amxmodx/gamedata/common.games/entities.games/valve/offsets-cfunctank.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CFuncTank"
{
"Offsets"
{
"m_pController" // CBasePlayer*
{
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"type" "classptr"
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"windows" "84"
"linux" "100"
"mac" "100"
}
"m_flNextAttack" // float
{
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"type" "time"
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"windows" "88"
"linux" "104"
"mac" "104"
}
"m_vecControllerUsePos" // Vector
{
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"type" "vector"
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"windows" "92"
"linux" "108"
"mac" "108"
}
"m_yawCenter" // float
{
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"type" "time"
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"windows" "104"
"linux" "120"
"mac" "120"
}
"m_yawRate" // float
{
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"type" "time"
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"windows" "108"
"linux" "124"
"mac" "124"
}
"m_yawRange" // float
{
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"type" "time"
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"windows" "112"
"linux" "128"
"mac" "128"
}
"m_yawTolerance" // float
{
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"type" "time"
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"windows" "116"
"linux" "132"
"mac" "132"
}
"m_pitchCenter" // float
{
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"type" "time"
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"windows" "120"
"linux" "136"
"mac" "136"
}
"m_pitchRate" // float
{
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"type" "time"
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"windows" "124"
"linux" "140"
"mac" "140"
}
"m_pitchRange" // float
{
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"type" "time"
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"windows" "128"
"linux" "144"
"mac" "144"
}
"m_pitchTolerance" // float
{
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"type" "time"
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"windows" "132"
"linux" "148"
"mac" "148"
}
"m_fireLast" // float
{
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"type" "time"
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"windows" "136"
"linux" "152"
"mac" "152"
}
"m_fireRate" // float
{
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"type" "time"
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"windows" "140"
"linux" "156"
"mac" "156"
}
"m_lastSightTime" // float
{
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"type" "time"
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"windows" "144"
"linux" "160"
"mac" "160"
}
"m_persist" // float
{
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"type" "time"
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"windows" "148"
"linux" "164"
"mac" "164"
}
"m_minRange" // float
{
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"type" "time"
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"windows" "152"
"linux" "168"
"mac" "168"
}
"m_maxRange" // float
{
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"type" "time"
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"windows" "156"
"linux" "172"
"mac" "172"
}
"m_barrelPos" // Vector
{
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"type" "vector"
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"windows" "160"
"linux" "176"
"mac" "176"
}
"m_spriteScale" // float
{
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"type" "time"
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"windows" "172"
"linux" "188"
"mac" "188"
}
"m_iszSpriteSmoke" // int
{
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"type" "integer"
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"windows" "176"
"linux" "192"
"mac" "192"
}
"m_iszSpriteFlash" // int
{
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"type" "integer"
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"windows" "180"
"linux" "196"
"mac" "196"
}
"m_bulletType" // enum TANKBULLET
{
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"type" "integer"
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"windows" "184"
"linux" "200"
"mac" "200"
}
"m_iBulletDamage" // int
{
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"type" "integer"
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"windows" "188"
"linux" "204"
"mac" "204"
}
"m_sightOrigin" // Vector
{
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"type" "vector"
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"windows" "192"
"linux" "208"
"mac" "208"
}
"m_spread" // int
{
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"type" "integer"
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"windows" "204"
"linux" "220"
"mac" "220"
}
"m_iszMaster" // int
{
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"type" "integer"
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"windows" "208"
"linux" "224"
"mac" "224"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CFuncTank
*/