amxmodx/gamedata/common.games/entities.games/gearbox/offsets-cpenguingrenade.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CPenguinGrenade"
{
"Offsets"
{
"m_flDie" // float
{
"type" "float"
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"windows" "716"
"linux" "736"
"mac" "736"
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}
"m_vecTarget" // Vector
{
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"type" "vector"
"windows" "720"
"linux" "740"
"mac" "740"
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}
"m_flNextHunt" // float
{
"type" "float"
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"windows" "732"
"linux" "752"
"mac" "752"
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}
"m_flNextHit" // float
{
"type" "float"
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"windows" "736"
"linux" "756"
"mac" "756"
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}
"m_posPrev" // Vector
{
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"type" "vector"
"windows" "740"
"linux" "760"
"mac" "760"
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}
"m_hOwner" // EHANDLE
{
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"type" "ehandle"
"windows" "752"
"linux" "772"
"mac" "772"
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}
"m_iMyClass" // int
{
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"type" "integer"
"windows" "760"
"linux" "780"
"mac" "780"
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}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseMonster
* CGrenade
* CPenguinGrenade
*/