mirror of
https://github.com/alliedmodders/amxmodx.git
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108 lines
1.8 KiB
Plaintext
108 lines
1.8 KiB
Plaintext
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CSpriteTrain"
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{
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"Offsets"
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{
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"m_pevCurrentTarget" // entvars_t*
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{
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"windows" "260"
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"linux" "280"
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"mac" "280"
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}
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"m_sounds" // int
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{
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"windows" "264"
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"linux" "284"
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"mac" "284"
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}
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"m_activated" // BOOL
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{
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"windows" "268"
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"linux" "288"
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"mac" "288"
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}
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"m_maxFrame" // float
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{
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"windows" "272"
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"linux" "292"
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"mac" "292"
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}
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"m_lastTime" // float
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{
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"windows" "276"
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"linux" "296"
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"mac" "296"
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}
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"m_waiting" // BOOL
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{
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"windows" "280"
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"linux" "300"
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"mac" "300"
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}
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"m_nexting" // BOOL
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{
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"windows" "284"
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"linux" "304"
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"mac" "304"
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}
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"m_nextTime" // float
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{
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"windows" "288"
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"linux" "308"
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"mac" "308"
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}
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"m_waitTime" // float
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{
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"windows" "292"
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"linux" "312"
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"mac" "312"
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}
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"m_stopSprite" // BOOL
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{
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"windows" "296"
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"linux" "316"
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"mac" "316"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBaseAnimating
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* CBaseToggle
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* CBasePlatTrain
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* CSpriteTrain
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*/
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