amxmodx/plugins/testsuite/textparse_test.ini

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;CSDM Configuration File
; Default settings by BAILOPAN
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;You must be running the Main plugin for this section
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[settings]
;Sets whether CSDM is enabled or not.
enabled = 1
;Sets whether or not players should be stripped of weapons on round start
; (excludes knife)
strip_weapons = 1
;Sets how long weapons should stay on the ground for after being dropped
;in seconds. note that enabling this can create lots of lag for clients
; AND server. 0 is immediate, -1 is infinite.
weapons_stay = 0
;Sets the spawn mode.
; "none" - users spawn at normal map spawn points
; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files
; -- others may be supplied by 3rd party plugins
spawnmode = preset
;Sets whether the bomb is removed
remove_bomb = 1
;Sets the spawn waiting time
spawn_wait_time = 0.75
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;You must be running the protection plugin for this section
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[protection] ; some comment
;Is spawn protection enabled?
enabled = 1
;Colors of glow shell, leave this in quotes
;The digits are R, G, B, A where A is the alpha transparency
; (as A gets higher, the glow shell is thicker)
colors = "0 255 0 200"
;Number of seconds someone is respawned for.
time = 2
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;;WEAPON MENUS;;
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;Format for weapon menus is:
;shortname "Display Name" menupage
;Change the '1' to a '0' to block the weapon
;Removing or moving things
; from the list will change the order of the menus!
[secondary] gabe // < just to test param.
usp USP 1
glock18 Glock 1
deagle Deagle 1
;List weapons here the bots can randomly have
;The short name must match one in the list above
[botsecondary
deagle
usp