amxmodx/gamedata/common.games/entities.games/cstrike/offsets-cchangelevel.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CChangeLevel"
{
"Offsets"
{
"m_szMapName" // char[32]
{
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"type" "string"
"size" "32"
"windows" "292"
"linux" "312"
"mac" "312"
}
"m_szLandmarkName" // char[32]
{
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"type" "string"
"size" "32"
"windows" "324"
"linux" "344"
"mac" "344"
}
"m_changeTarget" // int
{
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"type" "integer"
"windows" "356"
"linux" "376"
"mac" "376"
}
"m_changeTargetDelay" // float
{
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"type" "time"
"windows" "360"
"linux" "380"
"mac" "380"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseTrigger
* CChangeLevel
*/