mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-29 16:25:35 +03:00
355 lines
11 KiB
SourcePawn
355 lines
11 KiB
SourcePawn
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/***********************************************
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[ Corona-Bytes.NET ] EvolutionX Core Plugin
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(c) Corona - Bytes .NET coders :: coders@corona-bytes.net
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> 2005 Corona Bytes :: http://www.corona-bytes.net
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***********************************************/
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#include <amxmodx>
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#include <fakemeta>
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#include <engine>
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public plugin_natives ()
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{
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register_library( "EvolutionXCore" );
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// >> [ PowerLevel ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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register_native( "setClientSPL", "__setClientSPL" );
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register_native( "setClientPL", "__setClientPL" );
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register_native( "getClientPL", "__getClientPL" );
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register_native( "setClientACPL", "__setClientACPL" );
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register_native( "getClientACPL", "__getClientACPL" );
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register_native( "setClientADPL", "__setClientADPL" );
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register_native( "getClientADPL", "__getClientADPL" );
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register_native( "setPLtoADPL", "__setPLtoADPL" );
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// >> [ KineticEnergy ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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register_native( "getClientKI", "__getClientKI" );
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register_native( "setClientKI", "__setClientKI" );
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// >> [ Health ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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register_native( "setClientHP", "__setClientHP" );
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register_native( "getClientHP", "__getClientHP" );
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register_native( "setClientMHP", "__setClientMHP" );
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register_native( "getClientMHP", "__getClientMHP" );
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// >> [ Speed ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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register_native( "setClientSPEED", "__setClientSPEED" );
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register_native( "getClientSPEED", "__getClientSPEED" );
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register_native( "setClientSWOOPSPEED", "__setClientSWOOPSPEED" );
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register_native( "getClientSWOOPSPEED", "__getClientSWOOPSPEED" );
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// >> [ Protect ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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register_native( "setClientPROTECT", "__setClientPROTECT" );
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register_native( "getClientPROTECT", "__getClientPROTECT" );
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// >> [ Frozen ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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register_native( "setClientFROZEN", "__setClientFROZEN" );
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register_native( "getClientFROZEN", "__getClientFROZEN" );
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// >> [ GoD ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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register_native( "setClientGOD", "__setClientGOD" );
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register_native( "getClientGOD", "__getClientGOD" );
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// >> [ Fly ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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register_native( "getClientFLY", "__getClientFLY" );
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// >> [ Turbo ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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register_native( "setClientHiddenTurbo", "__setClientHiddenTURBO" );
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register_native( "getClientTURBO", "__getClientTURBO" );
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// >> [ Block ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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register_native( "getClientBLOCK", "__getClientBLOCK" );
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// >> [ Powerup ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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register_native( "setClientHiddenPOWERUP", "__setClientHiddenPOWERUP" );
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register_native( "getClientPOWERUP", "__getClientPOWERUP" );
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// >> [ ... ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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register_native( "getClientSWOOPING", "__getClientSWOOPING" );
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register_native( "getClientATKSHOOT", "__getClientATKSHOOT" );
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register_native( "getClientATKCHARGE", "__getClientATKCHARGE" );
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// >> Client in AdvancedMelee
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register_native( "getClientMELEE", "__getClientMELEE" );
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// >> Client is in thrown away
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register_native( "getClientTHROWAWAY", "__getClientTHROWAWAY" );
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// >> Client is in Throw
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register_native( "getClientTHROW", "__getClientTHROW" );
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// >> Client has been thrown into Wall / on Ground
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register_native( "getClientWALLGND","__getClientWALLGND" );
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// >> Client is in freefall like after jumping of ground
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register_native( "getClientINFREEFALL", "__getClientINFREEFALL" );
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// >> Client is in beamjump
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register_native( "getClientBEAMJUMP", "__getClientBEAMJUMP" );
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// [ MISC ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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// kills a player without death or score messages
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register_native( "silentClientKILL", "__skill" );
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}
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public plugin_init ( )
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{
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register_plugin( "<< CORE >>", "3.0", "<< Corona-Bytes.NET >>" );
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}
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// >> [ PowerLevel ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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public __setClientSPL( )
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{
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set_pdata_int( get_param( 1 ) , 460, get_param( 2 ) );
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set_pdata_int( get_param( 1 ) , 461, get_param( 2 ) );
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}
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public __setClientPL()
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set_pdata_int( get_param( 1 ) , 460, get_param( 2 ) );
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public __getClientPL()
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return get_pdata_int( get_param( 1 ) , 460 );
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public __setClientACPL()
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set_pdata_int( get_param( 1 ) , 463, get_param( 2 ) );
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public __getClientACPL()
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return get_pdata_int( get_param( 1 ), 463 );
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public __setClientADPL()
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set_pdata_int( get_param( 1 ) , 461, get_param( 2 ) );
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public __getClientADPL()
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return get_pdata_int( get_param( 1 ), 461 );
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public __setPLtoADPL()
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{
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set_pdata_int( get_param( 1 ) , 460, get_pdata_int( get_param( 1 ), 461 ));
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return 1;
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}
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// >> [ KineticEnergy ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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public __setClientKI()
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{
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entity_set_float( get_param( 1 ), EV_FL_fuser4, float( get_param( 2 ) ) );
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}
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public __getClientKI()
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return floatround( entity_get_float( get_param( 1 ), EV_FL_fuser4 ) );
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// >> [ Health ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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public __setClientHP()
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{
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entity_set_float( get_param( 1 ), EV_FL_health, float( get_param( 2 ) ) );
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message_begin( MSG_ONE, get_user_msgid("Health"), {0,0,0} , get_param( 1 ) );
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write_byte( get_param( 2 ) );
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message_end( );
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}
