
"mac" "628"
}
"m_sTrigrEnd" // int
{
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"type" "integer"
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"windows" "616"
"linux" "632"
"mac" "632"
}
"m_iOverlay" // int
{
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"type" "integer"
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"windows" "620"
"linux" "636"
"mac" "636"
}
"m_iFOV" // int
{
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"type" "integer"
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"windows" "624"
"linux" "640"
"mac" "640"
}
"m_iSubtitle" // int
{
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"type" "integer"
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"windows" "628"
"linux" "644"
"mac" "644"
}
"m_iCamFade" // int
{
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"type" "integer"
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"windows" "632"
"linux" "648"
"mac" "648"
}
"m_flWait" // float
{
"type" "float"
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"windows" "636"
"linux" "652"
"mac" "652"
}
"m_flReturnTime" // float
{
"type" "float"
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"windows" "640"
"linux" "656"
"mac" "656"
}
"m_flStopTime" // float
{
"type" "float"
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"windows" "644"
"linux" "660"
"mac" "660"
}
"m_moveDistance" // float
{
"type" "float"
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"windows" "648"
"linux" "664"
"mac" "664"
}
"m_targetSpeed" // float
{
"type" "float"
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"windows" "652"
"linux" "668"
"mac" "668"
}
"m_initialSpeed" // float
{
"type" "float"
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"windows" "656"
"linux" "672"
"mac" "672"
}
"m_acceleration" // float
{
"type" "float"
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"windows" "660"
"linux" "676"
"mac" "676"
}
"m_deceleration" // float
{
"type" "float"
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"windows" "664"
"linux" "680"
"mac" "680"
}
"m_state" // int
{
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"type" "integer"
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"windows" "668"
"linux" "684"
"mac" "684"
}
"m_angles" // Vector
{
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"type" "vector"
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"windows" "672"
"linux" "688"
"mac" "688"
}
"m_origin" // Vector
{
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"type" "vector"
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"windows" "684"
"linux" "700"
"mac" "700"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CDoDCamera
*/