amxmodx/gamedata/common.games/entities.games/tfc/offsets-cweaponbox.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CWeaponBox"
{
"Offsets"
{
"m_rgpPlayerItems" // CBasePlayerItem*[6]
{
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"type" "classptr"
"size" "6"
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"windows" "1124"
"linux" "1140"
"mac" "1140"
}
"m_flTouchableAt" // float
{
"type" "float"
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"windows" "1148"
"linux" "1164"
"mac" "1164"
}
"m_flCreationTime" // float
{
"type" "float"
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"windows" "1152"
"linux" "1168"
"mac" "1168"
}
"m_rgiszAmmo" // int[32]
{
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"type" "integer"
"size" "32"
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"windows" "1156"
"linux" "1172"
"mac" "1172"
}
"m_rgAmmo" // int[32]
{
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"type" "integer"
"size" "32"
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"windows" "1284"
"linux" "1300"
"mac" "1300"
}
"m_cAmmoTypes" // int
{
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"type" "integer"
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"windows" "1412"
"linux" "1428"
"mac" "1428"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CWeaponBox
*/