amxmodx/gamedata/modules.games/game.cstrike.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Signatures"
{
"CanPlayerBuy" // bool CBasePlayer::CanPlayerBuy(bool display)
{
"library" "server"
"windows" "\x51\x53\x55\x56\x57\x8B\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x2A\xFF"
"linux" "@_ZN11CBasePlayer12CanPlayerBuyEb"
"mac" "@_ZN11CBasePlayer12CanPlayerBuyEb"
}
"CanBuyThis" // bool CanBuyThis(CBasePlayer *pPlayer, int weaponId)
{
"library" "server"
"windows" "\x53\x8B\x2A\x2A\x2A\x2A\x2A\x56\x8B\x2A\x2A\x2A\x57\x8B"
"linux" "@_Z10CanBuyThisP11CBasePlayeri"
"mac" "@_Z10CanBuyThisP11CBasePlayeri"
}
"AddAccount" // void CBasePlayer::AddAccount(int amount, bool bTrackChange)
{
"library" "server"
"windows" "\x8B\x2A\x2A\x2A\x56\x8B\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x03"
"linux" "@_ZN11CBasePlayer10AddAccountEib"
"mac" "@_ZN11CBasePlayer10AddAccountEib"
}
"GiveNamedItem" // void CBasePlayer::GiveNamedItem(const char *pszName)
{
"library" "server"
"windows" "\x8B\x2A\x2A\x2A\x56\x57\x8B\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x2B"
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"linux" "@_ZN11CBasePlayer13GiveNamedItemEPKc"
"mac" "@_ZN11CBasePlayer13GiveNamedItemEPKc"
}
"GiveDefaultItems" // void CBasePlayer::GiveDefaultItems(void)
{
"library" "server"
"windows" "\x56\x57\x6A\x2A\x8B\x2A\xE8\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\xC6"
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"linux" "@_ZN11CBasePlayer16GiveDefaultItemsEv"
"mac" "@_ZN11CBasePlayer16GiveDefaultItemsEv"
}
"GiveShield" // void CBasePlayer::GiveShield(bool bRetire)
{
"library" "server"
"windows" "\x56\x8B\x2A\x57\x33\x2A\x8B\x2A\x2A\x2A\x2A\x2A\xB0"
"linux" "@_ZN11CBasePlayer10GiveShieldEb"
"mac" "@_ZN11CBasePlayer10GiveShieldEb"
}
"CreateNamedEntity" // edict_t* CREATE_NAMED_ENTITY(int classname)
{
"library" "server"
"windows" "\x56\x57\x8B\x2A\x2A\x2A\x57\xFF\x2A\x2A\x2A\x2A\x2A\x8B"
"linux" "@_Z19CREATE_NAMED_ENTITYj"
"mac" "@_Z19CREATE_NAMED_ENTITYj"
}
"FindEntityByString" // CBaseEntity *UTIL_FindEntityByString(CBaseEntity *pStartEntity, const char *szKeyword, const char *szValue)
{
"library" "server"
"windows" "\x51\x8B\x2A\x2A\x2A\x53\x55\x56\x85\x2A\x57"
"linux" "@_Z23UTIL_FindEntityByStringP11CBaseEntityPKcS2_"
"mac" "@_Z23UTIL_FindEntityByStringP11CBaseEntityPKcS2_"
}
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"AddEntityHashValue" // void AddEntityHashValue(struct entvars_s *pev, const char *value, hash_types_e fieldType)
{
"library" "server"
"windows" "\x8B\x2A\x2A\x2A\x83\x2A\x2A\x85\x2A\x53\x55\x56\x57\x0F"
