amxmodx/gamedata/common.games/entities.games/gearbox/offsets-cbasedoor.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CBaseDoor"
{
"Offsets"
{
"m_bHealthValue" // BYTE
{
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"type" "character"
"unsigned" "1"
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"windows" "252"
"linux" "272"
"mac" "272"
}
"m_bMoveSnd" // BYTE
{
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"type" "character"
"unsigned" "1"
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"windows" "253"
"linux" "273"
"mac" "273"
}
"m_bStopSnd" // BYTE
{
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"type" "character"
"unsigned" "1"
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"windows" "254"
"linux" "274"
"mac" "274"
}
"m_ls" // locksound_t
{
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"type" "structure"
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"windows" "256"
"linux" "276"
"mac" "276"
}
"m_bLockedSound" // BYTE
{
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"type" "character"
"unsigned" "1"
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"windows" "292"
"linux" "312"
"mac" "312"
}
"m_bLockedSentence" // BYTE
{
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"type" "character"
"unsigned" "1"
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"windows" "293"
"linux" "313"
"mac" "313"
}
"m_bUnlockedSound" // BYTE
{
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"type" "character"
"unsigned" "1"
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"windows" "294"
"linux" "314"
"mac" "314"
}
"m_bUnlockedSentence" // BYTE
{
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"type" "character"
"unsigned" "1"
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"windows" "295"
"linux" "315"
"mac" "315"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseDoor
*/