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public __getClientHP()
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return floatround( entity_get_float( get_param( 1 ), EV_FL_health ) );
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public __setClientMHP( )
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{
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set_pdata_int( get_param( 1 ) , 142, get_param( 2 ) );
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message_begin( MSG_ONE, get_user_msgid( "MaxHealth" ), { 0, 0, 0 }, get_param( 1 ) );
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write_byte( get_param( 2 ) );
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message_end( );
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}
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public __getClientMHP( )
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return get_pdata_int( get_param( 1 ) , 142 );
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// >> [ Speed ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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public __setClientSPEED()
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set_pdata_int( get_param( 1 ) , 462, get_param( 2 ) );
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public __getClientSPEED()
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return get_pdata_int( get_param( 1 ) , 462 );
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public __setClientSWOOPSPEED()
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{
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entity_set_float( get_param( 1 ), EV_FL_fuser1, float( get_param( 2 ) ) );
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}
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public __getClientSWOOPSPEED()
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return floatround( entity_get_float( get_param( 1 ), EV_FL_fuser1 ) );
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// >> [ Protect ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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public __setClientPROTECT()
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{
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if ( get_param( 2 ) )
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{
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set_pdata_int( get_param( 1 ) , 301, 1, -89 );
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//entity_set_float( get_param( 1 ), EV_FL_takedamage, 0.0 );
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}
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else
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{
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set_pdata_int( get_param( 1 ) , 301, 0, -89 );
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//entity_set_float( get_param( 1 ), EV_FL_takedamage, 2.0 );
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}
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}
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public __getClientPROTECT()
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return get_pdata_int( get_param( 1 ) , 301 , -89 );
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// >> [ Frozen ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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public __setClientFROZEN()
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{
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if ( get_param( 2 ) )
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entity_set_int( get_param( 1 ), EV_INT_flags, entity_get_int( get_param( 1 ), EV_INT_flags ) | FL_FROZEN );
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else
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entity_set_int( get_param( 1 ), EV_INT_flags, entity_get_int( get_param( 1 ), EV_INT_flags ) & ~FL_FROZEN );
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}
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public __getClientFROZEN()
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return entity_get_int( get_param( 1 ), EV_INT_flags ) & FL_FROZEN;
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// >> [ GoD ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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public __setClientGOD()
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{
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if ( get_param( 2 ) )
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entity_set_float( get_param( 1 ), EV_FL_takedamage, 0.0 );
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else
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entity_set_float( get_param( 1 ), EV_FL_takedamage, 2.0 );
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}
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public __getClientGOD()
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{
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if ( entity_get_float( get_param( 1 ), EV_FL_takedamage ) == 0.0 )
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return 1;
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return 0;
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}
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// >> [ Fly ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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public __getClientFLY()
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return get_pdata_int( get_param( 1 ) , 195 );
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// >> [ Turbo ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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public __setClientHiddenTURBO()
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{
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set_pdata_int(get_param( 1 ),196,get_param( 2 ));
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return 1;
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}
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public __getClientTURBO()
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return get_pdata_int( get_param( 1 ) , 196 );
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// >> [ Block ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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public __getClientBLOCK()
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return get_pdata_int( get_param( 1 ) , 198 ); // << -
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// >> [ Powerup ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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public __setClientHiddenPOWERUP()
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{
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set_pdata_int(get_param( 1 ),199,get_param( 2 ));
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return 1;
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}
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public __getClientPOWERUP( )
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return get_pdata_int( get_param( 1 ) , 199 );
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// >> [ ... ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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public __getClientSWOOPING( )
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return get_pdata_int( get_param( 1 ) , 317 );
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public __getClientATKSHOOT( )
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return get_pdata_int( get_param( 1 ) , 464 ) == 0 ? 1 : 0;
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public __getClientATKCHARGE( )
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return get_pdata_int( get_param( 1 ) , 200 );
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// >> Client in AdvancedMelee
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public __getClientMELEE( )
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return get_pdata_int( get_param( 1 ) , 298 );
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// >> Client is in thrown away
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public __getClientTHROWAWAY( )
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return get_pdata_int( get_param( 1 ) , 230 );
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// >> Client is in Throw
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public __getClientTHROW( )
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return get_pdata_int( get_param( 1 ) , 300 );
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// >> Client has been thrown into Wall / on Ground
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public __getClientWALLGND( )
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return get_pdata_int( get_param( 1 ) , 230 );
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// >> Client is in freefall like after jumping of ground
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public __getClientINFREEFALL( )
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return get_pdata_int( get_param( 1 ) , 27, 4 );
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// >> Client is in beamjump
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public __getClientBEAMJUMP( )
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return entity_get_int( get_param( 1 ), EV_INT_movetype ) == 15;
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// [ MISC ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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// kills a player without death or score messages
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public __skill( )
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{
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new gmsgDeathMsg = get_user_msgid( "DeathMsg" );
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new gmsgScoreInfo = get_user_msgid( "ScoreInfo" );
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set_msg_block( gmsgDeathMsg, BLOCK_ONCE );
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set_msg_block( gmsgScoreInfo, BLOCK_ONCE );
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set_pdata_int( get_param( 1 ) , 301, 0, -89 );
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entity_set_float( get_param( 1 ), EV_FL_takedamage, 2.0 );
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// hack for the blood in evm
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entity_set_float( get_param( 1 ), EV_FL_health, 1.0 );
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message_begin( MSG_ONE, get_user_msgid("Health"), {0,0,0} , get_param( 1 ) );
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write_byte( 1 );
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message_end( );
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// hack end
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user_kill( get_param( 1 ), 1 );
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entity_set_float( get_param( 1 ), EV_FL_frags, entity_get_float( get_param( 1 ), EV_FL_frags ) );
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return 1;
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}
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