amxmodx/gamedata/common.games/entities.games/tfc/offsets-cbaseanimating.txt

80 lines
1.3 KiB
Plaintext
Raw Normal View History

2015-08-07 21:18:45 +03:00
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CBaseAnimating"
{
"Offsets"
{
"m_flFrameRate" // float
{
2015-08-10 17:06:33 +03:00
"type" "time"
2015-08-07 21:18:45 +03:00
"windows" "1132"
"linux" "1148"
"mac" "1148"
}
"m_flGroundSpeed" // float
{
2015-08-10 17:06:33 +03:00
"type" "time"
2015-08-07 21:18:45 +03:00
"windows" "1136"
"linux" "1152"
"mac" "1152"
}
"m_flLastEventCheck" // float
{
2015-08-10 17:06:33 +03:00
"type" "time"
2015-08-07 21:18:45 +03:00
"windows" "1140"
"linux" "1156"
"mac" "1156"
}
"m_fSequenceFinished" // BOOL
{
2015-08-10 17:06:33 +03:00
"type" "integer"
2015-08-07 21:18:45 +03:00
"windows" "1144"
"linux" "1160"
"mac" "1160"
}
"m_fSequenceLoops" // BOOL
{
2015-08-10 17:06:33 +03:00
"type" "integer"
2015-08-07 21:18:45 +03:00
"windows" "1148"
"linux" "1164"
"mac" "1164"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
*/