"linux" "@_Z18AddEntityHashValueP9entvars_sPKc12hash_types_e"
"mac" "@_Z18AddEntityHashValueP9entvars_sPKc12hash_types_e"
}
"RemoveEntityHashValue" // void RemoveEntityHashValue(struct entvars_s *pev, const char *value, hash_types_e fieldType)
{
"library" "server"
"windows" "\x8B\x2A\x2A\x2A\x53\x8B\x2A\x55\x8A\x2A\x33"
"linux" "@_Z21RemoveEntityHashValueP9entvars_sPKc12hash_types_e"
"mac" "@_Z21RemoveEntityHashValueP9entvars_sPKc12hash_types_e"
}
"GetWeaponInfo" // WeaponInfoStruct *GetWeaponInfo(int id);
{
"library" "server"
"windows" "\x8B\x2A\x2A\x2A\x2A\x2A\x33\x2A\x85\x2A\x56\x74\x2A\x8B"
"linux" "@_Z13GetWeaponInfoi"
"mac" "@_Z13GetWeaponInfoi"
}
"GetAmmoIndex" // int CBasePlayer::GetAmmoIndex(const char *psz)
{
"library" "server"
"windows" "\x56\x57\x8B\x2A\x2A\x2A\x85\x2A\x74\x2A\xBE"
"linux" "@_ZN11CBasePlayer12GetAmmoIndexEPKc"
"mac" "@_ZN11CBasePlayer12GetAmmoIndexEPKc"
}
"BuyGunAmmo" // bool BuyGunAmmo(CBasePlayer *player, CBasePlayerItem *weapon, bool bBlinkMoney)
{
"library" "server"
"windows" "\x56\x57\x8B\x2A\x2A\x2A\x6A\x2A\x8B\x2A\xE8\x2A\x2A\x2A\x2A\x84\x2A\x0F"
"linux" "@_Z10BuyGunAmmoR11CBasePlayerR15CBasePlayerItemb"
"mac" "@_Z10BuyGunAmmoR11CBasePlayerR15CBasePlayerItemb"
}
}
}
"#default"
{
"Signatures"
{
"UseBotArgs" // bool UseBotArgs
{
"library" "server"
"windows" "\x8B\x2A\x2A\x2A\x56\x8B\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x03"
"linux" "@UseBotArgs"
"mac" "@UseBotArgs"
}
"BotArgs" // const char *BotArgs[4]
{
"library" "server"
"windows" "\x8B\x2A\x2A\x2A\x56\x8B\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x03"
"linux" "@BotArgs"
"mac" "@BotArgs"
}
}
"Offsets"
{
"UseBotArgs" // bool UseBotArgs
{
"windows" "2"
}
"BotArgs" // const char *BotArgs[4]
{
"windows" "22"
}
}
}
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"#default"
{
"ItemInfos"
{
"BuyAliases"
{
//
// Weapon
//
"p228"
{
"itemid" "1" // CSW/I_P228
"classid" "2" // CS_WEAPONCLASS_PISTOL
"altname" "228compact"
}
"scout"
{
"itemid" "3" // CSW/I_SCOUT
"classid" "8" // CS_WEAPONCLASS_SNIPERRIFLE
}
"xm1014"
{
"itemid" "5" // CSW/I_XM1014
"classid" "5" // CS_WEAPONCLASS_SHOTGUN
"altname" "autoshotgun"
}
"mac10"
{
"itemid" "7" // CSW/I_MAC10
"classid" "4" // CS_WEAPONCLASS_SUBMACHINEGUN
}
"aug"
{
"itemid" "8" // CSW/I_AUG
"classid" "7" // CS_WEAPONCLASS_RIFLE
"altname" "bullpup"
}
"elites"
{
"itemid" "10" // CSW/I_ELITE
"classid" "2" // CS_WEAPONCLASS_PISTOL
}
"fn57"
{
"itemid" "11" // CSW/I_FIVESEVEN
"classid" "2" // CS_WEAPONCLASS_PISTOL
"altname" "fiveseven"
}
"ump45"
{
"itemid" "12" // CSW/I_UMP45
"classid" "4" // CS_WEAPONCLASS_SUBMACHINEGUN
}
"sg550"
{
"itemid" "13" // CSW/I_SG550
"classid" "8" // CS_WEAPONCLASS_SNIPERRIFLE
"altname" "krieg550"
}
"galil"
{
"itemid" "14" // CSW/I_GALIL
"classid" "7" // CS_WEAPONCLASS_RIFLE
"altname" "defender"
}
"famas"
{
"itemid" "15" // CSW/I_FAMAS
"classid" "7" // CS_WEAPONCLASS_RIFLE
"altname" "clarion"
}
"usp"
{
"itemid" "16" // CSW/I_USP
"classid" "2" // CS_WEAPONCLASS_PISTOL
"altname" "km45"
}
"glock"
{
"itemid" "17" // CSW/I_GLOCK18
"classid" "2" // CS_WEAPONCLASS_PISTOL
"altname" "9x19mm"
}
"awp"
{
"itemid" "18" // CSW/I_AWP
"classid" "8" // CS_WEAPONCLASS_SNIPERRIFLE
"altname" "magnum"
}
"mp5"
{
"itemid" "19" // CSW/I_MP5NAVY
"classid" "4" // CS_WEAPONCLASS_SUBMACHINEGUN
"altname" "smg"
}
"m249"
{
"itemid" "20" // CSW/I_M249
"classid" "6" // CS_WEAPONCLASS_MACHINEGUN
}
"m3"
{
"itemid" "21" // CSW/I_M3
"classid" "5" // CS_WEAPONCLASS_SHOTGUN
"altname" "12gauge"
}
"m4a1"
{
"itemid" "22" // CSW/I_M4A1
"classid" "7" // CS_WEAPONCLASS_RIFLE
}
"tmp"
{
"itemid" "23" // CSW/I_TMP
"classid" "4" // CS_WEAPONCLASS_SUBMACHINEGUN
"altname" "mp"
}
"g3sg1"
{
"itemid" "24" // CSW/I_G3SG1
"classid" "8" // CS_WEAPONCLASS_SNIPERRIFLE
"altname" "d3au1"
}
"deagle"
{
"itemid" "26" // CSW/I_DEAGLE
"classid" "2" // CS_WEAPONCLASS_PISTOL
"altname" "nighthawk"
}
"sg552"
{
"itemid" "27" // CSW/I_SG552
"classid" "7" // CS_WEAPONCLASS_RIFLE
"altname" "krieg552"
}
"ak47"
{
"itemid" "28" // CSW/I_AK47
"classid" "7" // CS_WEAPONCLASS_RIFLE
"altname" "cv47"
}
"p90"
{
"itemid" "30" // CSW/I_P90
"classid" "4" // CS_WEAPONCLASS_SUBMACHINEGUN
"altname" "c90"
}
//
// Equipment
//
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"hegren"
{
"itemid" "4" // CSW/I_HEGRENADE
"classid" "3" // CS_WEAPONCLASS_GRENADE
"price" "300"
}
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"sgren"
{
"itemid" "9" // CSW/I_SMOKEGRENADE
"classid" "3" // CS_WEAPONCLASS_GRENADE
"price" "300"
}
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"flash"
{
"itemid" "25" // CSW/I_FLASHBANG
"classid" "3" // CS_WEAPONCLASS_GRENADE
"price" "200"
}
"vest"
{
"itemid" "31" // CSW/I_VEST
"classname" "item_kevlar"
"price" "650"
}
"vesthelm"
{
"itemid" "32" // CSW/I_VESTHELM
"classname" "item_assaultsuit"
"price" "1000"
}
"defuser"
{
"itemid" "33" // CSI_DEFUSER
"classname" "item_thighpack"
"price" "200"
}
"nvgs"
{
"itemid" "34" // CSI_NVGS
"price" "1250"
}
"shield"
{
"itemid" "35" // CSI_SHIELD
"classid" "2" // CS_WEAPONCLASS_PISTOL
"classname" "weapon_shield"
}
//
// Ammunition
//
"primammo"
{
"itemid" "36" // CSI_PRIAMMO
"altname" "buyammo1"
}
"secammo"
{
"itemid" "37" // CSI_SECAMMO
"altname" "buyammo2"
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}
}
}
}
}